Ghost of Yōtei is an ambitious project, capable of capitalising on the success of Ghost of Tsushima while building its own identity, rooted in the cultural context of the Ainu and 17th-century Hokkaidō. The protagonist, Atsu, is a highly successful character: strong, consistent and driven by clear motivation, she carries the narrative forward with intensity without ever seeming like Jin's female counterpart. The combat system evolves the formula of its predecessor, adding variety and a faster pace, while the game world is rich and dense, rewarding exploration with both concrete upgrades and narrative ideas such as the bond with the Wolf, one of the best-realised ideas. Aesthetically and sonically, the title reaches one of the peaks of the current generation: from visual filters with great personality to an inspired soundtrack, to consistently theatrical art direction, Ghost of Yōtei knows how to enchant with continuity. However, there are still limitations that betray the legacy of the past, including stealth that is still lacklustre and outdated exploration mechanics. Overall, it is a game that is entertaining and engaging, greater than the sum of its parts, but one that prefers caution over revolution.