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Sony has best console, studios in the world - David Cage
Wednesday 23-Mar-2011 10:38 AM Platform holder 'took a big risk' on Heavy Rain
PS3 is the best console in the world, and no other publisher can match Sony's group of internal studios.
That's according to Heavy Rain creator David Cage, who says Quantic Dream isn't likely to create any games for Xbox again any time soon.
Quantic's previous biggest title, Fahrenheit (Indigo Prophecy in the US), was available on PC and Xbox - and has been reissued by Microsoft as an Xbox Original on 360.
Although Quantic is independent, Sony part-funded the creation of Heavy Rain and bankrolled its marketing, something for which the platform holder has earned Cage's long-term loyalty.
"The relationship on Heavy Rain has been fantastic," Cage told CVG. "They trusted us from day one, supported us all the way through. It was really a very risky project [for them] and they never let us down.
"Being a part of a company with what are probably the best studios in the world is something really pleasant for us. We're happy to continue this relationship and create content for the PlayStation brand. But they fund our projects, so we're staying exclusive to PlayStation.
"I am very loyal in general - or I try to be. I know that trusting me is always a big risk and when people do, I feel like I owe them something. It's not just because I want to thank them, though. We have a relationship that works, we're excited by the platform - we think it's the best platform out there. We're glad to continue to work this way."
Although Cage wouldn't confirm that Sony shared tech with Sony's internal studios, he said that regular conversations took place.
"We talk to Naughty Dog, Santa Monica, Guerrilla, Media Molecule - all these great studios," he added. "We talk about technology, best practise, how we do things - we share experience and expertise. I think that's of real value for everybody."
Cage even revealed that he'd been asked to advise on a modern PS3 FPS title. All he'd tell us is that it "isn't Killzone 3".
Heavy Rain picked up three BAFTA gongs last week, for Story, Technical Innovation and Original Score.
Cage told us at GDC that he plans to create an "emotional" war game, borrowing elements from Platoon and Apocalypse Now.
http://www.computerandvideogames.co...best-console-studios-in-the-world-david-cage/
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On 12/30/09, Quantic Dream registered a number of domains
http://j.mp/hl48x5 http://j.mp/h8Mi5N http://j.mp/i83fox http://j.mp/fL5erv and…
…
http://j.mp/hl48x5 http://j.mp/hVycIs http://j.mp/gcNzhE http://j.mp/eijT1d as well as .eu versions. And later
http://bit.ly/gCmc82
No clue what Playseries is, but given Cage's history of ripping off David Fincher, it's not a leap to assume that Fiv5 is a new game.
And so it's no surprise when "Five" shows up in the job description of a new hire on Quantic Dream's LinkedIn page
http://j.mp/fGUOKT
(alt links:
http://j.mp/dLVrID http://j.mp/geigQ5 http://j.mp/f6IgSr) curiously alongside Infraworld, which was to be QD's 1st next-gen game
http://j.mp/ePUmsj — Infraworld was canned in 2006 because the concept did not appeal to publishers at the time.
http://j.mp/gLxA21 — Yet a month after Heavy Rain, Cage said his next game was sorta "already written" and very different from HR.
http://j.mp/ieC3fK - Few months later Davey De Gruttola, of course, announced he is working on two "very different projects"
http://j.mp/euzbhZ — Davey reiterates differentness of next game the other day, so I'm going to guess Infraworld is that next game.
"Infra" is Latin for below or beneath, & based on this art
http://j.mp/dJsNWT , I'm assuming that it's a exploration of some sort of "hell"
And given Cage's inclination for sledgehammer unsubtlety, I'm assuming that Five is another serial killer game and QD's fifth game.
Fiv5 is trademarked by SCE in Europe
http://oami.europa.eu/bulletin/ctm/2.../009053653.htm