Der VR Thread

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  • Erstellungsdatum Erstellungsdatum
We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.
Beruhigt euch Leute. Oculus Rift wird durch FB 1000x grösser sein als es ohne sie je sein könnte.
 
What the Fuck wofür geben die 2,3 Milliarden aus??????? Mein Hirn ist explodiert als ich das las.
 
- Oculus has infinite budget to craft perfect hardware
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Einige mögliche pos. Punkte.

Ich hoffe das bewahrheitet sich so.
 
Einige mögliche pos. Punkte.

Ich hoffe das bewahrheitet sich so.

ijgj47ux9a6.png


Guter Mann imo :nix:
 
And so it begins.

Die armen Spender kriegen kriegen jetzt nicht Oculus Rift, sonder Social Rift.
 
Minecraft wird auch nachziehen, wenn das Ding ein Erfolg ist. Die lassen sich das sicherlich nicht entgehen.
 
Und hier nochmal

I’ve always loved games. They’re windows into worlds that let us travel somewhere fantastic. My foray into virtual reality was driven by a desire to enhance my gaming experience; to make my rig more than just a window to these worlds, to actually let me step inside them. As time went on, I realized that VR technology wasn’t just possible, it was almost ready to move into the mainstream. All it needed was the right push.

We started Oculus VR with the vision of making virtual reality affordable and accessible, to allow everyone to experience the impossible. With the help of an incredible community, we’ve received orders for over 75,000 development kits from game developers, content creators, and artists around the world. When Facebook first approached us about partnering, I was skeptical. As I learned more about the company and its vision and spoke with Mark, the partnership not only made sense, but became the clear and obvious path to delivering virtual reality to everyone. Facebook was founded with the vision of making the world a more connected place. Virtual reality is a medium that allows us to share experiences with others in ways that were never before possible.

Facebook is run in an open way that’s aligned with Oculus’ culture. Over the last decade, Mark and Facebook have been champions of open software and hardware, pushing the envelope of innovation for the entire tech industry. As Facebook has grown, they’ve continued to invest in efforts like with the Open Compute Project, their initiative that aims to drive innovation and reduce the cost of computing infrastructure across the industry. This is a team that’s used to making bold bets on the future.

In the end, I kept coming back to a question we always ask ourselves every day at Oculus: what’s best for the future of virtual reality? Partnering with Mark and the Facebook team is a unique and powerful opportunity. The partnership accelerates our vision, allows us to execute on some of our most creative ideas and take risks that were otherwise impossible. Most importantly, it means a better Oculus Rift with fewer compromises even faster than we anticipated.

Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team. If you want to come work on these hard problems in computer vision, graphics, input, and audio, please apply!

This is a special moment for the gaming industry — Oculus’ somewhat unpredictable future just became crystal clear: virtual reality is coming, and it’s going to change the way we play games forever.

I’m obsessed with VR. I spend every day pushing further, and every night dreaming of where we are going. Even in my wildest dreams, I never imagined we’d come so far so fast.

I’m proud to be a member of this community — thank you all for carrying virtual reality and gaming forward and trusting in us to deliver. We won’t let you down.

http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of_vr/

Wie alle immer gleich Panik schieben. Hat sich Instagram oder WhatsApp geändert nachdem sie von Facebook aufgekauft wurden?
 
Farmville mit dem Oculus Rift, ein Traum wird wahr. :banderas:

:rofl3: :rofl3: :rofl3: :rofl3:

Habs grad im GAF gesehen und musste direkt erstmal checken, ob nicht schon der 1. April ist. :ugly:
 
Markus Persson ist ein Idiot. Er wird ganz schnell wieder angekrochen kommen wenn er seine Millionen riecht.
 
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