Finanzen Finanzthread

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Aber wir sprechen dann schon noch über die SCE Sparte oder? Sony hat in letzter Zeit ihre Studios noch vergrössert.
 
Nintendo Ergebnisse

TOKYO, Oct 30 (Reuters) - Japan's Nintendo Co Ltd (7974.OS: Quote, Profile, Research, Stock Buzz) posted a 34 percent gain in operating profit for April-September thanks to brisk demand for its Wii game console, but the video game maker cut its annual outlook amid a global economic slowdown and a surge in the yen.

Operating profit at Nintendo, locked in a three-way battle with Microsoft Corp (MSFT.O: Quote, Profile, Research, Stock Buzz) and Sony Corp (6758.T: Quote, Profile, Research, Stock Buzz), came in at 252.2 billion yen ($2.56 billion) in the fiscal first half, up from 188.78 billion yen a year earlier.

The upbeat result had been expected after the creator of game characters such as Mario and Zelda in late August revised up its half-year and full-year earnings outlook on the runaway success of the Wii and DS handheld gear.

For the year to March 2009, however, Nintendo lowered its operating profit forecast by 3 percent to 630 billion yen.

The latest outlook is still up from 487.22 billion yen a year earlier and above the market consensus forecast of 624.6 billion yen in a poll of 16 analysts by Reuters Estimates.

Shares in Nintendo have lost 59 percent since the start of the year through Wednesday, underperforming the Nikkei average .N225, which fell 46 percent. (Reporting by Kiyoshi Takenaka, editing by Dhara Ranasinghe)

http://www.reuters.com/article/marke...81030?rpc=401&

ALSO:

TOKYO, Oct 30 (Reuters) - Japanese video game maker Nintendo Co Ltd (7974.OS: Quote, Profile, Research, Stock Buzz) said on Thursday it now expects to sell 27.5 million units of its Wii game console in the year to March, up from its previous target of 26.5 million units.

Sales of the Wii in the fiscal first half to September came in at 10.1 million units.

Nintendo stood by its existing annual sales forecast for the DS handheld player of 30.5 million units. The DS's first-half sales totalled 13.73 million units. (Reporting by Kiyoshi Takenaka)


Wii Hardware
Apr-Sept 08 | LTD | Forecast LTD Mar 09
10.10M | 34.55M | 51.95M


Nintendo DS Hardware
Apr-Sept 08| LTD | Forecast LTD Mar 09
13.73M | 84.33M | 101.1M

http://www.reuters.com/article/marketsNews/idUST18246820081030?rpc=401&

Wii wird im März also die 50 Mio Marke durchbrechen und DS die 100 Mio :blushed:
 
Die PS3 wird und bleibt eine Verluststation







PlayStation 3 unlikely to break even, says DFC Intelligence #1

http://www.gamesindustry.biz/article...c-intelligence

Quote:
Research firm DFC Intelligence has said that the PlayStation 3 is unlikely to break even during its lifetime on sale.

Speaking at the Game On Finance event in the US, senior technology analyst Wanda Meloni argued that "Sony has the most to lose with this current generation," according to a report by Gamasutra.

DFC expects that the PlayStation 3 will only maintain between 40 and 50 per cent of the games market by the end of the current generation, compared to 67 per cent during the height of the PS2 era.

Yesterday, Sony's financial results revealed that its Games division is managing to cut its losses. For the three months to the end of September 2008, losses were at JPY 39.5 billion (USD 405 million), compared to a loss of JPY 96.7 billion (USD 992 million) for the same period the previous year.

PlayStation 3 hardware sales are growing, with 2.43 million units sold for the same three months, compared to 1.12 million the previous year. Unit sales of PS3 software are also up from 10.7 million to 21.1 million, although a decline in PSP and PS2 games has left the company with a drop in software sales overall.
 
PlayStation 3 unlikely to break even, says DFC Intelligence #1

http://www.gamesindustry.biz/article...c-intelligence

Quote:
Research firm DFC Intelligence has said that the PlayStation 3 is unlikely to break even during its lifetime on sale.

Speaking at the Game On Finance event in the US, senior technology analyst Wanda Meloni argued that "Sony has the most to lose with this current generation," according to a report by Gamasutra.

DFC expects that the PlayStation 3 will only maintain between 40 and 50 per cent of the games market by the end of the current generation, compared to 67 per cent during the height of the PS2 era.

Yesterday, Sony's financial results revealed that its Games division is managing to cut its losses. For the three months to the end of September 2008, losses were at JPY 39.5 billion (USD 405 million), compared to a loss of JPY 96.7 billion (USD 992 million) for the same period the previous year.

PlayStation 3 hardware sales are growing, with 2.43 million units sold for the same three months, compared to 1.12 million the previous year. Unit sales of PS3 software are also up from 10.7 million to 21.1 million, although a decline in PSP and PS2 games has left the company with a drop in software sales overall.


Brauche mal eure Hilfe :smile5:

Nach dem Bericht kommt Sony nicht in die Gewinnzone mit der PS3.

