Der Konsole = Kriminell Thread

devilsCrow

L06: Relaxed
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28 Jan 2004
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Immer wieder hört man wie jemand jemandem mit einer PS2 Konsole eine über die Rübe gehauen hat oder ein anderer versucht hat die Xbox zu erschiessen *G* Deshalb möchte ich diesen Thread hier eröffnen um all diese Themen hier verfasst zu haben ^^


Neuster fall ist dieser hier:

Grausame Selbstjustiz soll ein 27-jähriger heute im US-Bundesstaat Florida festgenommener Mann verübt haben, nachdem seine Xbox gestohlen wurde. Er soll drei inzwischen ebenfalls verhaftete 18-jährige Männer damit beauftragt haben, die mutmaßlichen Diebe zu ermorden. Bereits vorgestern hatte die Polizei die grausigen Überreste der sechs Opfer in einem blutverschmierten Haus in einem Arbeiterviertel von Deltona, Florida gefunden.

Die zwei weiblichen und vier männlichen Opfer im Alter von 18 bis 34 Jahren wurden von den Tätern mit Baseball-Schlägern aus Aluminium zu Tode geprügelt, sowie mit Messerstichen traktiert. Nachdem die Behörden zunächst über das Motiv der grausigen Tat gerätselt hatten, wird inzwischen vermutet, dass die Bluttat eine Racheaktion aufgrund einer gestohlenen Xbox sowie einiger Kleidungsstücke war. Sowohl der bereits vorbestrafte 27-jährige als auch die von ihm angestifteten 18-jährigen wurden wegen Raubmord unter Anklage gestellt. Der örtliche Sheriff hat bereits versprochen, dass diese "nie wieder das Sonnenlicht als freie Bürger sehen werden

Quelle: AreaXB/Yahoo
 
wie bescheuert man sein muss...hoffe, der sheriff hält sein wort und die bleiben bis an ihr ende hinter gittern!
 
devilsCrow schrieb:
Immer wieder hört man wie jemand jemandem mit einer PS2 Konsole eine über die Rübe gehauen hat oder ein anderer versucht hat die Xbox zu erschiessen *G* Deshalb möchte ich diesen Thread hier eröffnen um all diese Themen hier verfasst zu haben ^^


Neuster fall ist dieser hier:

Grausame Selbstjustiz soll ein 27-jähriger heute im US-Bundesstaat Florida festgenommener Mann verübt haben, nachdem seine Xbox gestohlen wurde. Er soll drei inzwischen ebenfalls verhaftete 18-jährige Männer damit beauftragt haben, die mutmaßlichen Diebe zu ermorden. Bereits vorgestern hatte die Polizei die grausigen Überreste der sechs Opfer in einem blutverschmierten Haus in einem Arbeiterviertel von Deltona, Florida gefunden.

Die zwei weiblichen und vier männlichen Opfer im Alter von 18 bis 34 Jahren wurden von den Tätern mit Baseball-Schlägern aus Aluminium zu Tode geprügelt, sowie mit Messerstichen traktiert. Nachdem die Behörden zunächst über das Motiv der grausigen Tat gerätselt hatten, wird inzwischen vermutet, dass die Bluttat eine Racheaktion aufgrund einer gestohlenen Xbox sowie einiger Kleidungsstücke war. Sowohl der bereits vorbestrafte 27-jährige als auch die von ihm angestifteten 18-jährigen wurden wegen Raubmord unter Anklage gestellt. Der örtliche Sheriff hat bereits versprochen, dass diese "nie wieder das Sonnenlicht als freie Bürger sehen werden

Quelle: AreaXB/Yahoo

Wegen einer XBOX....................... :shakehead:
Lebenslang und Schlüssel Weg!!!
 
Das glaub ich nicht. Ist bestimmt ein fake.

/ajk
 
das klingt in der tat VIEEEEEEL zu krass. denn wenn dem so wäre müsste man die todesstrafe verhängen, immerhin sind hier angeblich 6 leute erschlagen worden...

ich hoffe bei allem guten dieser welt das das ein fake ist!
 
Das ist voll krank. Wegen einer gestohlenen Xbox.
der gehört wirklich lebenslang in das Gefängniss.
Ist das tatsächlich passiert oder ist das ganze ein Fake?
 
