E.X. Troopers [PS3/3DS]

Multiplayer VR Mission Screenshots

In Capcom's Lost PLanet offshoot EX Troopers, you'll be able to make use of a training system called "VR Missions." Attendees of the academy use VR Missions to train in simulations that resemble real battle.

VR Missions come in a variety of forms, including cooperative battles with AK creatures, and versus battles with your fellow students. In addition to playing with CPU partners and foes, you can play with other players. On PS3, this is done through internet play. On 3DS, the multiplayer is local.

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Neuer Trailer

[video=youtube;c0xdgDatRbM]http://www.youtube.com/watch?v=c0xdgDatRbM&feature=player_embedded[/video]
 
Sexy....bislang wird zur Promo ja fast nur die Triple Version gezeigt, bin gespannt wie die 3DS Version dann live aussehen wird.
 
E.X. Troopers Exists Because Capcom Wanted A Lost Planet "Party Shooter"

Lost Planet is going in two very different directions with family man Jim foraging thermal energy on a frozen planet in one game and shonen archetype Bren who dreams of becoming the best Vital Suit pilot in E.X. Troopers. While both titles are in the same universe, the games clash aesthetically with bright and fun anime art for E.X. Troopers compared to Lost Planet 3′s serious looking 3D models. If you take out the ice planet setting, E.X. Troopers is the antithesis of Lost Planet 3. And that’s exactly what Capcom wants.

"They had kind of struggled with Lost Planet 2 a bit, because they were going in this direction of creating this multiplayer, almost festival atmosphere, including crazy amounts of content and ridiculous scenarios. Sort of Monster Hunter with guns— coming in and defeating huge creatures together—and getting away from some of the narrative strengths that were originally part of the franchise," said Lost Planet executive producer Kenji Ohguro with Lost Planet 3 producer Andrew Szymanski translating.

"They were doing this almost kind of ‘party game,’ but their art style was leaning more towards the cool end of the spectrum. So, he [Ohguro] already felt at the tail-end of Lost Planet 2, that they weren’t able to marry those as well as they should have. That was one of the reasons why maybe Lost Planet 2 didn’t perform as well as it could have. Coming out of Lost Planet 2 as the franchise owner on the creative side, Ohguro-san felt really strongly about the need to branch these out into two separate products," Szymanski continued.

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Ja, das ist mehr oder weniger aus der Asche von Legends 3 entstanden.
 
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