Auf der anderen Seite schreibt der renomierte Spiele- und Finanzexperte Red:

Warum sollten sie. Die PS3 wird 10 Jahre laufen und in die Gewinnzone kommen. Microcrap kündigt doch schon bald die Rodbox 08/15 3 an. :lol:

Wem kann ich mehr Glauben schenken, der DFC oder Red? :nix:

Außerdem schreibt die DFC:

DFC expects that the PlayStation 3 will only maintain between 40 and 50 per cent of the games market by the end of the current generation, compared to 67 per cent during the height of the PS2 era.

Wie komme ich als 3th Place auf 40-50 % Marktanteil :nix: Helft mir mal auf die Sprünge
 
Brauche mal eure Hilfe :smile5:

Nach dem Bericht kommt Sony nicht in die Gewinnzone mit der PS3.

Auf der anderen Seite schreibt der renomierte Spiele- und Finanzexperte Red:



Wem kann ich mehr Glauben schenken, der DFC oder Red? :nix:

Außerdem schreibt die DFC:



Wie komme ich als 3th Place auf 40-50 % Marktanteil :nix: Helft mir mal auf die Sprünge
weil die PS3 eben nicht 3. wird ist doch logisch. Aber 40-50% halte ich für zuviel. Denn dann würden sie ja 1. werden^^
 
die gehn vom hd markt aus :)
60% 360 und 40% ps3
oder sie rechnen in 8 jahren (wo wii+360 schon jahre nicht mehr verkauft werden) den Ps3 anteil.
Ps2 wird ja auch nicht mehr in die nextgen miteingerechnet.
 
die gehn vom hd markt aus :)
60% 360 und 40% ps3
oder sie rechnen in 8 jahren (wo wii+360 schon jahre nicht mehr verkauft werden) den Ps3 anteil.
Ps2 wird ja auch nicht mehr in die nextgen miteingerechnet.
nö die gehen vom current generation markt aus. Also auch inclusive Wii^^
 
nö die gehen vom current generation markt aus. Also auch inclusive Wii^^
Man stelle sich doch nur mal vor, die Wii erreicht im März 09 die 50 Mio und die PS3 versucht die 20 Mio zu erreichen.
Ja...doch sehr realistische Ausgangspositionen.

Wenn sich die PS3 merklich besser verkauft als die Wii, dann könnte es sogar passieren.
 
ps360 werden am ende dieser gen bei zusammen vielleicht 40% sein.......... die restlichen 60% sind wii.

die ps3 wird wegen erfolglosigkeit niemals 10 jahre verkauft werden............ das funktioniert bei der ps2 ja auch nur wegen ihres gigantischen erfolges............. erfolglosen konsolen geht es wie der box1 oder dem cube......... da wird sich die ps3 einreihen.
 
HD Produktionskosten ftw. :smile5:


EA's Quartalsbericht ist draußen


Kurze Zusammenfassung:
Net Income: - 310.000.000$ [- 195.000.000$ im letzten Jahr]

Revenue Mix Q2 09 (In millions)
X360 224
PS3 98
PS2 54
Wii 33
PC 88
DS 43
PSP 36


Platform Net Revenue Mix (as a % of Net Revenue)
X360 25%
PS3 11%
PS2 6%
Wii 4%
PC 10%
DS 5%
PSP 4%


EA Reports Second Quarter Fiscal Year 2009 Results

Thu. October 30, 2008; Posted: 04:05 PM

REDWOOD CITY, Calif., Oct 30, 2008 (BUSINESS WIRE) -- ERTS | Quote | Chart | News | PowerRating -- --800 Thousand Registered Users Playing Warhammer Online
--Need For Speed, Mirror's Edge To Join Holiday Portfolio of 20 Titles

Electronic Arts Inc. (NASDAQ:ERTS) today announced preliminary financial results for its fiscal second quarter ended September 30, 2008.

Fiscal Second Quarter Results (comparisons are to the quarter ended September 30, 2007)

Net revenue for the second quarter was $894 million, up $254 million as compared with $640 million for the prior year. During the quarter, EA had a net deferral of $232 million of net revenue related to certain online enabled packaged goods games and digital content as compared with $296 million in the prior year.

Non-GAAP net revenue was $1.126 billion, up 20 percent as compared with $936 million for the prior year. Sales were driven by the launches of Madden NFL 09, SPORE(TM), Mercenaries 2: World in Flames(TM), NCAA(R) Football 09, Tiger Woods PGA TOUR 09, Warhammer(R) Online: Age of Reckoning(TM), as well as the continued strength of Rock Band(TM).

Net loss for the quarter was $310 million as compared with net loss of $195 million for the prior year. Diluted loss per share was $0.97 as compared with diluted loss per share of $0.62 for the prior year.

Non-GAAP net loss was $20 million as compared with non-GAAP net income of $87 million a year ago. Non-GAAP diluted loss per share was $0.06 as compared with non-GAAP diluted earnings per share of $0.27 for the prior year.

