Ich dachte, dass ist allgemein bekannt?
"We decided to lock them at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand told VideoGamer.com while explaining that i
t's the consoles' CPUs – not the GPU – that prevents Ubisoft Montreal from improving the game's performance.
"
Technically we're CPU-bound," he said. "The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel. -
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