Finanzen Finanzthread

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Neue Version (noch ohne Microsoft), ohne Inflation.

Code:
		Nintendo		SCE

FY 1981		$ 7,599,919		-
FY 1982		$ 45,097,990		-
FY 1983		$ 42,612,048		-
FY 1984		$ 40,248,518		-
FY 1985		$ 39,474,930		-
FY 1986		$ 89,397,505		-
FY 1987		$ 165,917,084		-
FY 1988		$ 228,967,399		-
FY 1989		$ 258,324,465		-
FY 1990		$ 226,284,611		-
FY 1991		$ 487,289,687		-
FY 1992		$ 653,946,060		-
FY 1993		$ 709,822,886		-
FY 1994		$ 487,958,175		?
FY 1995		$ 419,145,175		?
FY 1996		$ 620,544,533		$ - 92,641,173
FY 1997		$ 581,564,509		$ 506,640,818
FY 1998		$ 681,538,987		$ 952,213,284
FY 1999		$ 670,273,450		$ 1,066,132,887
FY 2000		$ 503,066,398		$ 690,380,359
FY 2001		$ 873,367,854		$ - 462,147,324
FY 2002		$ 851,091,866		$ 662,961,577
FY 2003		$ 551,768,478		$ 924,054,504
FY 2004		$ 293,493,341		$ 597,508,375
FY 2005		$ 813,564,193		$ 401,775,032
FY 2006		$ 869,085,715		$ 77,281,118
FY 2007		$ 1,490,156,749		$ - 1,986,348,423
FY 2008		$ 2,250,825,401		$ - 1,088,800,118
[B]FY 2009		$ 2,066,967,032		$ - 327,351,153[/B]


Total		$ 17,019,394,958	$ 1,921,659,763

Average		$ 586,875,688		$ 137,261,412
[1] Nintendo = Net Income
[2] SCE = Operating Income
[3] FY 2009 nur drei Quartale

:lol2: Mehr fällt mir dazu echt nicht mehr ein :lol2:
 
Das Net Income des gesamten Sony-Konzerns 2007 und 2008 war aber eigentlich recht gut. Meldet SCE kein Net Income?
Von SCE haben wir keine Net Income - Zahlen, die Net Income - Zahlen des gesamten Sonykonzerns habe ich gerade nicht zur Hand bzw. kanns nicht finden, aber ich habe die Operating Income Zahlen des gesamten Konzerns für das Geschäftsjahr 08 und 07:


Code:
[B][U]FY 2007:[/U][/B]
Electronics			$ 1,372,561,844
Financial Services		$ 719,403,117
Pictures			$ 365,147,825
All Other			$ 246,843,281
Corporate and elimination	$ - 104,154,510
Game				$ - 1,986,348,423

Total				$ 613,453,134

Code:
[B][U]FY 2008:[/U][/B]
Electronics			$ 3,113,993,703
Pictures			$ 472,403,769
All Other			$ 439,176,058
Financial Services		$ 197,958,092
Corporate and elimination	$ 140,651,442
Game				$ - 1,088,800,118

Total				$ 3,275,382,946
 
Von SCE haben wir keine Net Income - Zahlen, die Net Income - Zahlen des gesamten Sonykonzerns habe ich gerade nicht zur Hand bzw. kanns nicht finden, aber ich habe die Operating Income Zahlen des gesamten Konzerns für das Geschäftsjahr 08 und 07:


Code:
[B][U]FY 2007:[/U][/B]
Electronics			$ 1,372,561,844
Financial Services		$ 719,403,117
Pictures			$ 365,147,825
All Other			$ 246,843,281
Corporate and elimination	$ - 104,154,510
Game				$ - 1,986,348,423

Total				$ 613,453,134

Code:
[B][U]FY 2008:[/U][/B]
Electronics			$ 3,113,993,703
Pictures			$ 472,403,769
All Other			$ 439,176,058
Financial Services		$ 197,958,092
Corporate and elimination	$ 140,651,442
Game				$ - 1,088,800,118

Total				$ 3,275,382,946

Ah, interessant. Bekommst du das für 2009 auch noch irgendwann?
 
