PSP Phantasy Star Portable II

  • Thread-Ersteller Thread-Ersteller Sasuke
  • Erstellungsdatum Erstellungsdatum

Sasuke

L99: LIMIT BREAKER
Thread-Ersteller
Seit
12 Mai 2004
Beiträge
80.008
Erster Scan aus der aktuellen Famitsu.



Für Fans des Vorgängers sicher interessant.
 
Na, dann - wird aber schwer werden. Immerhin gibt es nun endlich nen richtigen online Mode :-D

Phantasy Star Portable Gets A Sequel
Sega unveils a fully net-ready mobile PS.
By Kevin Gifford, 08/18/2009

Sega's Phantasy Star Portable was released last spring in America to pretty decent reviews -- James Mielke called it "far superior in terms of playability" to Monster Hunter, its main competition -- but not a heck of a lot of fanfare. Things were different in Japan, where Sega shipped out over 650,000 copies of the game to stores, making it one of the biggest sellers of 2008 over there. Now the publisher's announced work on a PSP sequel, one that -- as always -- promises everything but the (futuristic, neon, black-light) kitchen sink.

Set in the same world as Phantasy Star Universe and its progeny, Phantasy Star Portable 2 takes place three years after the original PSP game. Instead of being cast as member of the elite Guardians group, your character works for Little Wing, a civilian outfit running a space-colony resort called Clad 6. Producer Satoshi Sakai told Famitsu magazine that the story mode will feature twice as much voice and text content as the previous game: "People told us that the story mode in the previous game didn't have enough volume; the missions were never that complex, either. With this project, we're including a lot of new tricks and traps in the missions, which should make it a challenge even in single-player."

The additions don't end with the story, though. PSP2 has more new monsters, more new missions (three times as many as before, according to Sakai), and fully redone character designs for all of the game's default classes. Every class will have a few new moves in battle, including an "emergency dodge" that lets you go right back on the offensive, charged shots for gun-type weapons, and shields that damage enemies if you block attacks at just the right time. (These shields were also in the DS's Phantasy Star 0, but now you can pair them with another single-handed weapon.)

Most key, perhaps, is that PSP2 is slated to support Infrastructure Mode, meaning you'll be able to quest around with anyone you like over the Internet instead of being stuck with ad-hoc multiplayer. "Generally you'll go to the matching counter to get matched up in a four-person party and play from there," Sakai said. "If you want to play with friends, you can exchange partner cards or use the search function to find them. We're also working on multiplayer-only missions that are about a lot more than just slaying monsters."

PSP2 is due out December 3 in Japan for 5040 yen; no US release has been announced.

http://www.1up.com/do/newsStory?cId=3175625
 
Wird es geben, steht ja auch im Artikel das sie sich diesmal mehr Mühe mit der Story geben wollen.
 
Wurd gestern schon gepostet - aber GT Links sind immer gut.
 
Demo kommt am 1. November hier und im PSN...

content:
Seganerds schrieb:
•Play the first chapter of Story Mode.
•You’re demo character will be capped at level 15.
•You will be able to play 4 Player Ad-hoc mode.
•If you win a drawing, you will be able to access the infrastructure-based internet multiplayer mode. (Damn!)
•Be able to play free mission mode that has new bosses, also new cooperative and competitive missions
•Promotional items will be in the demo. So get some Fanta and Pizza Hut!
•You will be able to use your demo character in the full retail version.
•If you have the UMD demo, you can share the game with other friends. Install is 370MB.
•Demo will be able to play co-op with the RETAIL version of the game. Pretty cool!
•You will be able to use your Phantasy Star Portable and Phantasy Star Universe (Yes, the PC version) in the upcoming demo!

freu mich drauf... den charakter aus der demo vom ersten teil konnte man ja leider nich übernehmen...

Edit:

neures promo video:
http://www.youtube.com/watch?v=Pu5iMFoF3kc

und die werbe deals sind ja hier auch noch nich vertreten:

3931253974_4dfb5af2ce_o.jpg

FANTAsy Star xD
3963789269_edcf4d47dc_o.jpg

3963788559_2b08b4313e.jpg

Sony Maskottchen Toro und Kuro
4011874674_8c88028ca1.jpg

4011122625_e0fb097032.jpg

Pizza Hut

die Sprechblase: PIZA kudasaaai :)
 
Zuletzt bearbeitet:
richtige plattform bei all den monster hunter fans auf der psp! ich bin mal gespannt ob der "begünder" des spielprinzips im komsolensektor am "clon" vorbeikommt!

ich wünsch Phantasy star alles gute (man war das damals auf dem DC geil=)
 
und es geht weiter:

6725f0b0e4bf4005e21b463c36eaefc3.jpg

ca01d2953bcd36f1df2da11087297a61.jpg


man wird sich bilder aus der weekly young jump und dem playboy in sein zimmer hängen können... find ich klasse. für die bilder aus der jump muss man nen code aus der zeitschrift eingeben (wirds also dann alle im netz geben)... wie das mit dem playboy läuft is noch nich angekündigt...

die machen ganz schön was los mit dem titel...

EDIT:
schon wieder was gefunden, was mich echt plättet...
adriasang schrieb:
Evangelion

•Clothing: Plug Suits for Shinji, Rei and Asuka.
•Weapons: Lance of Longinus
•Download: Additional Plug Suits will be available as download items following release, eventually giving the game the entire collection of Evangelion: 2.0 You Can (Not) Advance plug suits.
Fate/stay night

•Clothing/Parts: Knight King Armor, Sekihara Riesou
•Weapons: Excalibur, Gan Jiang/Mo Ye
Vocaloid 0 Hatsune Miku

•Clothing/Parts: Hatsune Miku Dress
•Weapon: Miku Onion Saber, Miku Twin Onion Saber, Miku Onion Rifle, Miku Onion Wand
•Download: VN02 costume will be made available for download after release.

neon genesis evangelion kostüme und waffen:
4218tc480272534407.jpg

Fate/stay night kostüm und waffe:
4218tc480272534406.jpg

und hatsune miku is auch noch vertreten:
4218tc480272534408.png
 
Zuletzt bearbeitet:
Zurück
Top Bottom