PS5/XSeries/Switch2/PC Spyro: A Realm Beyond

JimmyKnopf

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Sieht ganz nett aus, bin aber leider nie mit der IP richtig warm geworden, selbst mit den Remakes nicht. Hätte lieber ein neues Crash Bandicoot gehabt. ^^
 
Geil. Und wie er älter geworden ist. :banderas:

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Bitte jetzt noch S2 Versionen der Trilogie, gerne auch gegen Aufpreis, und ich bin mega happy. :D
 
Mit die größte Überraschung gestern. Freu mich drauf, habe die Spiele früher geliebt und auch die 'neue' Trilogie nochmals binnen weniger Tage durchgespielt. :)
 

Spyro: A Realm Beyond devs "hope that this is the first of many" new games in the series: "We want Spyro to live on for a long time"​

"our goal is that we want Spyro to live on for a long time. We want not just one new game, but many new games. We hope that this is the first of many. So we're going to have to take some risks. We're going to have to move into new territory, and our goal is to make sure that that evolution is always speaking to something that is authentic and reverential to building on the foundation of what is truly Spyro, and then we'll take some leaps." This will be "uncomfortable," he adds, "but we wanna go there."


Geht es nach Toys For Bob, dann sollte weitere Spyro Spiele nichts im Wege stehen. :goodwork:
 

Es gibt ein neues Interview mit TfB:

Vision for Spyro​

  • The new Spyro is the team's dream project.
  • The character is based on the original trilogy: tone, personality, and voice; not a reboot like Legend of Spyro.
  • The game is an evolution of the franchise, exploring new locations and expanding the narrative.
  • Every Spyro game should have charm, memorable characters, fluid movement, and exploration.
  • Gems remain a very important part of the experience.
  • They are leaning heavily into the fantasy of being a dragon.

Development​

  • Development has been underway for a little over two years.
  • The team feels confident about a Spring 2027 release.
  • Their preferred development cycle is around 2–3 years.
  • They describe themselves as a nimble, efficient studio with strong scope management.
  • There were moments where the project became over-scoped, requiring difficult cuts to stay on budget and schedule.

The Future of 3D Platformers​

  • They believe 3D platformers are experiencing a resurgence.
  • Examples mentioned include Astro Bot and the Rayman remake.
  • Spyro and Crash have very different gameplay philosophies, making another crossover game difficult.
  • The team are huge fans of Banjo-Kazooie and would love to work on the series if given the opportunity, describing those games as timeless.
Mehr dann im Link:

 
Ein neues Crash hätte ich mehr gefreut, aber ein Spyro nehme ich auch gerne an. Die Reignited Trilogy war sehr gut.
 
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