Trailing-twelve-month operating cash flow was $219 million as compared with $145 million a year ago. The Company ended the quarter with cash and short-term investments of $1.825 billion.

"Considering the slow down at retail we've seen in October, we are cautious in the short term," said John Riccitiello, Chief Executive Officer. "Longer term, we are very bullish on the game sector overall and on EA in particular. The industry is growing double-digits on the strength of three new game consoles and increases in the number of homes with broadband internet connections. EA is well positioned to benefit from these technology drivers due to the strength of our creative studios and our broad collection of game properties--from The Sims, to Spore and Madden NFL, to Warhammer Online."

Highlights

-- Madden NFL 09 sold 4.5 million copies and was the number one title across all platforms in the quarter based on NPD data.

-- SPORE is a hit selling nearly 2.0 million copies in just 3 weeks -- over 40 million creatures have been uploaded into Sporepedia(TM). SPORE is the number one title on the PC in North America and number three title in Europe year-to-date.

-- Warhammer Online: Age of Reckoning, an MMO from EA's Mythic Entertainment studio, sold 1.2 million copies in the quarter -- with over 800 thousand current players.


-- The EA SPORTS core portfolio of annual simulation games takes a step up in quality -- up 4 points year-over-year according to Metacritic's aggregated review score system on the Xbox 360(R) and PLAYSTATION(R)3 entertainment systems.

-- EA was awarded 5 of the 9 honors at the Leipzig Games Convention in Germany --Spore as best PC game; Mirror's Edge(TM) as best Xbox 360 game; Skate It as best Wii(TM) game; Warhammer Online: Age of Reckoning as best online game; and Sonic Chronicles, a game developed by EA BioWare, won best Nintendo DS(TM) game.

-- EA Mobile is the world's leading publisher of games for phones -- with revenue of $47 million -- up 24 percent year-over-year.

-- EA BioWare and LucasArts announced the development of Star Wars(R): The Old Republic(TM), a story-driven massively multiplayer online PC game.

-- EA signs publishing agreements with Grasshopper Manufacture and Epic Games.

EA Announces Cost Reduction Plan

EA announced today a cost reduction plan, which will include the elimination of approximately 6% of the Company's workforce. The Company estimates its cost reduction plan will result in annual pre-tax cost savings of approximately $50 million.

Quelle: http://biz.yahoo.com/bw/081030/20081030006325.html
 
Autsch Midway,Take 2, EA etc. all diese großen machen ohne Ende Verluste diese Gen. Gibt Ausnahmen wie Activision - aber schon heftig wie die Kosten für HD High End Games unterschätzt wurden und jetzt bluten die Firmen.
 
Autsch Midway,Take 2, EA etc. all diese großen machen ohne Ende Verluste diese Gen. Gibt Ausnahmen wie Activision - aber schon heftig wie die Kosten für HD High End Games unterschätzt wurden und jetzt bluten die Firmen.
Activision hat sich eben mit Guitar Hero dumm und dämlich verdient, Call of Duty IV lief auch überrasched überragend (^^), aber aufgrund der hohen Produktionskosten kann es wohl auch nicht mit Guitar Hero mithalten.
 
Activision hat sich eben mit Guitar Hero dumm und dämlich verdient, Call of Duty IV lief auch überrasched überragend (^^), aber aufgrund der hohen Produktionskosten kann es wohl auch nicht mit Guitar Hero mithalten.

Joa und dank der Fusion mit Blizzard haben sie für die Zukunft erstmal ausgesorgt - allein die WoW Einnahmen jeden Monat vernichten die Quartalsergebnisse der meisten 3rds.
 
Autsch Midway,Take 2, EA etc. all diese großen machen ohne Ende Verluste diese Gen. Gibt Ausnahmen wie Activision - aber schon heftig wie die Kosten für HD High End Games unterschätzt wurden und jetzt bluten die Firmen.
Tja, die Verluste die Sony prognostiziert wurden wenn sie 100-Millionen-Doller-Spiele in einen Marktanteil von unter 50% pumpen, treffen halt jetzt die gesamten Publisher weil beide HD-Konsolen schlecht laufen :ugly:
 
Tja, die Verluste die Sony prognostiziert wurden wenn sie 100-Millionen-Doller-Spiele in einen Marktanteil von unter 50% pumpen, treffen halt jetzt die gesamten Publisher weil beide HD-Konsolen schlecht laufen :ugly:

Einige haben den Dreh ja raus wie UbiSoft und Activision - da läufts ja ok. Aber EA fehlt es abgesehen von den Sportgames die auf Wii/DS eh mies laufen an und Sims an richtigen Knaller wie GH - die sich 10 Mio mal verkaufen und Kohle reinbringen. Medal of Honor ist en Flop verglichen mit CoD, BurnOut ist en tolles Spiel aber auch da haben die Verkaufszahlen kaum überzeugt.

Ma schauen wie es nächstes Jahr wird.
 
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