Stammtisch Der Xbox Stammtisch


Sharma's comments about Xbox's biggest franchises have left many wondering if there'd still be space for creativity and newness at Xbox, and it seems the answer is "yes," complete with a warning on over-relying on existing franchises.
"We're backing our strongest franchises. I want our great games to become great global billion-dollar franchises. I would also like to see us continue to create enduring new IP. We will not survive if we only revive on the past. We have to find new ways, and courage, to have invention on new IP, that reaches new sets of audiences."
Neue IPs sind weiterhin wichtig. Mit OD, PHYSINT (beide IP gehören Kojima), Clockwork oder dem Spiel von Elsewhere hat man einige neue IPs in Entwicklung.

Es bleibt abzuwarten, wer in Zukunft noch an neuen XBOX IPs arbeitet.
 
Mal sehen, was dabei am Ende rauskommt. Asha hat jedenfalls auch die AI Ports der Community mitbekommen…
Alles bisschen scary, aber gut dass sie da on top sind und nicht nur zuschauen.
AI ist ohnehin nicht mehr zu verhindern, Epic setzt sich da ja jetzt auch offiziell drauf.

Ich denke immer noch, die nächste Gaming Goldmine wird eine Art AI-driven Roblox.
Bin gespannt wer es erfindet und wie da dann Copyright und Monetarisierung gehandhabt werden.
 

Meet the XBOX Nano Controller​

XBOX-Nano-Controller-textless-full-image-resize-163b4cf933e25ff565e2.jpg


Today, we’re introducing the XBOX Nano Controller, designed to fit nearly every pocket and budget. Its compact design offers a great option for younger players, smaller hands, or anyone seeking something portable for play on the go.


XBOX bringt im November einen neuen, kleineren XBOX Controller raus.

Ich glaube, dass der Nano für mich zu klein sein wird von der Größe her.
 
Für mich sicher auch zu klein und ohne Paddles geht bei mir eh nix mehr.
Aber knuffiges Design und passt sicher gut zu TV Bundles.
 
Xbox is planning a major overhaul of Game Pass that would have players choose features à la carte, including add-ons for console-only games, cloud gaming, and multiplayer, with the system operating on a tiered structure, according to people familiar with the strategy.
Sharma also plans to release a next-generation handheld device by the 2027 holiday season and the next console by the holidays in 2028.
Brian Fargo, a game designer who is developing the upcoming first-person role-playing game Clockwork Revolution, told Fortunethat under Sharma, studios must present a clear, commercial “investable business case” rather than expecting blank-check funding.
She’s planning the next rounds of layoffs for this month, November, and January, people familiar with the plans said, although layoff plans can change.
The two sides have clashed over what software should run Project Helix, the next-generation hardware. Windows leaders wanted an upcoming handheld device to use a trimmed-down version of Windows Home. Sharma’s team, meanwhile, has sought to build and control its own software to get the best gaming performance.

Tensions ran high enough that a senior Xbox executive threatened to scrap the handheld project rather than adopt the Windows build, according to people briefed on the clash. Xbox is now largely controlling the direction of the operating system for the project, though Sharma emphasized the two still collaborate closely, saying, “We can’t build Helix on our own.”
As it stands, the price of the Helix console has internally been projected to cost consumers between $1,200 and $1,800, unless Microsoft decides to subsidize the cost.
Mehr dann, wie immer, im Link.
 
Find ich super das die alten Konsolen so noch mal einen zweiten Frühling erleben

Ich glaub das bleibt auch noch länger so, nächste Xbox und PS6 sollen ja teuer werdn, zumindest liest man immer wieder soetwas

ganz aktuell auf ign...

Xbox's Next Console May Reportedly Cost as Much as $1,800, New Handheld Rumored to Launch Next Year Before Helix

IGN Link
 
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