PS4 Project Sakura Wars

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IRVINE, Calif. - March 29, 2019
- One of SEGA's greatest franchises is set to take the West by storm when Project Sakura Wars (working title) launches for PlayStation®4 in North America and Europe in Spring 2020! A cultural phenomenon in Japan, the long-running series defined the JRPG/romance genre with its memorable characters, masterful writing, and sublime music. Now, a completely new entry is set to grace our shores.

The Combat Revues Are Going to War

The stage is set in a romanticized version of 1940s Imperial Tokyo. 10 years ago, a cataclysm resulted in the devastating loss of the Imperial Combat Revue of Tokyo, the capital's global defense force operating out of the Imperial Theater. The theater has since fallen on hard times and risks closure. As captain of the new Tokyo revue, it's up to you to mend the hearts of your troops and restore the Imperial Theater back to its former glory!

With its strong emphasis on character-driven storytelling and relationship building, fans will find plenty to love with Project Sakura Wars! Get your first look at the game by watching the announcement trailer.
Project Sakura Wars Features:
  • The Most Immersive Story Yet--During your adventure, you will be able to interact with a colorful cast of characters through the dynamic LIPS dialogue system, where what you say and how you say it has a profound impact on these relationships both off and on the battlefield.
  • A Rewarding Battle System--Armed with powerful mechs known as "spiricle armor," the gameplay is augmented by a deep and robust combat system that takes full advantage of each squad member's unique abilities.
  • An Eye-catching Anime Production--Complete with gorgeous animated sequences and dramatic character arcs, the story will leave you hungry for what happens next.
Project Sakura Wars will feature Japanese voice acting with subtitles in English, German, French, and Spanish. The official teaser site is now available at games.sega.com/sakurawars/.

https://games.sega.com/sakurawars/

Sakura Wars ist ein Mix aus Strategie RPG + Lovesim Visual Novel und quasi die ehemalige Reihe des Valkyria Chronicles Teams. Jetzt nach VC4 kehrt das Team wieder zurück um ihrer alten IP mal wieder eine Chance zu geben und wie man sehen kann, sieht es diesmal wirklich gut aus. Sega scheint wieder vertrauen in die IP zu haben.

Für das Charakterdesign des neuesten Teils der Reihe ist diesmal Tite Kubo bekannt von der Manga/Anime Serie Bleach zuständig. Jiro Ishii (428, Time Travelers, 999) schreibt die Story. Und die Musik macht wie immer Kohei Tanaka, den einige auch von der Musik von Gravity Rush oder Alundra (und einer Menge Anime Klassikern kennen).

Einen Englischen Dub wird es von Sega wohl nicht geben. Dafür hat das Spiel aber wenigstens deutsche Untertitel.
 
Ich hab nun wirklich nicht verstanden warum gerade dieser Titel keinen eigenen Thread bekommen hat :shakehead:

Und endlich kann ich meine alten Kubo Memes rausholen. :scan:

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Zuletzt bearbeitet:
Man hätte Tite Kubo auch einfach in der Versenkung verschwinden lassen können :coolface:

Über das Charadesign des Spiels bin ich nicht besonders erfreut.



Wie ein Kerl mit ner Perücke :coolface:
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wohl eher... :coolface:

imo ist kubos einzige stärke ja vor allem sein charakterdesign + deren modestyle gewesen.
von daher habe ich sicher kein problem mit ihm und freu mich sogar, dass er sich vielleicht sogar wie toriyama in der videospielindustrie etablieren kann, wenn ich mich nicht irre, soll er wohl auch bald einen neuen manga bringen.
 
An Kizuna AI dachte ich als nächstes lol. Gegen seine Klamotten habe ich nichts, aber mich nervt seine Augendarstellung irgendwie. Und er hat Orihime ne etwas zu grosse Oberweite verpasst in Bleach. Aber mal abwarten wie das Spiel wird.
 
Ist interessant aber den Komponist kenne ich nur von GR und der OST war imo schwach
 

Here are the highlights:
  • You advance the story by going to specific spots on the map and talking to specific people to trigger the event.

  • Steampunk mobile gadgets called ‘Smartrons’ now exist in the world. You can check the map and contact people using it.

  • Masashi Kudou, a key animator from Studio Pierrot who helped adapt the Bleach anime is also helping turn Tite Kubo’s designs into 3D models. Kubo was the one who recommended him, and said, “If anyone can do it, it’s him.”

  • The development team was shocked at Kubo’s drawing speed. After meeting him and then going back to Sega offices, they were surprised to find rough sketches already sent over.

  • The game’s story will feature a classic storyline that is Sakura Wars-esque.

  • Takaaki Suzuki, a design advisor known for his historical accuracy advice for Girls und Panzer, GATE, and more, is helping with Project Sakura Wars.

  • Mecha design is once again being handled by Akitaka Mika. Apart from Mika and Suzuki, the staff tease that there are other talented, well-known people attached to the project.

  • The staff vouch for Project Sakura Wars protagonist Seijuurou Kamiyama, saying he’s an interesting fellow who can also be made into handsome and charming person or a comical buffoon depending on the player’s choices. The staff also say to look forward to that series-traditional bathroom scene.

  • Main heroine Sakura Amamiya is cheery but a bit clumsy, while Hatsuho is a different sort of character from Kanna from the original Sakura Wars. There’s a reason Azami dresses the way she does. Also, the staff say that Claris has a foul mouth, saying things like, “Please go to hell!” The staff recommend her to people who want to be scolded by voice actress Saori Hayami.

  • Staff from the Imperial Theatre and from each country’s Combat Revues will appear, and the dev team says that people will be surprised at the casting.

  • Regarding the characters from Sakura Wars to Sakura Wars V, the staff aren’t able to say anything at this point in time. However, they would like it be known that this game is a direct continuation of the series, with all that it means.

  • There are around 70-80 music tracks, and they are aiming to have the most amount of vocal tracks in the series, ranging from ones where everyone sings, to solo tracks. As for whether the theatre troupes from each country will have their own songs, the staff answered with a chuckle, “Who knows?”

Wird genial ✌
 
neue infos:
  • Game is called Shin Sakura Wars because it’s acting like a soft reboot. Would have been weird to call it Sakura Wars 6 after the series had been silent for 10 years.
  • Over 300 attempts were made at making the logo.
  • Scenario writing has been completed.
  • Game is fully in 3D; working on seamless transitions between cutscenes and dialogue choices.
  • Over 100 people on the development team, largest staff ever working on a Sakura Wars game.
  • 70 to 80 songs in the game, also the largest in the series (?)
  • Game is 40 to 50 percent done.
  • Taking note of Yakuza for how they’re cutscenes are produced.
  • Running on the Hedgehog Engine.
 
Largest Score in the Series :alt:
angeblich auch mit alten Songs, was das heißt muss ich ja hoffentlich niemanden sagen :D

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Sollen mal die Vorgänger remastern damit ich mir ein Bild von der Serie machen kann :kruemel:
 
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