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Microsoft R&D Burns $65 Million In Three Months On Something Unknown


*dramatic music* What could those engineers at Microsoft be up to? The Q3 results for the company’s financial performance are in, and we have noticed what may have gone unnoticed!

Aside from the expected (Halo: Reach raking in $350 million in two weeks, 2.8 million Xbox 360 consoles selling in the three month period, etc.), it was revealed that the Xbox brand was responsible for nearly a quarter of the 1.8 billion revenue that the Entertainment & Devices division of Microsoft raked in.

What was even more interesting was the fact that in the past 3 months, R&D expenses had risen significantly. This could mean many things.

Microsoft’s motion sensing Kinect peripheral is on the way, and it could be that the costs were incurred developing and finalizing the hardware. What makes this an unlikely scenario is that R&D costs as this significant cannot be attributed to a product that has been finalized, nearly finished and is now being marketed to the masses. It could mean that Microsoft has some fancy new technology on the way. Could it be a slimmer console? 3D display tech? The 3rd Xbox? Who knows. What we do know is that a lot of money was recently blown developing something. And we’ll be keeping an eye on the Q4 reports to see if there really is something cooking up there in Redmond.

http://techspotlight.net/news/microsoft-rd-burns-65-million-in-three-months-on-something-unknown
 
Greenberg: We Have Sold Over 45 Million Xbox 360's

Last week the big 3 (Sony, MS & Nintendo) reported their companies Q2 earnings and forecasts for 2010. Microsoft and Sony reported 44.5 & 41.6 million consoles shipped till september 2010 (Q2). Later that day, Major Nelson posted on his site that 42 million Xbox 360 consoles were sold in 35 countries. This information generated some controversy as website all over the internet started reporting that the HD consoles gap was shortened to a mere 400k.

Microsoft's Chief of Interactive Entertainment Business, Aaaron Greenberg, was kind enough to clarify the situation and update us and even Major Nelson with the correct numbers.

r86qa.png


Here's a copy of the email clarifying the information to both, Major Nelson and myself. You can also check Major Nelson's Blog updated with the correct information.

20101101-kq1287522nid295yqs92bxdcku.png

Thanks to Arron Greenberg and Larry Hryb for their time.

http://www.mindch.com/2010/11/greenberg-we-have-sold-over-45-million.html
 
MS: We’ll sell more 360s this year than in ‘09


Chris Lewis tells MCV that company is targeting 40m console owners who don’t yet own an Xbox 360

Microsoft’s European VP of Interactive Entertainment Chris Lewis that his company will “definitely” sell more Xbox 360 consoles in 2010 than it did in 2009 thanks to the uplift it anticipates the launch of Kinect will bring to the format.


“We will definitely sell more units in this fiscal year than we did in the last one,” he said in an interview. “We have big ambitions for what Kinect will do.


“There are more than 40m people in Europe that have a gaming machine in their house, but have not been interested in Xbox in the way we feel they now will be with Kinect on the market. It is a huge opportunity for us and we have very ambitious targets for growth. 



“The other thing that Kinect does is broaden out the lifecycle, which I think we are only about half-way through. And our partners and third-party developers love that, because that gives more longevity for them to create great games on Xbox.”
To read the full interview with MCV, head over to our features section.


http://www.mcvuk.com/news/41587/MS-Well-sell-more-360s-this-year-than-in-09
 
EA Loses $201m in September 2010 Quarter on $631m in Revenue
RSS by Jacob Mazel 11 hours ago, 1211 views



Videogame publishing juggernaut Electronic Arts has just announced its financial data for the quarter ending September 2010. EA had GAAP revenues of $631m for the Septemebr 2010 quarter, down from $788m in the September 2009 quarter. Using the non-GAAP accounting metric, EA says revenue fell to $884m in the September 2010 quarter from $1147m in the previous September quarter. On the $631m revenue for the quarter, EA did manage to shrink its losses from the previous September quarter down to a $201m loss from a $391m loss. Using non-GAAP figures, EA profited $32m for the quarter, up from $19m in the previous September quarter. Moreover, in the year to September 2010, EA lost only $157m on a GAAP basis, down from a $1.308b loss on a GAAP basis during the year to September 2009. Given that EA revenue fell to $3.668b in the year to September 2010 from $3.946b in the year to September 2009 the shrinking of the loss is rather impressive. Part of it is unfortunate though, as EA has roughly 1,000 fewer employees after September 2010 than it did after September 2009.

EA also listed a number of highlights for the September 2010 quarter at various points in its documents, which I have summed up below:

- EA software accounts for 25% of HD software in the USA and Europe year to date, 2% higher than January-September 2009.

