In 2021, Warner Bros. finally canceled it. The head of Monolith, Kevin Stephens, and most of his directors quit and started a new studio with rival EA. The remaining staff soon pivoted to a game based on the Wonder Woman comic books.
It has now been more than seven years since the studio’s last game. An initial version of Wonder Woman tried reimagining the Nemesis system with the game’s namesake heroine befriending enemies, but that idea has since been tossed out in favor of a more traditional action-adventure game. Now, Wonder Woman’s fate remains in question, according to the people familiar with the business, because of challenges following the changes in Monolith’s leadership and issues surrounding the game’s technology.