Zuletzt bearbeitet:
Capcom:
Code:
		Capcom			Exchange Rate		In US Dollar

FY3 2002	¥ 4,912,000,000		125.06758 		$ 39,274,767
FY3 2003	¥ - 19,598,000,000	121.91164		$ - 160,755,774
FY3 2004	¥ - 9,158,000,000	113.09967 		$ - 80,972,827
FY3 2005	¥ 3,622,000,000		107.44819 		$ 33,709,270
FY3 2006	¥ 6,941,000,000		113.19712 		$ 61,317,815
FY3 2007	¥ 5,852,000,000		116.96085 		$ 50,033,836
FY3 2008	¥ 7,807,000,000		114.33228 		$ 68,283,428
FY3 2009		


Total		¥ 378,000,000		-			$ 10,890,515

Average		¥ 54,000,000		-			$ 1,555,788


------
Notes:
------
[1] All Net Income
 
Marvelous Entertainment aims to reduce workforce by 17%
The Japanese anime, music, and game production company Marvelous Entertainment has annnounced on Monday that it is asking for a number of its employees — "in the range of 20" or about 17% according to its press release — to voluntarily retire in an effort to reduce costs. As of December 31, 2008, the company employs 120 people. The employees who choose to take advantage of the program between March 23 and April 3 will receive a special severance payment. Their retirement will become effective on April 30.

Marvelous announced at the end of February that it is adjusting its estimates for the fiscal year ending in March, as a result of lower anticipated sales compare to the previous year. It projects that it will be 1.31 billion yen (US$13 million) in the red. Because of this, it reduced its employees' compensation and bonuses and cancelled exhibitions at large-scale publicity events and overseas musical performances. Director Noboru Ishiguro's Artland anime studio and the Delphi Sound music and copyrights company are subsidiaries of Marvelous Entertainment, but neither are reportedly subject to the voluntary retirement program.
http://www.animenewsnetwork.com/new...-entertainment-asks-for-20-employee-to-retire
 
Weiß man auch wo die die Verluste einfahren?


An mir liegts nicht, ich hab aus dieser Generation 5 Marvelous Spiele hier liegen ;)
 
Die Meldung ist vom 23. März, und wir hatten sie schon hier im Fred. Außerdem wird nicht angegeben, in welchem Sektor es die Entlassungen gab. Kann auch die Film-, Musik- oder Konzert-Sparte gewesen sein. Da gibt's auch "Sales". :)

Genau genommen denke ich nach den aktuelleren Meldungen sogar, dass es so war. MMV setzt zunehmend auf die Spielentwicklung und fährt scheinbar die anderen Bereiche runter.
 
Zuletzt bearbeitet:
Microsoft's Xbox 360 division loses $31 million

After consecutive quarters posting a net profit, Microsoft's Entertainment and Devices segment returns to red ink despite 30 percent spike in hardware sales.

Just as the stock market fluctuates constantly in the weak economy, so too do companies find their financial fates wavering. Today Microsoft provided the latest evidence of this, releasing mixed results for its second fiscal quarter.


1.7 million sold from January through March.
For the three months ended March 31, 2009, the software giant announced that company-wide revenues dipped 6 percent year-over-year to $13.65 billion, while operating income was actually up 3 percent to $4.44 billion.

The news was similarly scattered for Microsoft's Entertainment and Devices division, which includes the Xbox 360 business. Total revenues for the gaming segment were down less than 2 percent to $1.57 billion, and where the division posted an operating profit of $106 million during last year's second quarter, this year it ran a $31 million loss.

On the positive side, Xbox 360 sales picked up considerable momentum. Microsoft's console sold 1.7 million systems during the quarter, up nearly 30 percent from the same period last year. Microsoft also touted improving attach rates of games and accessories for the system, saying the average owner has 8.3 Xbox 360 games and 3.9 accessories, up from 7.5 games and 3.6 accessories at this time in 2008.

In a post-earnings conference call, Microsoft chief financial officer Chris Liddell said that he was pleased with the company's relative performance in what he called the "most difficult economic environment" the company has ever faced. Liddell specifically called out Xbox 360 hardware sales as one of Microsoft's bright spots for the quarter, but cautioned investors that the company expects economic recovery to be slow and gradual, lasting at least through the next quarter and possibly the calendar year.

During the call, chief accounting officer Frank Brod also updated investors on the company's Xbox business. For the fiscal year-to-date (since July 1, 2008), Brod said Microsoft had sold 10 million Xbox 360s worldwide, 15 percent more than it managed over its total for the previous fiscal year in its entirety.

http://www.gamespot.com/news/6208456.html?tag=latestheadlines;title;1

Wenn MS schon verliert, dann müssen die Sony Verluste schön groß ausfallen :happy3:
 
Sind ja "nur" 31 Mio.

Bei Sony wären es dann 800 Mio bis 2 Milliarden :)
 
Wie man sich über Verluste der Spielesparten von Unternehmen wie Sony und MS als Gamer freuen kann ist mir ein Rätsel.
 
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