es gibt noch keine Tendenz^^
bisher gibt es
90%
87%
75%
50-60%
Wo siehst du da eine Tendenz^^
80% plus/minus 2%, darauf wird heraus laufen

Zwei Sonynahe Magazine bewerten zu hoch (play und die amerikanische GP)
zwei neutrale recht niedrig.
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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es gibt noch keine Tendenz^^
bisher gibt es
90%
87%
75%
50-60%
Wo siehst du da eine Tendenz^^

Sehe ich auch.
Wenn so viele Leute, so lange daran werkeln muss dass mindestens 90+ werden
Oder hab ich da jetzt was verwechselt![]()
:-D ;-) 
du hast auch noch vergessen das es PS3 exklusive ist.
alleine das führt zu einem besseren game bzw. edelgame.
Zudem werkelt ja in der PS3 der cell chip und dadruch wird das game nochmals in der PS3 so richtig veredelt. ja du hast richtig gelesen: NOCHMALS besser als es schon ist.
Danke der Wahnsinnigen Power der PS3 wird es auch ne fast echte KI geben.
jeder Einheit reagiert individual.
das gab es noch nie!! nirgends. Garantiert.
Zeit sich ne PS3 zu kaufen.
:-D ;-)
![]()
Ja ich versteh es wenn jemand Videos gesehn hat die einem gefallen +Vorabtests die positiv sind,das er mit 80 + - rechnet.Du hast das Spiel noch nicht gespielt, und würdest 80%+ verstehen? Komische Meinung hast du, aber ok...
Keiner hier hat das fertige Spiel gespielt, von daher kann momentan keiner genau sagen, wie das Spiel am Ende ist.
also kann es auch ein 9.5 game werdenFirst off, Killzone: Liberation is an awesome game. AWESOME. One of the best combat shooters on any handheld ever, IMO. IIRC, IGN gave it a 9, Gamespot gave it a 8.5, EGM/1up trashed it unmercifully in a terrible review and gave it a 5.

Hey guys,
I just skimmed the ginormous thread about some magazine giving Lair some pretty low scores.
Before I go any further, I'd like to give you some advice: for God's sake take it easy. Do guys realize you are being riled up over a game? The more fanatic of you remind me of some the fanboyism that plagued the Comic-con this year.
Please don't forget why we are playing games in the first place: to provide a temporary escape from our otherwise hectic/senseless/painful lives. If you want to fight over this as if you were fighting over religion, then you've got the wrong hobby.
Now:
I finally got the chance to give Lair a good 20 minutes of play time at the Comic-con. Quite frankly, "disappointed" is the very last term I'd use to describe my feelings towards Lair. In fact, it's more along the lines of "I can't wait for August 14th to come around".
First, what seems to matter to you the most; the controls. Let me be honest: most first-time Lair players will NOT get a grip with the controls from the get-go. This is why Factor 5 have assembled a series of practice tutorials that you can use to hone you're dragon-flying skills. These tutorials include basic/advanced flight maneuvers, and basic/advanced combat techniques. It is IMPERATIVE that you pass all of these tutorials before you play the game and end up bitching about the controls.
Once I was done with all the tutorials, I was given a choice of levels to choose from over a map. Factor 5 seemed to use disjointed Arabic letters for the map locations, apparently to give it a sense of mysticism. For an Arabic speaker like myself, I found it to be both silly and a bit of an honor. Moving on...
The level I chose was the now infamous bridge level.
Visuals: Once the level booted up, the production levels behind the game just hit me in the face like a train. Intricately designed bridges, massive armies, huge sense of scope, majestic looking water, and of course: your own dragon, which itself is a spectacle in in-game animation. When you you witness all of these things on your screen at once, prepare for a change of underwear. On the demo I played, there were STILL issues with the framerate, especially when you get close to the bridge for landing amongst the army. I asked the Sony rep if the final game will have any framerate problems. He said: "Probably not, because Factor 5 finished the game a few days ago." Things to note: high-polygon beasties, beautiful water effects, and the best in-game dragon animations ever. To say that this game is eye-candy is an understatement.
Mid-air controls: smooth and easy as pie (bare in mind that I spent some time with the tutorials to get the hang of things). Between level objectives, there is nothing more satisfying than swooping around the bridge and shooting down a few dragons and engaging in mid-air combat. The sock-puppetry of the mid-air fights are gone, and now your dragon transitions smoothly from one well placed claw-swipe to a streaming breath of fire. Needless to say, these scenes are some of the coolest in the game.
Ground controls: Not as easy, but not a complete disaster either. You have the choice of swiping te enemy with your claws, shooting fire, or stomping the ground. The biggest problem here was the camera, where it almost always gives you a fine view of your dragon's arse. This definitely doesn't help if you have soldiers throwing harpoons at you from behind, or if you have a giant rhino charging in to ram you. I wasn't aware if this problem will be remedied by the game's release, or if there were any camera controls to try and improve the situation.
A couple more minutes later and I was done, desperately hungry for more.
Now, with all due respect to some reviewers out there, what I played was (IMHO) NOT average gaming material. The visuals don't allow it, its production values don't allow it, the gameplay doesn't allow it. All this said, one man's trash can always be another man's treasure, so my advice to you is to wait for the demo, download it, play it, be floored, then frantically run for your nearest game store to secure yourself a copy of what is sure to be one of the most memorable gaming experiences on the PS3 this year.
first of all I liked the tutorial menu. It's all done with those flying rings u probably saw in the controls tutorial video. They are also used as "access points" to various sections of the whole tutorial thing. Very cool.
In the chapter selection screen you scroll chapter normally at the bottom of the screen using the stick or the dpad (IIRC) but up there in the middle of the screen you can toy around with a 3D dragon flying over a world map by moving the controller. Another nice touch.
Game. I played the "bridge level" (which is basically the first one I think) and I must admit I mostly did that to check out the frame rate. Which was good fot the most part, but suffered a bit at the bridge. This pissed me to no end, but that's the graphic whore in me.
Controls, as I said, were spot on. No problems AT ALL except when trying to do the 180° turn (pull the controller towards yourself). In tha case, I couldnt manage to make it work 100% of the times. Flying and dashing: no prob. Jerking the controller sideways to hit dragons during the "close combat" moments: no prob. Fighting the dragons using standard button combos: I just pushed buttons until win without really trying to understand what I was doing.
Mission flow. Lots of stuff going on simultaneously but, prob cos it was early level, you were give "orders" so that u had to do your stuff in order. IIRC first part was about destroying ships, then I was asked to kill some dragons and then those taurus came and I had to address them (I could either kill them on the ground or do a lock on targert + fly-by so that my dragon would grab them and toss them into the sea). Despite the mess of all this, I didnt feel as much lost as I expected. Which is good. Also, a special "vision" allows u to see which are the enemies in the mess (everything goes black and white except your targets which turn red). This was very useful cos at first I was all enjoying myself killing soldiers on the ground until a Factor 5 guy passed by, watched me playing from above my shoulder and after a while whispered in my ear: "those are your guys". Ooops. Ah, there are two type of flame attacks. Dont recall which button does it, but if u push it once you send a fireball. If you keep it pressed you vomit continuous fire. makes sense I guess.
Overall it was pretty fun albeit a bit "disjointed". I mean, it was ok to be given specific orders in that mess but on the other hand It distrupted the feeling of being part of an ongoing battle by cutting it in chunks (the ships attack one, the dragons one, the tauri one and so on). Hard to explain. Anyway, was first, introduction level so... Dragon wasn't as fast as I hoped but the cool thing is you dont have to "manually" get close to you target. You just lock him from the distance and do a dash move so that you sprint immediately towards him and start the close combat thing.

