PS4/PS5/PC Final Fantasy VII Remake (First on PS4) - Spoilerfrei!

Das wird genauso ein Flickenteppich wie FFXV, wenn es denn überhaupt mal erscheint....das kriegen die bei SE einfach nicht mehr auf die Reihe....ich bezweifle, dass sie dem Original gerecht werden können. Die verzetteln sich wie bei FFXV eher....die Artworks da oben sind wahrscheinlich das einzige was bisher wirklich existiert....
 
Das wird doch genauso ein Flickenteppich wie FFXV, wenn es denn überhaupt mal erscheint....diese Artworks sind doch wahrscheinlich das einzige was sie bisher wirklich haben....Episodenveröffentlichung....(n)

@KHIII in 2018....ja sicher :ugly:

Sie sollen zusehen, dass sie DQ11 endlich in den Westen und auf die Switch bringen! So eine Lokalisierung kann doch nicht so schwer sein....:neutral:
 
Ich hab irgendwie die Vermutung dass die erste Episode nur Midgar wird.
Das jede Episode einer der ursprünglichen CDs entspricht kann ja nicht aufgehen. Disk 3 war ja nicht mehr als der Endkampf.
 
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Kingdom Hearts sieht zum Glück auch schon spielbar aus, und es werden nicht nach Jahren nur Artworks präsentiert. :v:

KH III kommt denk ich defintiv dieses Jahr. Für FF VII sollen sie sich eben Zeit lassen, manchmal ist es besser nichts zu zeigen als dann sowas. Das baut kein Vertrauen auf. Naja solange sie nicht neu anfangen wie bei FF XV wird sicher nicht so schlimm und die Story ist immerhin schon fertig^^

CC wäre geil haben sie aber ausgeschlossen wie Sephi schon sagte.
 
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KH III kommt denk ich defintiv dieses Jahr. Für FF VII sollen sie sich eben Zeit lassen, manchmal ist es besser nichts zu zeigen als dann sowas. Das baut kein Vertrauen auf. Naja solange sie nicht neu anfangen wie bei FF XV wird sicher nicht so schlimm und die Story ist immerhin schon fertig^^

CC wäre geil haben sie aber ausgeschlossen wie Sephi schon sagte.

So wie sie es nun handhaben bauen sie aber auch kein Vertrauen auf. :p
 
Dass Square Enix Crisis Core bereits ausgeschlossen hatte, ging dann wohl an mir vorbei. Das Game hätte trotzdem mal ein Remaster (meinetwegen auch auf der Qualität von Type-0) für PS4 verdient.
 
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Cloud Strife’s design changed for Final Fantasy VII Remake; Nomura says it’s closest to the original

Fans who attended the “Farewell Stories” Final Fantasy 30th anniversary exhibition in Roppongi Hills, Tokyo got a first look at some new screenshots for the upcoming Final Fantasy VII Remake alongside a surprise appearance from director Tetsuya Nomura.
The new screenshots were shown exclusively for those who attended the event, so unfortunately there are no images for us to see. However, fans were still able to share some details regarding the screenshots they saw and what the developers had to say about them.
Some fans revealed that there has been a change in Cloud’s design. According to the development leader Naoki Hamaguchi, this new design received the go-ahead from director Tetsuya Nomura, and while it was a struggle for the team, the hard work seems to have paid off. Nomura went as far as acknowledging the new design as “the closest design to the original [Cloud design] up until now.”
A fan described Cloud’s new look as “more natural.” Nomura and Hamaguchi mentioned that “while Cloud may look this way, he was a dork. I believe those of you who played the original will understand what I mean by saying he’s a dorky character.” According to Siliconera, it’s likely we will get to see more of the youthful side of Cloud in FFVIIR rather than the always-serious one we’ve seen outside the original game.
The four screenshots also showed other members of AVALANCHE, with one fan describing Biggs as “super handsome,” Wedge as “refreshingly chubby” and Jessie as “cute!”
The fans who had attended the event also mentioned that Square Enix will not be sharing these screenshots to the public for a while.
Final Fantasy VII Remake is currently in development for PlayStation 4.

