PS4 vs. Wii U vs. Xbox One: Der große Current-Gen-War

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Miyamoto on making "safe ips"

Kotaku: One of my senses is that the games [you have at E3] are fun but they feel safe, like this is not a Nintendo taking risks this year. Is this a safe year for you guys?

Shigeru Miyamoto, Nintendo: So I don't look at this as us playing it safe, because, whenever we make a game, we're striving to create new experiences for people. Certainly from outside the company and even internally we have a lot of staff members who are talking about, we should create new [intellectual property, as in characters or series]. To me the question really comes down to: What is new IP and, by definition, what is a new game? And I think there's a lack of understanding about the difference between the two.

And so, from my perspective, a lot of people say, 'Oh, you should make new characters and those would be fun games,' but creating a new character doesn't necessarily mean the game is going to be fun. You really need to be focusing on creating a new gameplay experience that's fun and unique.

And so even with a game like Pikmin 3 where our focus is on perfecting the Pikmin game design, we've really finally felt like we've created a new gameplay style even within the Pikmin franchise.

Kotaku: Sure. To me, it seems that each of the big franchises that you have is a formula. Super Mario side-scrolling games are a formula. Pikmin is a formula. Luigi's Mansion is a formula. Animal Crossing is a formula. Every time you release a new one, you're perfecting that formula or tweaking that formula. For me, something like Luigi's Mansion or Pikmin feels fresh because I haven't seen it from you—Nintendo—in 10 years, whereas a Mario Kart or a Donkey Kong Country game that Retro is working on, I feel like I just played that formula last year or the year before. And I sense that from our readers as well, that they feel not so much that they're looking for new characters but that some of these formulas...we feel like we're getting them again and again very rapidly. And that's where the sense that maybe you're playing it safe comes from. Do you see that?

Miyamoto: So I guess when you explain it that way I could see how maybe some people might see it as a somewhat conservative approach, but we're always focused on creating those new gameplay elements. When it comes to those new franchises, we can look at something like Nintendogs. And, because in Nintendogs the character was a dog, people didn't really view that as new IP from Nintendo, and it was. And with Wii Fit, the same thing, people didn't really look at that as new IP.

I think, from my perspective, we're always trying to do new things, so even if we're doing it within the same formula it's still a new experience. And, apart from that, I'm also working on a lot of other projects where I'm experimenting with new things. And some of them may be things like the Louvre museum project that I've worked on. I think perhaps there's a misunderstanding about the difference between of new IP and new experiences.

Kotaku: Right. Don't get me wrong. Dillon's Rolling Western was a new character. Pushmo was a new character. I pay attention. I know you guys are actually creating new characters. It's more that—the Donkey Kong game stands out to me—I feel like I just played that. And so, Mario Kart, I feel like I just played that, and I know those series well enough that I can see one difference here and one difference there. I've only played the games for five minutes, so I don't know all the differences, but that's where it feels like to me like, this year, this isn't the Nintendo that was taking huge risks by introducing the Nintendo Wi or the DS or Wii Fit as a piece of software, but instead it feels like, 'Oh, I know all these franchises already, and so I'm seeing small iteration in franchises that I just a year or so ago.'

Miyamoto: Yeah, I guess I understand there are some who wish we brought something new or some different ideas to E3, but at the same time, I also feel that people don't tend to recognize what we have done that is new. Because even something like Nintendo Land that I thought was very fresh and offered unique ways to play games, people don't recognize as being a new IP or taking a risk simply, because we didn't build a new story around it or introduce a new character around it. Whereas if we had taken that gameplay and had done it that way, people would have recognized it as a new IP. So I guess to a certain degree that is a little bit of the frustration.

weiterlesen..
 
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Habe gehört, es gibt bei den großen Airlines in Kürze extra PS4-Tickets. Dort ist das zulässige Gepäckgewicht um 30kg erhöht worden. Die ganzen Discs müssen ja mit...8-)
Psst..nicht so laut, sonst fangen die Zornys an zu suchen und finden das:
http://www.chip.de/news/Xbox-One-Im-Ausland-nicht-voll-nutzbar_62582564.html
Der Microsoft-Support antwortete über Twitter folgendermaßen auf die Anfrage eines Users, ob und wie man die Xbox One im Urlaub benutzen könne: "Du wirst wieder Spielen können, sobald du zuhause bist.

Konsole schlechter,Controller schlechter,First Party Studios schlechter.. Die Liste liesse sich ewig so weiterführen.
Dafür bessere Anbindung an deinen Satreceiver....und die NSA!
:v:
 
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Microsoft to Pull Complete Reversal on Xbox One DRM Policies

http://www.giantbomb.com/articles/microsoft-to-pull-complete-reversal-on-xbox-one-dr/1100-4673/

Da die Seite grad überlastet ist hier mal der Text.

Sources indicate Microsoft is going to move away from what's caused the company so much headache.
The tug-of-war between Microsoft and Sony just got more interesting. Multiple sources inform me Microsoft will announce what amounts to a complete reversal on its DRM policies for Xbox One today.

What does this mean?

No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped
It is unclear what caused this huge change in policy right after E3, a week where Microsoft executives spent days explaining, justifying, and talking about its policies to the press. I suspect Microsoft’s official announcement will say something to the effect of “we've been closely listening to consumer feedback.”

Based on what I’m being told, that’s definitely true.

I've reached out to Microsoft for comment.
 
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wäre echt klasse und ein großer sieg für gamer.


edit: konsole wird wohl in xbox 180 umbenannt.




:v:
 
Würde immernoch nichts daran ändern, dass die Xbox 100€ teurer ist, dummes Kinect dabei hat und schwächere Hardware hat.
Somit ist die Entscheidung zur Ps4 immernoch eindeutig.
Aber es wäre schön zu sehen, dass Microsoft zugibt, dass sie Scheiße gebaut haben. Wünsche ihnen trotzdem einen Flop, allein für den Versuch gehören sie bestraft.

PS: Die Xbots können dann auch aufhören sich den Crap schönzureden.
 
Wäre auf jeden Fall positiv für alle Gamer.

Bleibt trotzdem der größte Fail seit langer Zeit und ein anhaltender Imageschaden für die Firma!
 
Patrick geht mit einem Bang nach Chicago. Wäre klasse, wenn das stimmen würde und würde die Konsole irgendwann für mich interessant machen. Zwar ist es ein wenig bescheuert, dass sie überhaupt erst den ganzen Kram ankündigen mussten und dann noch im Laufe der E3 diese ganzen lustigen Meldungen brachten, aber hey, besser jetzt als überhaupt nicht. Wobei es irgendwie auch ein Armutszeugnis wäre.
Die PS4 ist für mich noch interessanter, weil ich sie billiger ist und ich mehr Interesse am 1st Party Lineup habe, aber es würde die "Kriege" deutlich interessanter gestalten diesen Herbst. :)
 
Das wäre der Supergau schlechthin. Bis dato hätte es so eine Rückruderaktion noch nie gegeben. :D
 
Solche Änderungen würden die One ein gutes Stück interessanter machen. Aus Verbraucher Sicht wäre das ein großer Sieg :)
 
Wenn das wahr ist wird die Konsole irgendwann später gekauft. PS4 wird trotzdem zuerst gekauft da die Konsole günstiger ist und die bessere Hardware hat.
 
damit ist die one zumindest als zweitkonsole für die ganzen exclusives wieder interessant :)
 
Und was ist jetzt mit der Infinite Power of the Cloud? :v:

Hat MS aber nicht erst vor kurzem gesagt, dass sie nichts ändern werden und doch alles so super toll ist?!
 
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