- Figures provided later on by EA state Western HD software in 2010 is worth $5.3b from January-September 2010 (page six) vs. 4.4b in Jan-Sept 2009 - which would be a 20% increase. EA also says Western HD software is up 23% (page one) year to date in 2010, with PS3 up 36%, presumably this figure is a measure of units while the earlier figure is dollars. Interestingly though, EA's revenue from HD software was flat this quarter compared to the September 2009 quarter (more on that in a moment).

- On physical PC software, EA claims 27% share (presumably in the west) and strong digital growth.

- EA was also the number one publisher across Apple's various platforms utilizing the App Store for the quarter. The company says it earned (page 2) $161m in the September 2010 quarter on digital content, up from $128m in the September 2009 quarter on a GAAP basis (+26%).

- Fifa was the biggest title in Europe for the quarter, and EA had six of the top twenty Western games for the quarter. Medal of Honor "is off to a strong start, selling through 2,000,000 units in just two weeks of October". In addition to Fifa, Madden and NCAA sold through 1m units in the quarter.

- Over the year to September 2010 (page 19), EA had 10% share on Wii in North America, 24% share on PS3 in North America, and 27% share on X360 and PS3 in North America. Given the size of the North American software market, EA's biggest platform was X360 over that period (as expected). In Europe, over the same period, EA had 8% share on Wii, 23% share on X360, 30% share on PC, and 22% share on PS3.

- EA expects fiscal year revenues (page 13) to come to $2.375b for packaged HD games, $750m for digital games, $475m for packaged non-HD games, and $175m for distributed games.

For the fiscal year ending March 2011 (pages 15-17), EA still expects GAAP revenues to total $3.35b to $3.60b, with a net loss of $182m to $280m. During the quarter ending December 2010, EA expects revenues to reach $940m to $1.065b, with a net loss $232m to $282m on a GAAP basis. By the March 2011 quarter though, EA expects to return to a profit of $100m to $151m on revenues $960m to $1.085b.

On a GAAP basis, EA lists revenue by platform (page 17) at the following levels for recent quarters. Figures are in millions. I've denoted figures within 10% of last September as blue, and declining figures as red.

Quarter Ending X360 PS3 Wii PS2 PSP DS Mobile PC Other

Sept 10' $172 $152 $25 $29 $17 $8 $49 $74 $22

June 10' $262 $209 $40 $11 $19 $11 $52 $82 $25

March 10' $276 $272 $71 $22 $37 $22 $55 $114 $46

Dec 09' $348 $236 $196 $44 $30 $63 $56 $149 $58

Sept 09' $171 $142 $142 $40 $20 $22 $51 $93 $27

Oct 09 - Sept 10' $1058 $869 $332 $106 $103 $104 $212 $419 $151

PS3 and X360 were up a tiny bit for EA in the September 2010 quarter, but that 20%+ growth for HD software that EA cites above sure as hell didn't show up in the revenue figures for the quarter. PS3 + X360 revenue was up only 3.5% against the September 2010 quarter - which is why I expect EA, and their rival Activision to have difficulty meeting their 2009 figures on X360 and PS3. Wii is obviously down the most for EA from last year - $100 less revenue than the September 2009 quarter - but there should be some fairly strong recovery over the December quarter with EA Sports Active 2. The first game sold well over 3 million copies lifetime, and nearly 2/3 of that came pretty quickly, within about six months, if memmory serves. DS and PS2 software revenues, which totalled $100m in the December 2009 quarter, should be down to at most half of that figure, so EA will continue to become more dependent on HD software even if that market is now peaking, since the others are shrinking.

Contact Vgchartz at jmazel@vgchartz.com

Source: EA Investor Relations
 
Steven A. Ballmer verkauft 50 Mio. Microsoft-Aktien!

http://www.heise.de/newsticker/meldung/Steve-Ballmer-verkauft-50-Millionen-Aktien-1131695.html

Das kann u.a. zwei Dinge bedeuten:

1) MS wird demnächst Adobe aufkaufen, und die Adobe Creative Suite wird von da an Windows-exklusiv -> Mac-User schauen (mal wieder) in die Röhre
2) MS wird Sony übernehmen. Das PSPhone wird auf Windows Phone 7 basieren und die PSP2 bekommt Xbox-Live-Integration.

