PS3 Gran Turismo 5

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Neue Bilder und ein Video^^

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http://www.gamespot.com/ps3/driving/...52/images.html

Video:
http://www.gameblog.fr/news_11515_tgs-09-reportage-chez-polyphony-digital-gran-turismo

edit: Im Video sieht man schonmal den Nürburgring^^

edit: Joystiq

Sony announced a March release for Gran Turismo 5 at Tokyo Game Show last week, a release window that was specifically targeted for the Japanese market. However, don't expect a surprise 2009 release (sorry Amazon!). "I don't think it's going to be that different for US and Europe," Polyphony Digital head Kazunori Yamauchi told journalists at a GT5 event last week. "Marketing is still discussing their issues," which is the reason why a specific date hasn't been pegged yet for those markets.

Yamauchi then went on to list a befuddling list of features that should ship on the disc next year. GT Mode will return with all the features of classic GT games, like the garage, the car dealer, the tuning shop, and license tests. However, more exciting are the new features, such as a brand-new physics model that includes damage and deformation for all normal cars. Hybrid and electric cars are going to be added to the livery, too, with over 950 cars available on the disc. There will also be over 70 variations of over 20 locations to race through.

The online features have been expanded to include both text and voice chat, with support for lobbies and private rooms. There will be online photo albums and online replay albums as well; with the ability to export replays to YouTube. Gran Turismo TV, the video service introduced in Gran Turismo 5 Prologue will also be expanded with a brand new UI, progressive downloading (so you can watch the video content while it downloads), and the ability to export these videos to PSP. While this may seem like the kitchen sink of features, Yamauchi teased, "We have much more planned."

Considering it's been five years since the release of Gran Turismo 4 on PS2, fans of the franchise are expecting only the best, if not more.
 
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Nettes Video trotzem habe ich mal einen offiziellen Trailer von Sony erwartet nachdem es ja keine TGS Präsentation gab.
 
Nettes Video trotzem habe ich mal einen offiziellen Trailer von Sony erwartet nachdem es ja keine TGS Präsentation gab.
naja pünktlich zur TGS gab es den Ferraritrailer^^

edit: für die neue Seite weil es so schön ist :P
Sony announced a March release for Gran Turismo 5 at Tokyo Game Show last week, a release window that was specifically targeted for the Japanese market. However, don't expect a surprise 2009 release (sorry Amazon!). "I don't think it's going to be that different for US and Europe," Polyphony Digital head Kazunori Yamauchi told journalists at a GT5 event last week. "Marketing is still discussing their issues," which is the reason why a specific date hasn't been pegged yet for those markets.

Yamauchi then went on to list a befuddling list of features that should ship on the disc next year. GT Mode will return with all the features of classic GT games, like the garage, the car dealer, the tuning shop, and license tests. However, more exciting are the new features, such as a brand-new physics model that includes damage and deformation for all normal cars. Hybrid and electric cars are going to be added to the livery, too, with over 950 cars available on the disc. There will also be over 70 variations of over 20 locations to race through.

The online features have been expanded to include both text and voice chat, with support for lobbies and private rooms. There will be online photo albums and online replay albums as well; with the ability to export replays to YouTube. Gran Turismo TV, the video service introduced in Gran Turismo 5 Prologue will also be expanded with a brand new UI, progressive downloading (so you can watch the video content while it downloads), and the ability to export these videos to PSP. While this may seem like the kitchen sink of features, Yamauchi teased, "We have much more planned."

Considering it's been five years since the release of Gran Turismo 4 on PS2, fans of the franchise are expecting only the best, if not more.
 
referring to damage specifically, Yamauchi mentioned some details about the how damage will work in the game. There will be two types of damage in the game, depending on the car you're driving. For regular production model cars, you'll be able scuff the paint job as well as deform specific areas of the cars. For race model cars, like WRC and NASCAR models, damage will be extended to include parts falling off the car during particularly violent shunts.
http://uk.gamespot.com/sports/blogs...talks-gran-turismo-5.html?tag=topslot;thumb;1
 
Hört sich wie immer sehr gut an. Hoffentlich wird die KI auch noch verbessert.
 
