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- 23 Feb 2003
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I dont really know where to start, so heres the announcement thats appearing in the trade press today.
Quote:
UNITY IS CANCELLED
Lionhead Studios and Jeff Minter have come to a mutual decision to cancel their collaborative project Unity with immediate effect. Unity was always an ambitious and experimental project and as is the case with such endeavours they do not always come to fruition.
Both Lionhead and Jeff are disappointed that it has been necessary to take this step despite significant publisher interest. However, a shared commitment to excellence and originality meant both sides agree that the cancellation of the project was in everyones best interests.
Relations between Jeff and Lionhead remain strong and both sides have enjoyed working together over the past two years.
Commenting on the decision to halt work on Unity, Peter Molyneux said, Everyone at Lionhead has the utmost respect and admiration for Jeffs unique talents. However, weve both been in the industry a long time and it was becoming increasingly apparent to us that we would not be able to finish Unity in an acceptable time frame. On a personal level, I have very much enjoyed working with Jeff.
Jeff Minter responded, Everyone at Lionhead has been incredibly supportive and the decision to stop working on Unity has been a difficult one for us. But being realistic, I felt it was better for everyone concerned that we cease work on Unity. Id like to thank Lionhead for all their help and support over the past two years.
Its been a horrible decision for us to have to make, but in the end weve had to make it. Basically, although Ive built a shedload of stuff for Unity in the past couple of years its become clear that getting it all together into something that Id be happy to call Unity and put my name to was going to take a lot of time and effort both from myself and the guys at Lionhead, and realistically it was becoming unlikely that itd be finished in time for anyone to want to publish it on Gamecube. The alternative would be a rush job and we simply didnt want to do that. Best to call it a day.
Obviously Im disappointed Ive put two years of my life into this and I was as desperate to play Unity as much as you were, and I understand fully just how disappointed you all are. All I can say is that I was doing this for you guys more than anyone and Im sorry if you feel Ive let you down. Youve all been a wonderful source of support along the way, and even though Unitys come to nothing I hope we can all be happy that weve all created something pretty much unique in this place. YakYak is something for us all to be proud of, I think.
I dont know what happens next. Sorting all this out over the past couple of weeks has been tough and I doubt I could have got through it without the love and support of my friends. You all know who you are. But please understand if Im a bit quiet over the next few weeks.
Thanks and love,
\
-) - Yak
/
(Quelle : Jeff Minter pers.)
Sehr schlechte News. Finde das mal sehr mies, daß Lionhead dieses großartige Projekt einfach so aufgibt. Hat übrigens nichts mit dem Cube zu tun, falls da wieder ein paar Schlaumeier einen Sinn suchen, sondern eher mit dem Game selbst. Hoffen wir mal, daß Jeff Minter es doch noch releasen kann, ggf. über einen anderen Publisher. Schade schade schade....![Shakehead :shakehead: :shakehead:](/styles/sanleiassets/cwsmilies/m-shakehead.gif)
Quote:
UNITY IS CANCELLED
Lionhead Studios and Jeff Minter have come to a mutual decision to cancel their collaborative project Unity with immediate effect. Unity was always an ambitious and experimental project and as is the case with such endeavours they do not always come to fruition.
Both Lionhead and Jeff are disappointed that it has been necessary to take this step despite significant publisher interest. However, a shared commitment to excellence and originality meant both sides agree that the cancellation of the project was in everyones best interests.
Relations between Jeff and Lionhead remain strong and both sides have enjoyed working together over the past two years.
Commenting on the decision to halt work on Unity, Peter Molyneux said, Everyone at Lionhead has the utmost respect and admiration for Jeffs unique talents. However, weve both been in the industry a long time and it was becoming increasingly apparent to us that we would not be able to finish Unity in an acceptable time frame. On a personal level, I have very much enjoyed working with Jeff.
Jeff Minter responded, Everyone at Lionhead has been incredibly supportive and the decision to stop working on Unity has been a difficult one for us. But being realistic, I felt it was better for everyone concerned that we cease work on Unity. Id like to thank Lionhead for all their help and support over the past two years.
Its been a horrible decision for us to have to make, but in the end weve had to make it. Basically, although Ive built a shedload of stuff for Unity in the past couple of years its become clear that getting it all together into something that Id be happy to call Unity and put my name to was going to take a lot of time and effort both from myself and the guys at Lionhead, and realistically it was becoming unlikely that itd be finished in time for anyone to want to publish it on Gamecube. The alternative would be a rush job and we simply didnt want to do that. Best to call it a day.
Obviously Im disappointed Ive put two years of my life into this and I was as desperate to play Unity as much as you were, and I understand fully just how disappointed you all are. All I can say is that I was doing this for you guys more than anyone and Im sorry if you feel Ive let you down. Youve all been a wonderful source of support along the way, and even though Unitys come to nothing I hope we can all be happy that weve all created something pretty much unique in this place. YakYak is something for us all to be proud of, I think.
I dont know what happens next. Sorting all this out over the past couple of weeks has been tough and I doubt I could have got through it without the love and support of my friends. You all know who you are. But please understand if Im a bit quiet over the next few weeks.
Thanks and love,
\
![Smile (: (:](/styles/sanleiassets/cwsmilies/m-smile.gif)
/
(Quelle : Jeff Minter pers.)
Sehr schlechte News. Finde das mal sehr mies, daß Lionhead dieses großartige Projekt einfach so aufgibt. Hat übrigens nichts mit dem Cube zu tun, falls da wieder ein paar Schlaumeier einen Sinn suchen, sondern eher mit dem Game selbst. Hoffen wir mal, daß Jeff Minter es doch noch releasen kann, ggf. über einen anderen Publisher. Schade schade schade....
![Shakehead :shakehead: :shakehead:](/styles/sanleiassets/cwsmilies/m-shakehead.gif)