MASSIVE CHALICE is a single player turn-based tactics game within a multi-generational strategy campaign built for replayability.
As an immortal King or Queen, you must unite your kingdom under a powerful dynasty, eliminate the demonic threat, and reforge the MASSIVE CHALICE!
The game is structured into two main layers: strategy and tactics. In the strategy layer, you oversee your kingdom, arrange royal marriages, conduct research, and make the far-reaching decisions that will determine the fate of your legacy.
In the tactics layer, you fight brutal turn-based battles to defend your kingdom using small squads of customizable heroes.
Permadeath is inevitable: your heroes will grow, age, and eventually die. You'll have to choose between keeping your favorite heroes on the battlefield or retiring them from combat to foster a new generation of warriors.
Drawing from roguelikes we love, content is modular and randomized. Each playthrough begins with a random assortment of male and female heroes from various bloodlines, guaranteeing that each game is unique. Your knowledge and skill will increase over multiple playthroughs, but the details of every game will change based on your decisions and the whims of fate.
Der Kickstarter ist sofort explodiert und hat jetzt schon fast 200 000 $ bekommen, bei einem Ziel von 725 000. Würde zumindest empfehlen, das Pitch-Video anzusehen. Ist echt genial gemacht.
Das Projekt an sich klingt auch super. Scheint sehr in Richtung Fire Emblem/X-COM zu gehen, was immer gut. Überlege gerade, ob ich das Projekt unterstützen sollte... Außerdem wird es von Brad Muir geleitet. Den Kerl muss man einfach gern haben:
:aehja: