Sackhouette - Forest King's Request
Video of Beta version by TeknoMan:
http://uk.youtube.com/watch?v=oQ4v6d7Moak
When the final servers went up, I tweaked my old beta level by adding music, a few small visual tweaks and the noticeable upgrade to my level series titular star: BestMan, now in 2.0 form!
For people unfamiliar with the level, the silhouette visual style is gonna be a trademark of this set of my level out-put. The level has a fully functioning multiple hit Boss, not using brains in any way. Also, if you get stuck on the Frog section, heres a tip: DO NOT JUMP.
You can find the level by searching "sackhouette", no idea how well its doing since I can't check it until tomorrow night. Please play it, heart it, rarrrrrrr. But this may all be old news to the Beta players, so I'll tease you with pics from the process of making the next level in the series, with which I am about 2/3rds done..
[WIP] Sackhouette - SkyGoose's Dilemma
I settled on a Sky level pretty early on, but wasn't sure on the colour scheme before I tried a few out:
The night theme just supplied me with better colours and a nice contrast to the orange sunset vibe from the previous level, as well as a natural time-frame progression! Making my levels initial World Guardian NPC's is always some real fun. I love making them sprawling setpieces, as you can see from the SkyGoose there.
This world will be home to the Thunder Shrine, just as the previous one had the Fire Shrine. Gem's a missin', thar be villainy afoot!
These delinquant ducks look like they might have something to do with it! What role will they play in this sky adventure?
BestMan's BestJet! This incredible vehicle.. will we have a chance to pilot it? FIND OUT when I actually finish and publish this level!! Look for it soon, in the meantime play the shit out of the first one!! I'm only getting started..