Dissidia Final Fantasy NT’s story continues from the PSP game
This week’s Weekly Famitsu issue has the latest scoop on Dissidia Final Fantasy NT, the long-awaited new Dissidia Final Fantasy game due out for PlayStation 4 worldwide next year.
Although most of the information in the article has been already covered before, the magazine also has an interview with Director Takeo Kujiraoka and Producer Ichiro Hazama which delves further into the storyline and feature aspects. Hachima has provided a detailed summary of the interview, which we have translated below.
NT, The PlayStation 4 version, is based on the Arcade version while adding more depth to the world setting and storyline. There will not be a mode dedicated for storyline though as versus battle is the main aspect of the game. However, as players go through multiple battles, the story will be unveiled naturally.
The story in NT happens a long time after the battle in the original PSP game. It will explain why conflicts among deities are happening in the Arcade version even though the story should have been completely finished in the previous title. As the story is a continuation from the PSP game, the characters will have a reunion rather than a meeting for the first time.
Although the characters lost their memories of their respective titles when coming to this world in the PSP game, they regain those memories up to the end of their stories here in NT, as well as retaining their memories from the PSP game, thus making them fully confident. Some characters will have costumes that are different from the Arcade version in story, for example FFVII‘s Cloud, which is based on the events in Advent Children.
When NT gets released for PS4, it will have every playable character, stage and EX skills that are available in the Arcade version at that time. However it does not mean that they will be ignoring the Arcade version after that, as future updates will be coming first to Arcade, and only after some amount of time those updates will be brought over to NT.
The main focus of NT will be in the Battle mode, but the development team will add features that can make the game more enjoyable to players who are not too good at versus, such as selectable difficulty when fighting CPU enemies, or rules that feel like party games that are exclusive to the PS4 version.
Dissidia Final Fantasy NT is due out for PlayStation 4 worldwide simultaneously in early 2018.
Dissidia Final Fantasy NT details basic game system, five characters, and battle types
Square Enix has released new information and screenshots on Dissidia Final Fantasy NT, detailing the basic game system, characters Warrior of Light, Garland, Zidane, Kuja, and Y’shtola, and four battle types.
Get the details below.
Dissidia Final Fantasy NT is a three-versus-three party battle game where you can enjoy exhilarating, action-based battles while controlling characters from the Final Fantasy series.
The characters, battle arenas, and background music all come from previous Final Fantasy titles, and you’ll battle using the abilities and magic that take advantage of each game’s features.
In addition to a character leveling and ability acquisition growth element, you can also customize each character’s costume and weapons.
Control characters from the Final Fantasy series and fight together in a party-based battle. If called upon, summons appear for a fixed amount of time and can turn the tides of battle.
Warrior of Light (voiced by Toshihiko Seki)
An all-rounder balanced in both offense and defense, who has many techniques effective at close- and mid-ranges. In Final Fantasy, he is the “Warrior of Light” chosen by the crystal. He sets off on a journey in order to bring back the crystal’s shine and save the world.
Garland (voiced by Koji Ishii)
An armored fighter whose power increases by landing attacks. In Final Fantasy, he was known as a famous knight in the kingdom of Cornelia, but abducted the princess and fled to the Chaos Shrine.
Zidane Tribal (voiced by Romi Park)
A character who specializes in stealing stats and Bravery Points using “Steal” while causing a disturbance on the battlefield. In Final Fantasy IX, he is a member of the theater troupe / group of thieves known as Tantalus. They abduct Princess Garnet and, backing her, get tangled up in what’s going on behind the scenes between countries.
Kuja (voiced by Akira Ishida)
A character that fights using magic, but has high movement speed and specializes in close-range attacks. In Final Fantasy IX, he is a young man of many mysteries who creates a diversion during the Mist Continent war. He tries to bring about chaos throughout the continent.
Y’shtola (voiced by Ai Kayano)
A character whose magic is almost all equipped with weakening effects, and who specializes in obstructing enemies with a barrage of attacks. In Final Fantasy XIV, she is a woman of the Miqo’te who players meet in La Noscea, where the breeze of the sea rustles. In addition to using advanced magic, she’s versed in magic studies. There are too many mysteries about her for her to be a mere traveler.
■ Battle Types
Each character has a type—Heavy, Speed, Shoot, or Unique—which you should consider when forming your team:
- Heavy – Slow movement speed, vast attack range.
- Speed – Low attack power, high movement speed, and can perform triple jumps.
- Shoot – Specializes in long-distance attacks. Caution is necessary when enemies approach.
- Unique – A type that has unique special abilities, such as strengthening and growth.
Dissidia Final Fantasy NT is due out for PlayStation 4 worldwide in early 2018.