Kiera

L99: LIMIT BREAKER
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1 Mai 2007
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Kiera Salter
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VegetaEx
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VegetaEx
New Dissidia Final Fantasy Trailer, Music & Screenshots

Today, Square Enix held a special “Closed Conference 2015″ where the developers discussed about the latests “Dissidia Final Fantasy” details. The game is scheduled for arcade release in Fall 2015 and it’s being developed in collaboration between Koei Tecmo Games’ Team Ninja and Square Enix. Another exciting collaboration comes with the arcade hardware where Sony and Square Enix are working together. This means that the developers will be utilizing the power of PlayStation 4 hardware for the development, and the game is running 60 frames per second as well. Does this mean the console release is possible coming? Yes. When? According to Square Enix, we have to wait at least a year or so after the arcade release.

The third installment in Dissidia series will be featuring new gameplay elements such as a 3 vs. 3 battle system where up to six players can fight against each other at the same time. Since the series is moving away from the handheld consoles, the visuals will be receiving a significant upgrade as well. </span>Earlier this year, the premiere trailer introduces us with returning heroes such as Warrior of Light, Lightning, Cloud Strife, Terra Branford and Onion Knight, but also a new hero from Final Fantasy XIV: A Realm Reborn – Y’shtola. The development team didn’t reveal are they planning to bring Final Fantasy XV or Final Fantasy Type-0 HD characters to the game. However, Square Enix is planning to bring more music, characters and stages to the game after the release as patches, and it’s likely that the possible PlayStation 4 release will be “a complete pack” when it releases someday.

-Quelle

[video=youtube;Vm_ZcdhHrdk]https://www.youtube.com/watch?v=Vm_ZcdhHrdk[/video]

Ps4 Screenshot


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Arcarde Screenshot

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Mehr Ps4 Bilder

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Wie im Text steht kommt das Spiel frühstens 1 Jahr nach der Acarde Version und ist von Team Ninja. Ich freu mich drauf, die beden Vorgänger waren klasse imo :)
 
Sieht jetzt schon sehr gut aus, und mit Team Ninja haben sie auch nen Entwickler der sich in Fightgames auskennt.
Leider erscheint es erst nur für Arcade.
 
Final Fantasy Tactics’ Ramza Playable In Dissidia Final Fantasy

The website for the new Dissidia Final Fantasy for arcades has revealed that characters such as Terra, Cloud, and Lightning will be playable in the upcoming game. One of the characters it doesn’t mention is someone from one of the side games—Ramza from Final Fantasy Tactics—who will also be playable.

Famitsu reports that Square Enix revealed Ramza during their Dissidia closed conference in Japan today. The version of Ramza included in the game will be designed by Tetsuya Nomura. Unfortunately, no further details were announced.

Dissidia Final Fantasy is in development for arcades. The game is being created by Team Ninja, developers of Ninja Gaiden and Dead or Alive.

-Quelle

Xd19WG8.jpg
 
schön, dass der beste final fantasy titel auch durch einen charakter vertreten sein wird :awesome:
hoffentlich kommt noch agrias dazu :awesome:
 
schön, dass der beste final fantasy titel auch durch einen charakter vertreten sein wird :awesome

Terra und Kefka sind doch schon seit dem ersten Teil vertreten. Aber ich denke du meinst von den neuen FFs... da ist Y'shtola in der Tat neu, auch wenn ich mir eher Louisoix oder Hildibrand und Nashu gewünscht hätte. :v:
 
Dissidia Final Fantasy startet mit 14 Charakteren

13.04.15 - 14 Charaktere wird es in der Arcade-Version des Prügelspiels Dissidia Final Fantasy geben, wenn es im Herbst 2015 in die japanischen Spielhallen kommen wird. Das bestätigte Square Enix in einem Live Stream. Von diesen 14 wurden bereits vorgestellt:

- Ramza Beoulve (Final Fantasy Tactics)
- Warrior of Light (Final Fantasy I)
- Onion Knight (Final Fantasy III)
- Terra Branford (Final Fantasy VI)
- Cloud Strife (Final Fantasy VII)
- Lightning (Final Fantasy XIII)
- Y'Shtola (Final Fantasy XIV)

Insgesamt soll es einmal 50 spielbare Charaktere geben, wie Square Enix sagt.

-Quelle Gamefront.de

Neue Videos

[video=youtube;XebSK-MiGL0]https://www.youtube.com/watch?v=XebSK-MiGL0[/video]

[video=youtube;fdxMyrXIN5c]https://www.youtube.com/watch?v=fdxMyrXIN5c[/video]

[video=youtube;BZeXgZePvYQ]https://www.youtube.com/watch?v=BZeXgZePvYQ[/video]
 
Zuletzt bearbeitet:
ach das sind kampfspiele.Sah aus wie ein RPG.
somit ist das interesse gleich auf 0 gesunken.Ja so schnell kann's gehen ^^
 
Da ich den PSP-Titel ziemlich genial finde und viel Lebenszeit dort verschw... reingesteckt habe, wird dieser hier mit ziemlicher Sicherheit gekauft. :goodwork:
 
Dissidia Final Fantasy May End Up Using Team Ninja’s “Soft Engine” Tech

When Square Enix announced that Dissidia Final Fantasy for arcade is being developed by Team Ninja, fans wondered whether that means the game will use the studio’s “Soft Engine” for its characters. While it may not be in use at the moment, key developers from Koei Tecmo and Square Enix talk about some potential possibilities.

During the interview, the developers are asked why they decided on making the game for arcades.

“We didn’t think about it at first, but after Taito asked us if we’d like to do it on arcade, we went to check out an arcade center, and thought ‘it could have good affinity with arcades’,” says director Takeo Kujiraoka. Kujiraoka then goes on to explain that there’s a tendency for sequel sales to decrease in the case of packaged games, so that was another reason that pushed them towards making Dissidia Final Fantasy for arcades instead.

Then, Team Ninja, who are known for their “Soft Engine” used to make the Dead or Alive characters more… lifelike, are asked the question fans have been wondering: will they use their Soft Engine in Dissidia Final Fantasy now that Team Ninja are involved in development?

“We, Team Ninja, have already suggested implementing it,” replies head of Team Ninja and Dead or Alive producer Yosuke Haysashi.

“At the moment, we haven’t implemented it, but if there’s strong demand from enough fans then there’s no doubt [that it can be implemented]… what will we do?” Square Enix producer Ichiro Hazama chimes in with a laugh.

When asked about past characters from the Dissidia series, Kujiraoka says that he’d like to see all the previous characters appear in Dissidia Final Fantasy for arcade. “In addition to the new characters, I’d like to add them through periodic updates.”

-Quelle

Soft Engine :D
 
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