Hab hier noch so einen Fall:
Im kalifornischen Northridgeging die Post ab: Nach ein paar Runden CS gerieten zwei rivalisierende Clans in Rage und prügelten sich wie in Streets of Rage mit Stahlrohren und Stühlen. Allerdings kam es auch zu realen Schusswechseln, bei dene zwei Teenager in Bein und Kopf getroffen wurden. Da es im Umfeld des I-Cafes schon häufiger Zoff und sogar 2 Morde gegeben hatte, schritt die Stadtverwaltung von LA ein. Ein Cyber-Cafe darf jetzt nur noch mit polizeileicher Genehmigung betrieben werden, und es muss immer ein mindestens 18jähriger Angstellter anwesend sein. Minderjährige trifft eine Sperrstunde:Sie müssen um 22Uhr gehen und dürfen erst um 13:30Uhr wieder kommen-zu viele hatten spielend und surfend die Schule geschwänzt! Schon krass wegen ein paar Runden CS! :(
Quelle:Gamepro
 
Was auch immer da geschieht ich finde das lustig das dann gleich gesagt wird das es was mit Konsolen zu tun hat.

Genauso müsste man denken: Schuhe tragen = kriminell
oder Brot essen = gewaltfördernd! (wie viele Straftäter haben Brot vor ihrer Straftat gegessen? Da _MUß_ eingegriffen werden!!)

Die haben alle ein kleine Problem mit ihrem Selbstbewusstsein und haben irgendwie Angst vor allem wenn sie so ausflippen. Das hat wenig mit Konsolen zu tun.


/ajk
 
Palmen sind auch kriminell, immerhin haben sie mehr Leute auf dem Gewissen als Amokläufer. Tiere sind auch kriminell, wieviele Leute sterben durch Wildschlag auf Deutschlands Strassen ?
 
Aus dem vermeindlichem Motiv geht hervor das es eben Mord aus Rache war aufgrund geklautem Eigentums unteranderem einer Konsole.................

Das heißt nicht das man verallgemeinern muss und behaupten eine Konsole zu besitzten sei kriminell.
In der Tat sterben Menschen täglich anhand von Tieren oder an Verkehrunfällen, nur bleiben wir mal am Boden kaum ein Tod wird hier mit Vorsatz wie der oben geschilderte Fall begangen.
 
Washington Post wrote:
Youth Violence Has Japan Struggling for Answers

By Anthony Faiola

SASEBO, Japan -- On a cloudless afternoon in this sleepy port city, an 11-year-old girl drenched in blood and clutching a box cutter walked into the lunchroom at her elementary school. Teachers and students froze, assuming the sixth-grader known for her lighthearted nature had gravely hurt herself -- but she quickly dispelled that impression, witnesses said, by uttering a few chilling words: "This is not my blood."

Minutes later, teachers found Satomi Mitarai, a 12-year-old girl, lying in a pool of gore in an empty classroom overlooking the sandy playground at Okubo Elementary School. The 11-year old killer, according to her own admissions as recounted in interviews with school officials and counselors, had led Satomi, remembered for her toothy grin, into the room. The attacker drew the curtains before slitting her victim's throat and brutally kicking the dying girl's head and sides, according to those interviewed.

The killing two months ago marked the latest and one of the most extreme in an extraordinary series of youth crimes in Japan -- including a number perpetrated by children who did not show unusual behavior beforehand. In many of the cases, the children involved seemed to snap without warning, in fits of kireru, sudden acts of rage.

The surge in youth violence has sparked calls for a reassessment of the increasingly violent and sexually charged youth culture in Japan, now exported worldwide through animation, comic strips and video games.

The young killer in Sasebo, whose name is being withheld under Japanese law, was an avid fan of "Battle Royale," a popular teen movie turned Internet game in which students kill one another through blood sport. Although the girl is still undergoing psychological evaluation, she is believed to have been set off by a seemingly minor offense: The victim, one of the girl's closest friends, once called her "overweight" and "prissy" on a Web site.

"What is so scary is that she seemed normal to us in every way," said Masashi Watanabe, head of the Sasebo Children's Counseling Center, whose staff interviewed the girl after the killing. "She did not seem like a troubled girl; there were no warning signs picked up by her teachers or parents. She could have been any of our children."

The youth crime wave is damaging the national sense of personal security in a country so safe that young children often ride subways or walk home through teeming cities unaccompanied by adults.

In recent years -- particularly since 1997, when a 14-year-old boy cut off the head of an 11-year old and left it at the entrance gate of his school -- Japan has experienced a rising tide of serious youth crimes, including arson, assault, rape, manslaughter and premeditated murder.

