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Sunburn schrieb:habe bei youtube das erste beta-video gefunden:
http://www.youtube.com/watch?v=3JCXkXNpUYw
sieht nach wirklich genialen multiplayer spaß aus (auch wenn im video noch nicht viel los ist)...
erster post übrigens, nach fast halbjährigen spionieren![]()
hallo zusammen
, wünsch dir viel spaß hier, den wirst du haben glaub mir!


http://feeds.feedburner.com/~r/AllGamesInteractive/~3/120317150/052507EDIT.mp3"Scott Rubin started G4 awhile ago and left after it went in a direction he didn't like after being picked up by cable. He has since started Allgames.com and has an almost daily web radio show. He has been slagging and dissing the PS3 for well over a year and a half, after becoming a 360 fanboy since its launch. Suddenly, he is totally flip-flopping after being seriously disappointed with the Halo 3 beta and falling in love with the Warhawk and Home beta."
Go to http://www.ps3forums.com/showthread.php?t=75323
the first post in the thread, second link is the podcast! Its long but they talk up Warhawk like crazy! they really lov it!

wie das? hast du von anfang an einen platz bekommen?^^fry schrieb:ich habs eben gespielt, mit dme tilt is des sau lustig.![]()
Darji schrieb:wie das? hast du von anfang an einen platz bekommen?^^
tsss Pn?fry schrieb:nö, aber es gibt mittel und wege ^^.
ich hab nur so ca. 10min gezockt, aber is sau cool so mit dme tilt, is aber halt gewöhungsbedürftig.

Darji schrieb:tsss Pn?![]()

AllGamer schrieb:macht echt laune das Spiel. Habs jetzt etwas länger gezockt.
Werds mir wohl kaufen. Das Fliegen mit dem SixAxis ist zwar etwas schwierig aber ich bleib dabei.![]()
Ansonsten gehts auch auf dem Land gut ab, besonders der Raketenwerfer hats mir angetan,![]()