Lassen wir uns überraschen :goodwork:
 
Steven A. Ballmer verkauft 50 Mio. Microsoft-Aktien!

http://www.heise.de/newsticker/meldung/Steve-Ballmer-verkauft-50-Millionen-Aktien-1131695.html

Das kann u.a. zwei Dinge bedeuten:

1) MS wird demnächst Adobe aufkaufen, und die Adobe Creative Suite wird von da an Windows-exklusiv -> Mac-User schauen (mal wieder) in die Röhre
2) MS wird Sony übernehmen. Das PSPhone wird auf Windows Phone 7 basieren und die PSP2 bekommt Xbox-Live-Integration.

Lassen wir uns überraschen :goodwork:

Ich würde auch schnell alles abstoßen, wenn das Rauschen der Hasswelle von Millionen von enttäuschten Kinect-Käufern schon zu hören ist.:goodwork:
 
Gibt es eine neue Kartellklage mit Konzern-Zerschlagungspotential? Ging WinMo7 und Kinect doch krachen :nix:
 
komisch dass viele core gamer im gaf von kinect beigestert sind :awesome:

Irgendwie finde ich es selbst komisch, dass es in diversen, englischen Foren oder auf amazon.com auf einmal so viel positive Mundpropaganda gibt. Hätte eigentlich gedacht, dass es zerrissen wird. Ändert natürlich nichts an der Tatsache, dass ich Bewegungssteuerungen immer noch verabscheue, aber für die Casual Zielgruppe scheint es ganz spaßig zu sein.
 
Irgendwie finde ich es selbst komisch, dass es in diversen, englischen Foren oder auf amazon.com auf einmal so viel positive Mundpropaganda gibt. Hätte eigentlich gedacht, dass es zerrissen wird. Ändert natürlich nichts an der Tatsache, dass ich Bewegungssteuerungen immer noch verabscheue, aber für die Casual Zielgruppe scheint es ganz spaßig zu sein.

ich habe auch eig viel negatives über kinect erwartet und besonders von den core gamern aber wie es aussieht funktioniert es doch gut und macht eine mange spaß :)
holen werde ich es mir trotzdem nicht weil ich einfach noch auf mehr spaßige spiele hoffe und auf ein paar gute hybrid titel
aber hey vllt passiert es doch schon mit forza 4 wenn es gut mit kinect harmoniert
dann würde dance central (2) und kinect sport auch im warenkorb landen :)
 
Zuletzt bearbeitet:
Steven A. Ballmer verkauft 50 Mio. Microsoft-Aktien!

http://www.heise.de/newsticker/meldung/Steve-Ballmer-verkauft-50-Millionen-Aktien-1131695.html

Das kann u.a. zwei Dinge bedeuten:

1) MS wird demnächst Adobe aufkaufen, und die Adobe Creative Suite wird von da an Windows-exklusiv -> Mac-User schauen (mal wieder) in die Röhre
2) MS wird Sony übernehmen. Das PSPhone wird auf Windows Phone 7 basieren und die PSP2 bekommt Xbox-Live-Integration.

Lassen wir uns überraschen :goodwork:

MS hat es doch nicht mal gebacken bekommen Yahoo zu kaufen :lol:
 
MS hat es doch nicht mal gebacken bekommen Yahoo zu kaufen :lol:

Imho haben sie Yahoo nur deswegen nicht gekauft, weil Yahoo einfach unverschämt viel verlangt hat damals. Ich denke nicht, dass es für MS ein großes Problem gewesen wäre. Ein Kauf von Adobe dagegen wäre schon was ganz anderes, dafür bekäme man ja auch einen gewissen Gegenwert... die Sache mit Sony war eher ein Scherz.
 
MS hat es doch nicht mal gebacken bekommen Yahoo zu kaufen :lol:

Bei 3-5 Millarden Dollar Quartals Gewinn, kann man so ziemlich jede Firma kaufen ohne ans Eigenkaptial etc. zu gehen.
Und bei Überteuerten Angeboten läßt man es halt sein, Yahoo braucht ja jetzt jede Hilfe die sie bekommen kann und deshalb wird die Firma früher oder später für einen "normalen" Preis erhältlich sein.
 
Bei 3-5 Millarden Dollar Quartals Gewinn, kann man so ziemlich jede Firma kaufen ohne ans Eigenkaptial etc. zu gehen.
Und bei Überteuerten Angeboten läßt man es halt sein, Yahoo braucht ja jetzt jede Hilfe die sie bekommen kann und deshalb wird die Firma früher oder später für einen "normalen" Preis erhältlich sein.

Der Gewinn ( oder Verlust ) hat direkten Einfluss auf das Eigenkapital, immerhin wird mit der Ermittlung des Erfolges die Veränderung des Eigenkapitals errechnet und fließt direkt mit hinein ;-)
 
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