Das Teil hat einfach einen eigenen Thread verdient ... Bin mittlerweile total heiß auf das Spiel. Endlich mal Jemand mit frischen Ideen!
Release am 06. August auf XBLA und kostet 800 Points (ca. 9 EUR)/U]
Braid is a puzzle-platformer, drawn in a painterly style, where the player manipulates the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
* Forgiving yet challenging gameplay: Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging—but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
* Rich puzzle environment: Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
* Aesthetic design: A painterly art style and lush, organic soundtrack complement the unique gameplay.
* Nonlinear story: A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
* Nonlinear gameplay: The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Imo ein fantastischer Stil!
Videos:
Gamespot
Gametrailers
http://www.gametrailers.com/player/usermovies/121382.html
Youtube
http://www.youtube.com/watch?v=aSuEtwRpdMM
Previews:
DarkZero
http://darkzero.co.uk/game-articles/...ive-arcade-pc/
IGN XBLA
http://xboxlive.ign.com/articles/891/891376p1.html
Talk Xbox
http://www.talkxbox.com/preview1259.html
1UP.com
http://www.1up.com/do/previewPage?cId=3166184
Achievements:
http://www.xbox360achievements.org/a...php?gameID=634
Im ersten Moment mag man vielleicht denken: na super, Zeit zurückdrehen ... Das gabs schon in Prince of Persia. Aber halt! Schaut euch einige Videos einfach auch mal in späteren Abschnitten an - richtig innovativ, was da alles angestellt wird mit der Zeit. Auch ein klein wenig Mario-Parodie ist mit drin. Ich persönlich bin mittlerweile total angetan von dem Game und hoffe wirklich für den klugen Kopf dahinter, dass das Teil ein wenig Erfolg hat - frische Ideen müssen unterstützt werden
Sagt mal, was ihr von dem Teil haltet. Und wenn es euch annähernd interessiert: Videos angucken, danke! Besonders gegen Mitte hin wird z.B. das GameTrailer-Video immer innovativer.
Ich freu mich drauf :cheers:

Release am 06. August auf XBLA und kostet 800 Points (ca. 9 EUR)/U]
Braid is a puzzle-platformer, drawn in a painterly style, where the player manipulates the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
* Forgiving yet challenging gameplay: Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging—but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
* Rich puzzle environment: Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
* Aesthetic design: A painterly art style and lush, organic soundtrack complement the unique gameplay.
* Nonlinear story: A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
* Nonlinear gameplay: The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.









Imo ein fantastischer Stil!
Videos:
Gamespot
http://www.gamespot.com/xbox360/action/braid/media.html?sid=6194163&autoplay=6194163
Gametrailers
http://www.gametrailers.com/player/usermovies/121382.html
Youtube
http://www.youtube.com/watch?v=aSuEtwRpdMM
Previews:
DarkZero
http://darkzero.co.uk/game-articles/...ive-arcade-pc/
IGN XBLA
http://xboxlive.ign.com/articles/891/891376p1.html
Talk Xbox
http://www.talkxbox.com/preview1259.html
1UP.com
http://www.1up.com/do/previewPage?cId=3166184
Achievements:
http://www.xbox360achievements.org/a...php?gameID=634
Im ersten Moment mag man vielleicht denken: na super, Zeit zurückdrehen ... Das gabs schon in Prince of Persia. Aber halt! Schaut euch einige Videos einfach auch mal in späteren Abschnitten an - richtig innovativ, was da alles angestellt wird mit der Zeit. Auch ein klein wenig Mario-Parodie ist mit drin. Ich persönlich bin mittlerweile total angetan von dem Game und hoffe wirklich für den klugen Kopf dahinter, dass das Teil ein wenig Erfolg hat - frische Ideen müssen unterstützt werden

Sagt mal, was ihr von dem Teil haltet. Und wenn es euch annähernd interessiert: Videos angucken, danke! Besonders gegen Mitte hin wird z.B. das GameTrailer-Video immer innovativer.
Ich freu mich drauf :cheers:
Zuletzt bearbeitet: