Aliens: Colonial Marines

Die AVP Teile zur Jahrtausendwende waren schon ne klasse für sich, auch wenn der Jaguar Teil bei mir einen großen Nostalgie Bonus genießt.
Jo, die waren zwar auch nicht perfekt aber repräsentierten die Lizenz verdammt gut. Wobei die Aliens in AVP2 imo schon wieder etwas harmloser waren und ich AVP1 deshalb nen Tick besser finde.

Hatte dein Edit zu spät gesehe, Sorry Bed ;)
Kein Problem, ist meine Schuld. Bin ein notorischer Editor. ;)
 
Zuletzt bearbeitet:
Jo, die waren zwar auch nicht perfekt aber repräsentierten die Lizenz verdammt gut. Wobei die Aliens in AVP2 imo schon wieder etwas harmloser waren und ich AVP1 deshalb nen Tick besser finde.

AvP 2 hatte allerdings diese Szene die nach wie vor eine der besten Szenen in allen Videospielen ever ist. (05:50)

[video=youtube;9tTrz2KJ02w]https://www.youtube.com/watch?v=9tTrz2KJ02w[/video]
Mir gings damals genauso hab sicher ein ganzes Magazin in das Scheißding gepumpt bis ichs überrissen habe :lol:
 
Mal im ernst, kenne keinen Titel der da mithält - ausser Zombie U. Nenn mal bitte paar :neutral:

Da gibt es noch mehr, aber hier:

Deadly Premonition
Alle Spiderman Games
Two Worlds 1+2
Nier
Hour of Victory
Vampire Rain
Shellshock 2
Soldier of Fortune Payback
Aliens vs. Predator 2010
Hitman Blood Money
Oblivion
Bomberman Ct Zero
Saints Row
Dynasty Warriors
King Kong
Gun
Prototype
Motorstorm
Just Cause 1
Rogue Warrior
Destroy all humans
Quake Wars
Haze
Alpha Protocol
White Knighht Chronicles
Dark Souls/ Demon Souls
Resistance
Halo 3 ODST
Risen 1+2
Xmen Destiny
Duke Nukem Forever
Quantum Theory
Turning Point
Iron man
Saw
Tony Hawk Ride
Ninety Nine Nights
Bullet Witch
Damnation
XBlades
Call of Juarez The Cartel
Crackdown
Homefront
Kane and Lynch
Dark Void
Enchanted Arms
Dragon Age 1+2
 
Ein Post auf reddit scheint zu bestätigen was viele schon vermutet haben:

"First off, due to me breaking NDA, I can't provide any proof that I'm not just talking out of my ass. But I figure you'd be interested in hearing what I have to say regardless. I've been on the project for around a year and a half, so some of the following are things I've heard from more senior guys.

Pecan (the internal codename for ACM) has a pretty long history. SEGA, GBX and 20th Century FOX came to an agreement to produce an Aliens game around 6 years ago, after which SEGA almost immediately announced it, long before Pecan had even started production. The game has been in active development in the past, only to be shelved in favor of another project (Borderlands, Duke, etc), and each time it was resumed it would undergo a major content overhaul.

SEGA, naturally, wasn't super pleased about the delays, but GBX got away with it for a long time and the contract between SEGA and GBX kept getting augmented to push the projected release further and further back. The last time it was resumed, GBX outsourced a good portion of the game to outside companies. Initially, the plan was for TimeGate to take the majority of campaign, GBX would take MP, Demiurge and Nerve would handle DLC and various other focused tasks. This decision was made mostly so that most of the developers at GBX could continue working on Borderlands 2, while a small group of LDs, coders and designers dealt with Pecan.

Somehow the schedules for Pecan and Borderlands 2 managed to line up and GBX realized that there was no fucking way they could cert and ship two titles at the same time. Additionally, campaign (which was being developed by TimeGate) was extremely far behind, even as Pecan's Beta deadline got closer and closer. In April or May (can't remember which), Pecan was supposed to hit beta, but GBX instead came to an agreement with SEGA that they would push the release date back one more time, buying GBX around 9 mos extension.

About 5 of those 9 months went to shipping BL2. In that time, TimeGate managed to scrap together 85% of the campaign, but once Borderlands 2 shipped and GBX turned its attention to Pecan, it became pretty apparent that what had been made was in a pretty horrid state. Campaign didn't make much sense, the boss fights weren't implemented, PS3 was way over memory, etcetcetc. GBX was pretty unhappy with TG's work, and some of Campaign maps were just completely redesigned from scratch. There were some last minute feature requests, most notably female marines, and the general consensus among GBX devs was that there was no way this game was going to be good by ship. There just wasn't enough time.

Considering that SEGA was pretty close to taking legal action against GBX, asking for an extension wasn't an option, and so Pecan crash-landed through certification and shipping. Features that were planned were oversimplified, or shoved in (a good example of this are challenges, which are in an incredibly illogical order). Issues that didn't cause 100% blockers were generally ignored, with the exception of absolutely horrible problems. This isn't because GBX didn't care, mind you. At a certain point, they couldn't risk changing ANYTHING that might cause them to fail certification or break some other system. And so, the product you see is what you get.

Beyond gameplay, the story has been raised as an issue several times. I can't really comment without feeling bad beyond saying that the script was approved by 20th Century FOX, and that the rush to throw a playable product together came at the cost of the story. Campaign does a pretty bad job of explaining a lot of the questions raised at the start of the game, and so hopefully there will be DLC to flesh that out a bit better.
I'll answer some questions, but I have to run soon, so it may take a while for responses."


http://www.reddit.com/r/LV426/comments/18ewf4/a_lot_of_you_are_rightfully_upset_at_the_final/
 
Ich würde solche Statements mit Vorsicht genießen. Die kommen nämlich alle erst immer nach den schlechten Reviews, um irgendwas zu rechtfertigen. Ob das wirklich so wahr? Möglich, aber im Prinzip auch Wurscht. 8-)
 
Da gibt es noch mehr, aber hier:

Deadly Premonition
Alle Spiderman Games
Two Worlds 1+2
Nier
Hour of Victory
Vampire Rain
Shellshock 2
Soldier of Fortune Payback
Aliens vs. Predator 2010
Hitman Blood Money
Oblivion
Bomberman Ct Zero
Saints Row
Dynasty Warriors
King Kong
Gun
Prototype
Motorstorm
Just Cause 1
Rogue Warrior
Destroy all humans
Quake Wars
Haze
Alpha Protocol
White Knighht Chronicles
Dark Souls/ Demon Souls
Resistance
Halo 3 ODST
Risen 1+2
Xmen Destiny
Duke Nukem Forever
Quantum Theory
Turning Point
Iron man
Saw
Tony Hawk Ride
Ninety Nine Nights
Bullet Witch
Damnation
XBlades
Call of Juarez The Cartel
Crackdown
Homefront
Kane and Lynch
Dark Void
Enchanted Arms
Dragon Age 1+2

Resistance, Motorstorm, DARK SOULS??? das meinst du doch aber nicht ernst oder? Vor allem Dark Souls schaut um WELTEN besser aus als CM.
 
Zurück
Top Bottom