NeeeiiinDarji schrieb:Warhawk bekommt sie alle
Guys heres a link to a great podcast!
http://feeds.feedburner.com/~r/AllGamesInteractive/~3/120317150/052507EDIT.mp3
forget Halo Warhawk is the future
über 30 min Warhawk^^
Oh und die nächste Beta pahase startet noch diese woche^^
http://www.firingsquad.com/games/warhawk_preview/page2.aspIntroduction
Last month, Microsoft made a big deal of its launch of its multiplayer beta test of the upcoming Xbox 360 shooter Halo 3. Press events were held in New York and San Fransisco and a Hollywood "launch" party full of semi-celebs got a little attention as well. The week after the Halo 3 beta launch, Sony quietly launched its own beta test of Warhawk, allowing a few folks to download via the PS3's Playstation Store an early version of developer Incog's multiplayer shooter game. There was no press events for this beta test and no Hollywood photo op but we've been playing the Warhawk beta ever since it launched last week and with a couple of reservations we find it to be both more complete and far more fun to play than the current Halo 3 beta test, which bodes well for the final version of the game to be released later this year.
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Let's go over the reservations first before we get to the good stuff. For the most part, all of the issues we have with the beta are things you expect with a game that's still in the bug fixing stage; freezing in the middle of the match sometimes, losing online connections at times, occasionally not being able to get power ups, and a server browser that's gives pretty inaccurate info on ping at this stage. Most servers in the game's browser show a 9999 for a ping but it's likely that you can still play on those servers. We hope Incog and Sony will make sure that when the final game is release it gets the ping issue fixed.
So let's get to the stuff that's good about Warhawk and there's plenty of it. At E3 2006 we played an early version of Warhawk when it was still being described as a update on the PS1 futuristic flying action game. That's really not what the game is any more, however. Yep, flying in heavily armed flying vehicles is still a big part of Warhawk but now the game is Incog and Sony's PS3's exclusive answer to the Battlefield franchise, although on a somewhat smaller scale. Players can engage targets foot, shooting with pistols, grenades, machine guns, rocket launchers and flame throwers (all in third person by the way). There are jeeps and tanks to drive in addition to planes to fly and there's machine gun and rocket turrets to operate. The levels in the beta are massive and vary widely between environments and can easily handle the 32 player limit of Warhawk. The combo of all these features surprised us. Once more, playing the game (when the bugs don't come into play) is a joy
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We will concentrate on the flying vehicles first, since the game still centers on this kind of multiplayer combat. While you can fly the vehicles with the normal analog stick configuration on the PS3 controller, there's really no reason to thanks to the SIXAXIS wireless motion sensing features. Simply move the controller left or right or up and down to control the flight of the planes. The learning curve is pretty easy and you will soon wonder how you played a game like this any other way (its not the default setting, however so you'll have to enable motion sensing if you want it before you go into battle). This leaves your fingers free to do other things like firing the default machine guns with the right trigger button and using the various weapons on the left trigger. The D-pad lets you select what extra weapons you can fire for the left trigger, from quick but low powered missiles to more powerful homing missiles to anti-missile chaff defenses to aerial mines. You gain these weapons by flying into symbols in the air that designate what power ups you can gain. There's even a cloaking device for your plane. You can also switch into hover mode and hide behind a building to fire the devastating guided missile that you guide yourself to its target.
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Conclusion
On the ground, Warhawk is a little less fun, but only a little. As we said you can go completely on foot and fire hand weapons, grenades and even land mines designed to destroy land vehicles. There's a two person jeep (one drives and the other fires a machine gun) and a tank (one drives and fires the main weapon and the other fires a machine gun). There are machine gun placements to take out on foot enemies but the most fun is taking control of the anti-air turrets. One is the classic WWII style of machine gun that fires widely in the air, surrounding targets with flack. It's suprisingly effective. The other is the powerful missle turrets which after a few seconds can lock onto a plane and blow it out of the sky if you are lucky.
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Visually the game is a treat with some excellent and rather unique level design for the game, from a desert level to a European village setting to a really impressive island based level where the plane aspect of the game is really put into focus. The graphics really look good for a multiplayer title with impressive modeling for the planes and some great lighting and visual effects. Seeing a plane get destroyed in a huge explosion in the sky is something to behold. The game currently has four modes; standard deathmatch, team deathmatch and capture the flag is included but you also get Warhawk's variation on Battlefield's standard Capture mode where teams take and hold onto spawn points on the map. The game allows the maps to be small for eight player battles or expand to their full size for large 32 battle. Leaderboards track your stats and compare them to other players and you can even launch your own dedicated server for people who want to run their matches 24/7
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Warhawk is definitely not as deep as the Battlefield series in terms of amounts of weapons, vehicles and items but that's actually part of its charm. There's something to be said for a game that let's you just start playing without a lot of introductions or instructions. The gameplay is fast and furious, especially if you hook up on a 32 player match. The physics of the game are a little wonky (if you are on foot you can fall from a tall structure or location and there's no damage) but that's a quibble. We do have some concerns about how the final game will be marketed, however. So far Sony has declined to say how much they will sell the game for download on the Playstation Store. We hope that the game won't be sold online for more than $30 when it is released unless they release more levels than the five that are currently available in the beta (the game will also be sold as a retail product with a Bluetooth enabled wireless headset). It's also a good bet that Sony will offer downloadable expansions for the game after its release; what will the costs of those expansions be like?
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However, those concerns are for the future. For right now, the multiplayer beta of Warhawk has turned out to be a far different and more enjoyable experience than we were expecting. Having full featured downloadable games like this gives Sony a bit of an edge over Microsoft in this area who seems to be content to offer small Xbox Live Arcade games rather than larger offerings. The beta test period is scheduled to run until June 25; if there are any major changes to the beta before it ends we will post an update. We also hope to get more info from Sony on their release plans for Warhawk in the near future before its planned release later this year.
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