Incidents of violence on school grounds have increased fivefold in Japan over the past decade to 29,300 in 2002, leading the national Mainichi newspaper to warn of Japanese schoolyards descending "into battlefields." Violence by younger children in particular has risen rapidly, with the number of minors under 14 processed for violent crime increasing 47 percent in 2003 from a year earlier. One study by a children's research institute found that as many as 30 percent of high school and middle school students had experienced sudden acts of rage at least once a month. In response to rising youth crime, Japan lowered the age for criminal prosecution in 2001 from 16 to 14 and might lower it further.

Experts blame the violence on low self-confidence among children, and cite pressures on family life during the country's 13-year economic slump. Finances in Japan, the world's second-largest economy, are on the rise, but years in the doldrums sent divorce, domestic violence and suicide rates soaring, tearing at traditional family life and alienating child from parent.

"In Japan, youth crime is not a problem related to poverty," said Akira Sakuta, a noted criminal psychiatrist. "But rather, you can say it's more related to stress and developmental problems from children feeling they are not wanted or are lacking attention."

Many youths have retreated into the virtual world of the Internet, now easily accessed out of adult view on their cell phones. Children can view popular short animated films -- anime -- such as "Gunslinger Girl," a tale about murderous cyborg schoolgirls in plaid miniskirts.

Japan's top literary prize this year went to "Snakes and Earrings" by Hitomi Kanehara, 20. Shocking youth apathy, sex and violence are central elements of the book, a favorite of young people.

To be sure, violent crime is not the only social ill facing Japanese youths. Suicides by minors in Japan shot up for the fifth consecutive year in 2003, jumping 22.1 percent compared to a 6.9 percent increase for adults over the same period.

An estimated hundreds of thousands of Japanese students, from grade school to college, are suffering from a behavioral disorder known as hikikomori, meaning they are unable to leave their homes or cope with daily life, according to experts and sociologists who have studied the phenomenon.

Thousands of teenagers, mostly girls in large cities throughout Japan, have entered into what authorities describe as voluntary prostitution, marketing themselves to adults through Internet sites accessed by cell phone, mostly to earn money for designer handbags and brand-name clothing.

As society searches for answers, the Japanese tradition of discreet affection is coming under fire. A nationwide public service campaign on subways, trains and television is urging parents to hug their children.

"We are confronting a serious problem of how to reach out to our children and teach them the difference between right and wrong," said Kohichi Tsurusaki, superintendent of the Sasebo Municipal Board of Education.

In a country where parents and children traditionally shy away from expressing their feelings, the power of the virtual world has perhaps had amplified effect, experts said. Children, one government expert said, have become too used to dead characters coming back to life with the touch of a button on a game console. The young killer in Sasebo, for instance, did not appear to grasp fully the fact that she had ended her friend's life, telling the family court that she wanted to apologize to her friend in person for the deed, according to sources familiar with the case.

"Many Japanese children live in small block apartments with no pets and are not exposed to real death," said Takeshi Seto, a specialist in youth crime at Japan's Justice Ministry. "They may not understand the concept as much as they should."

Without doubt, some youth crimes -- such as a 12-year old who sexually mutilated and then pushed a 4-year old to his death off the roof of a parking lot in Nagasaki last year -- involve disturbed children with histories of psychotic behavior.

But many students in Sasebo have commiserated not just with the victim here -- but with her killer. According to school officials, the 11-year-old had been under parental pressure to get better grades and was forced to quit the school basketball team to study harder. Insults from her friend may have seemed slight, but students appeared able to understand the girl's rage.

"I wasn't so surprised," one junior high school girl wrote in an Internet chat for students hosted by NHK TV network. "I have experienced the feeling that I hated someone to an extent that I wanted to kill the person . . . a couple of times."

During another Internet chat organized by a local television station in the nearby city of Nagasaki, a student going by the handle "Arrow of Pain" wrote: "I understand so painfully how the offender felt. I have experienced being lonely, and being disliked . . . and of course forced to do things by my parents."

Sasebo, a city of 240,000 located about 200 miles southwest of Tokyo, was already reeling from the killing in June 2003 of a teenage boy by bullies at a local high school. The community is trying to heal in part by fortifying parent groups, encouraging parent-child conferences, and offering broader counseling to children and teenagers.

Part of the process was a recent memorial for Satomi Mitarai, whose father, Kyoji Mitarai, was the Sasebo bureau chief for the Mainichi newspaper and had lost his wife to cancer. Before his daughter's schoolmates placed large yellow sunflowers on a white altar topped with a large portrait of the slain girl at the local community center, Mitarai, fighting back tears, beseeched students to learn a lesson from his daughter's death.

"Please do not forget that right beside you are people who love you the most," he pleaded. "Please do not forget that there are people who would be very sad if you disappeared, even if not by death. Please treasure your lives."
 
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