du hast auch noch vergessen das es PS3 exklusive ist.
alleine das führt zu einem besseren game bzw. edelgame.
Zudem werkelt ja in der PS3 der cell chip und dadruch wird das game nochmals in der PS3 so richtig veredelt. ja du hast richtig gelesen: NOCHMALS besser als es schon ist.
Danke der Wahnsinnigen Power der PS3 wird es auch ne fast echte KI geben.
jeder Einheit reagiert individual.
das gab es noch nie!! nirgends. Garantiert.
Zeit sich ne PS3 zu kaufen.
:-D ;-)
![]()
Okay... so I go into my local game shop to change my pre-order funds from Lair to Warhawk as I had decided this morning to buy Warhawk instead and perhaps rent Lair to see if it was really worth buying. In the game store on a test PS3 system, they have Lair up and running and ready for play-testing! I had to wait about 20 minutes for a kid to get off the game.. and here are my thoughts after about 30 minutes of game play...
The graphics are absolutely stunning. The setup I played on was on a flat screen 25 inch monitor. But I cannot even tell you how much better it looks in person then on all those gameplay videos everywhere! Factor 5 has really started to figure out how to unleash some of the power that the PS3 contains. The dragons skin looks real. The background is mind blowing with good detail even in the mountains miles away. The fire is also impressive and looks real. The avatars (people) look a little weak and could have a little more detail and realism, but hey.. who's perfect, right? ...I give the graphics a 9.5 out of 10.
Sound is very immersive with realistic sounding heavy fire breathing roaring each time a dragon breathes fire. You can hear the sound of the wind blowing past you as you fly into the sky. Sound effects intensify as the danger level increases. Very well done, but room for improvement as well and I award the sound an 8 out of 10 here.
Gameplay. This is where it is at. I was worried that the gameplay would be choppy or have low frame rates when there was a lot of action going on. This worry was demolished with my testing of the game as the action was smooth and completely free of any choppiness. Dragon motions were also very smooth and even realistic looking. Well, I guess they are realistic for what would be dragon flight as I have never seen a dragon fly in my life span.. but you get what I'm saying - that the dragon movements are convincing of what would be real motion should dragons actually exist. The sixasis controls are a little tricky at first and this is where I assume that low scores were given to the gameplay. At first, I got a little frustrated with the new motion sensing changing of flight direction. I could have set my mind right there that this game was flawed and frustrating. But I took a deep breath and tried to not come to conclusions too fast. And I am glad I did. Within 10 minutes of practice, I was steering my dragon like a pro.. with a little room for improvement. But the important thing is that within 10 minutes, the flight sixasis motion control changed from frustrating and new to fun and comfortable. This, to me... is awesome. A new way to play a big time game with new controls that work well after only minutes of play time! The dragon fights are intense and very rapid. I noticed myself getting into the game big time and moving my body as my dragon should move as I stood in the store. And I am one of those "cool gamers" that never move any thing except minimal finger movement for most games. But this game has me into it and into the relentless action in no time! If any thing is flawed, from my experience.. it is only the ground action which was a little awkward and didn't seem to move as smoothly or transition as well from controller to screen as the flight fights. My gametime was very limited, but I just got a feel that the ground action was a little short of being what Factor 5 has probably envisioned. None-the-less... the gameplay I would easily put at a 9 out of 10 score just because it was so much fun.. once i got the hang of it and dropped my common controls mindset. It looks like one of those great rare games that is pretty easy to learn, but hard to master. That shows promise for good replay value.
I am going to knock the overall score of this game a little for having no two player options and no kind of online scoring or play available. If they had only put in team play for two players or made it so players could have online battles, ohhh would this game totally rock.
Overall score. I am giving gameplay much more importance then graphics and sound. I will give 60% of my overall score to gameplay. So gameplay gets a 54/60. I am giving 30% of the score to graphics, so graphics get a 28/30. Sound gets 10% of the overall score in my books, and therefore gets a 8/10. The total of these three elements I have scored is a 90. I'm gonna slightly knock it as I stated for no multi-player possibilities as I stated.. and a game like this could have such incredible multi-player potential! I'm knocking it 3 percentage points for being solo player only and only hope they change this in "Lair 2".
My overall score from 30 minutes of game time with Lair is an 87%.
PS. I kept my pre-pay funds with Lair after playing the game and am now eagerly awaiting it's released date only 15 about two weeks from now!
Playing the game myself changed my mind about the low scores I had read it got. I suggest to everyone that you play the demo or rent this game yourself before coming to a decision on buying or not buying this game.
That is all.. thanks for your time reading about my personal experience with an upcoming PS3 title. Please form your own opinions and take my score as only part of your overall decision as to whether you will buy or not buy this title.
weiteres Review^^
Also ich bleibe aufjedenfall bei meiner Vorbestellung^^

