SK Hints?
Hey matt, thanks for vids of Fran being impregnated. Gotta love free pr0n. Anyway, in EGM's "overheard" section Denis Dyack said this... "I'd love to do a realistic, mature take on zelda. Ah, I shouldn't talk about this" What the? Could this be some sort of hint as was the MGS:TS hint? Thanks in advance.
-Dako
Matt responds: Interesting comments. Could be a hint, but I don't have a confirmation of any kind. You know, I can remember chatting with Denis years ago and he would tell me how much he liked the storyline and presentation of Metal Gear Solid. I never thought anything about it at the time, but nowadays it all makes sense. It's possible that this is the first hint of what Silicon Knights could be working on -- other than Too Human, I mean.
Quelle: cube.ign.com
Vielleicht arbeitet SK am Zelda für den N5, oder vielleicht für den NDS. Ich glaube kaum, dass sie wirklich derzeit an TWW2 arbeiten, obwohl natürlich die Cel-Shading Engine auch ganz andere Sachen darstellen könnte. (Man sehe sich zB den Appleseed Trailer an, der auf eine ganz andere art von Cel-Shading setzt).
Hey matt, thanks for vids of Fran being impregnated. Gotta love free pr0n. Anyway, in EGM's "overheard" section Denis Dyack said this... "I'd love to do a realistic, mature take on zelda. Ah, I shouldn't talk about this" What the? Could this be some sort of hint as was the MGS:TS hint? Thanks in advance.
-Dako
Matt responds: Interesting comments. Could be a hint, but I don't have a confirmation of any kind. You know, I can remember chatting with Denis years ago and he would tell me how much he liked the storyline and presentation of Metal Gear Solid. I never thought anything about it at the time, but nowadays it all makes sense. It's possible that this is the first hint of what Silicon Knights could be working on -- other than Too Human, I mean.
Quelle: cube.ign.com
Vielleicht arbeitet SK am Zelda für den N5, oder vielleicht für den NDS. Ich glaube kaum, dass sie wirklich derzeit an TWW2 arbeiten, obwohl natürlich die Cel-Shading Engine auch ganz andere Sachen darstellen könnte. (Man sehe sich zB den Appleseed Trailer an, der auf eine ganz andere art von Cel-Shading setzt).