hmmm...
On a ainsi pu apprendre que le jeu possèdera bien un cycle jour/nuit et qu'il sera -enfin- possible de courir sous la pluie. De même, une gestion de l'usure des pneus sera au programme. Une dégradation qui variera en fonction de la qualité du pilotage et de la montée en température des gommes. Il sera ainsi possible d'optimiser ses trains de pneus et sa conduite en étudiant les graphiques des courses, expliqués en détails dans la vidéo
Day/Night cycle confirmed (?!)
Also, there will be rain, and tire management
NICE :P

Interview auf franzöisch^^

http://www.jvn.com/jeux/articles/interview-gran-turismo-5-r-eacute-v-eacute-lations-exclusives.html

- the game posesses a a day/night cycle and its finally possible to race in the rain.
- tire usage is in, and it varies based on the quality of the driving and also the temperature of the rubber. They showed off details of tire management in the video and you can examine the tracks to optimize your tire setup and sets
.
 
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Klar ist, dass die neuen Bilder von GT5 nicht INGAMEgrafik darstellen. Klar ist jedoch auch, dass die Screens verglichen mit GT5P Screens wesentlich besser aussehen! Es ist einfach unglaublich, was PD da alles rausholt...

Weiß zufällig jemand, wie viele Polygone für AKTUELLE GT5 Fahrzeuge verwendet wurden? Sieht auf jedenfall nochmals besser aus als GT5P, was darauf zu schließen lässt, dass sie nochmals ordentlich an der Performance gedreht haben!
 
Klar ist, dass die neuen Bilder von GT5 nicht INGAMEgrafik darstellen. Klar ist jedoch auch, dass die Screens verglichen mit GT5P Screens wesentlich besser aussehen! Es ist einfach unglaublich, was PD da alles rausholt...

Weiß zufällig jemand, wie viele Polygone für AKTUELLE GT5 Fahrzeuge verwendet wurden? Sieht auf jedenfall nochmals besser aus als GT5P, was darauf zu schließen lässt, dass sie nochmals ordentlich an der Performance gedreht haben!
Es sind die gleichen modelle. Sprich nciht so wie in Forza^^

Beiweise? Gaf comparision thread inclusive vergleich mit den eneun bildern :P

mehr infos aus dem interview

- game is mostly ready as far as content it seems (ready to race on a basic course today), but 65% of the "experience" only.
- still tweaking the damage model, where they are workign hardest now.
- GT5 has a friends/invitees only area, probably for MP.
- WRC and Nascar in, but F1 difficult to get in there with all teams. He wants as many "championships" in as possible.
- on Forza, he said GT improves with every iteration and he looks at both old GTs and competition and fan's sugegstions and desires. He thinks competition is good and other games in the genre are a good thing.
- G force meter is optional and available. Helps balancing the car and setting it up.
 
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Es sind die gleichen modelle. Sprich nciht so wie in Forza^^

Beiweise? Gaf comparision thread inclusive vergleich mit den eneun bildern :P

mehr infos aus dem interview

- game is mostly ready as far as content it seems (ready to race on a basic course today), but 65% of the "experience" only.
- still tweaking the damage model, where they are workign hardest now.
- GT5 has a friends/invitees only area, probably for MP.
- WRC and Nascar in, but F1 difficult to get in there with all teams. He wants as many "championships" in as possible.
- on Forza, he said GT improves with every iteration and he looks at both old GTs and competition and fan's sugegstions and desires. He thinks competition is good and other games in the genre are a good thing.
- G force meter is optional and available. Helps balancing the car and setting it up.


Was bin ich froh wenn beide Games raus sind.
 
Hört sich alles sehr gut an nur frage ich mich warum man auf der TGS nichts davon sehen konnte.
 
Summary so far...

new screens/previews/interviews

new screenshots
Gameblog.fr studio tour
jvn.com interview (interviewer here is professional racer Benoît Tréluyer!)
Joystiq interview (motion controller lol)
Gamespot Q&A

new facts

• European/USA release still unknown
damage will be improved, but don't expect "total loss crashes", GT isn't about that (even though they can already do it)
day/night cycle is in
rain is in
• a very precise G-force meter is in (see jvn.com video)
• tire wear & tire temperature are in
• no plans for motion controller support
• they are working on something with the PlayStation Eye, can't go into detail yet
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HAb ich es richtig verstanden? Tag und Nachwechsel, Regen, bessere KI und ein Top Schadensmodell?

Danke PD für das Game of the Gen...
 
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