besser als leute die es scheiße finden und es nichtmal 1 minute gespielt haben. By the way habe ich hier nochwas^^Ein Typ spielt das Teil eine halbe Stunde an, vergibt daraufhin eine total objektive Note und unser lieber Darji bezeichnet das als Review![]()
Lair apparently got 9.0 from Edge ( leaked ) and 9.0 from Gamezone ( I think cofirmed ).Check the link for further information.
http://forums.gametrailers.com/forumdisplay.php?f=28
Hopefully we've a good game.It's my most anticipated game for this year.Looks like reviews are all about controls.Some loved it and some ( EGM ) hated it.
Eine 9 von einer EDGE ist OMG
Oha! Ja was denn nun? Ist LAIR jetzt ein 9er Titel, oder doch nur ein 6er?
Ich würd mich persönlich sehr über eine 9 freuen, zumal ich immer noch ein wenig unentschlossen bin, was den Titel angeht.![]()
ich weiß das. Und wie gesagt es ist noch nciht sicher das sind aber scheinbar geleakte scores. Aber in ein paar tagen sollte die ausgabe ja da sein^^Guck mal hier welche Games dort ne 9/10 abgeräumt haben ^^
http://www.edge-online.co.uk/edgedb/
Lair muss demnach echt bombastisch sein...ich kann´s nur net glauben.
Aber es kommen ja noch weitere Wertungen.
Die EGM hat LAIR doch ne 6 verpasst und jetzt bekommt LAIR ne 9!?! Und das ausgerechnet von der Edge.^^ Das ist schon ein starkes Stück!Wie jetzt? Ich dachte es hat ne 9 abkassiert :-?

naja die haben killzone Liberation auch eine 5 gegeben und überall anders hat es oft 80+ bekommen^^Die EGM hat LAIR doch ne 6 verpasst und jetzt bekommt LAIR ne 9!?! Und das ausgerechnet von der Edge.^^ Das ist schon ein starkes Stück!![]()

Ich sag dir wie, die sagen dann einfach SONY hätte die Zeitschrift gekauft.also wenn lair von der edge ne 9 bekommt will ich nciht wissen, wie die ganzen basher in den news reagieren werden![]()

warte aber noch auf bestätigung^^
Eine 9 von einer EDGE ist OMG
