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- 4 Apr 2007
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Atelier Shallie: Alchemist of the Dusk Sea
Infos:
Plattform: PS3
Teil: Project A16
Reihe: Dusk series (3. Teil)
Beschreibung: The player is able to choose to play as one of two characters, each with a differing storyline and adventure; regardless of which character is chosen, the flow of the game remains the same. In comparison to previous Atelier games, fields are significantly larger, and the player is able to harvest a wider variety of items and raw materials to use for mixing. Depending on the character the player controls, field actions that can be performed differ. Shallote is able to clean and catch fish using bait, Shallistera is able to uncover hidden items through dowsing, and both characters are able to mine for items at various locations on the field.
A new goal management system known as the "life task system" displays the tasks which a player needs to do at a certain point in time, and is tailored to suit different play styles. The details of each life task vary upon play style and progression so that they match the player's previous choices, an example being a player who spends much of the time in battle will be given battle-related tasks. The field changes dynamically during exploration depending on the player's actions, where monsters and items on the map change after fulfilling life tasks.
The battle system involves parties consisting of six characters, where consecutive attacks fill a Burst gauge which triggers a Burst state when filled, allowing the player to build up effect boosts from the chain, and utilise special skills. (Quelle: Wikipedia)
Funfact:
Bessere Grafik als Tales of Zestria (liegt wohl am Programmieraufwand)
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