PC settings equivalent to Xbox One X/PS: (Thanks Mr Alex Battaglia for the effort you put into tuning and testing the settings until they were as similar as possible)
Texture Quality: Ultra
Anisotropic Filtering: 4x
Lighting Quality: Medium
Global Illumination Quality: Medium/Low
Shadow Quality: High
Far Shadow Quality: Low/Lower Than Low
SSAO: Medium
Reflection Quality: Low/Lower Than Low
Mirror Quality: High
Water Quality: Custom
Volumetrics Quality: Custom
Particle Quality: Medium
Tesselation Quality: High/Medium
TAA: High/Medium
FXAA: OffMSAA: Off
Advanced Settings:
UnlockedGraphics API: Vulkan
Near Volumetric Resolution: Low/Lower Than Low
Far Volumetric Resolution: Low/Lower Than Low
Volumetric Lighting Quality: High/Medium
Unlocked Volumetric Raymarch Resolution: Off
Particle Lighting Quality: Medium
Soft Shadows: High
Grass Shadows: Medium/Low
Long Shadows: Off
Full Resolution SSAO: Off
Water Refraction Quality: High
Water Reflection Quality: Medium
Water Physics Quality: 1/6
Resolution Scale: Off
TAA Sharpening: Off
Motion Blur: On
Reflection MSAA: Off
Geometry Level of Detail: 5/5
Grass Level of Detail: 2/10
Tree Quality: Low/Lower Than Low
Parallax Occlusion Mapping Quality: High/Medium
Decal Quality: Medium
Fur Quality: Medium
lol, high und very high auf Konsole (so viel "off" oder low/lower than low

). Du hast meine Behauptung somit schön bestätigt und ein persönlicher Angriff war das nicht, sondern eine Frage, die somit zur Feststellung wird