-Quelle
 
Final Fantasy VII Remake progress revealed in a new job listing for “core members”

Square Enix has recently put up a new job listing, seeking level planners for Final Fantasy VII Remake. The recruitment message offers information on the role’s requirements as well as a progress update on the game’s development.
View the highlights of the job listing below:
  • A major project of fully remaking Final Fantasy VII on PlayStation 4.
  • Can work in the best development environment!
  • Gain experience in a flat organization, use your talents to your heart’s content.
  • Recruiting core members for the project!
  • Work on a big title for a chance to help your career!
  • Enjoy flexibility with discretionary work system and good benefits.
As level planner for the game, you’ll be responsible for organizing the workflow of location development, create and produce level designs for each assigned location, and implement data utilizing Unreal Engine 4.
On the current state of the project, Square Enix wrote:
“While Final Fantasy VII Remake’s programs for general functions and contents are being tested within the development team as required, the part about reproducing the original work in high-quality graphics is reaching a satisfactory standard, and we’ve come to the conclusion that in order to meet fan expectations we must increase its quality another step higher.
“Therefore, in addition to the current members for the Final Fantasy VII Remake development, we must establish a core group that includes level planners, battle planners, designers, engineers, and various types of jobs to tackle on the production of the big title.
“We expect those of you who apply for this position to become an active core member.”
The company stresses that the job recruitment is by no means a request for last-minute replacements for dealing with work volume. As it stands, the development team are currently in the brainstorming phase of creating a world of Final Fantasy VII fitting for modern times. Square Enix hopes to add members that can work on various levels within the game and come up with ideas for what they’d like to do with the remake’s charming characters.
Final Fantasy VII Remake is currently in development for PlayStation 4.

-Quelle
 
Not a “remake.” “Creation” is the mission we were given

1997. With dedicated fans and the like even now 20 years after release, it is no exaggeration to say that Final Fantasy VII, which boasts over 11 million total shipments and download sales in the worldwide market, is the masterpiece of the series loved by fans all over the world.

And now we have announced the release of a Final Fantasy VII remake. Due to the huge reaction, we are aiming at nothing less than a “new creation” not limited to a simple remake.

It should be noted that this is an internal production. After 20 years, the staff behind the original Final Fantasy VII, who are top-rankers in the industry even now, are reuniting. A project to create “a title that surpasses the original” is starting full-scale.

Take on the even more difficult challenge of creating a new title, in a certain sense, alongside top-level creators—. It is a job that will naturally impact growth as a creator, as well the world.

Preserve the existing concepts users hold while creating a new world view. A project that can only be accomplished here is waiting for you.

Recruitment Background

Final Fantasy VII was a major hit all over the world and changed the scene of gaming when it launched. Final Fantasy VII Remake, which brings new life to the title after 20 years, is a project that is attracting attention from both inside and outside of the industry.

Our goal is “the realization of game with quality that surpasses the original.” For that reason, we are continuing the recruitment of internal development staff.

Detailed Work Content

Battle Planner

• Planning and specifications creation of a battle system that combines commands and action.

• Devising of ideas such as enemies and bosses.

• Construction of environments including setting parameters aligned to the player’s growth

Level Planner

• Construction of a workflow for location production.

• Devising of ideas for the level designs of each location.

• Implementation of data in Unreal Engine 4.

Create a “new Final Fantasy VII” not limited to a simple remake as a new Final Fantasy with action elements added to the traditional strategy, and deliver your creativity to the world.

Assigned Department

1st Business Division is the department [of Square Enix] working on Mobius Final Fantasy and Final Fantasy VII Remake. In addition to staff that worked on the original Final Fantasy VII, staff that worked on previous generations of the Final Fantasy series are joining the team one after the other. This is the chance to work with us on a “new Final Fantasy creation” not limited to a remake

Job Listing - Translation by Gematsu

-Quelle
 
Ob nun häppchenweise oder komplett am Ende des Tages wird es sowieso in gefühlten 100 Jahren released und SE hat mal wieder viel zu früh alles angekündigt.
 
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