Lance83
L18: Pre Master
Bioshock ist und bleibt der Shooter king.
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Some of the scenes it offers are outright majestic, catnip for any game photographer, and even had me nodding appreciatively at my screen, convinced they were the finest sights it had ever held. Crysis 3 might have far more going on under the hood, but its uninspired paintjob makes it seem so dull compared to Infinite’s vaguely Pixar-esque fusion of the photoreal and the colourfully unreal.
What is a far less ambiguously excellent achievement is Infinite’s level design. There’s so damn much packed into its areas. They are timesinks in the best possible way.
By the standards of mainstream first-person shooters, I’m not sure what there is to rival BioShock: Infinite. It’s a true giant among story-based games which revolve around targeting reticules, and I’m going to have an exceptionally hard time getting much out of one of those grimly photoreal, tiresomely macho-posturing gun-worlds after the soaring colours, explosive combat and impossible structures of Columbia.
Infinite’s a triumph in terms of fantasy-architecture spectacle and bringing superb flexibility to the modern rollercoaster shooter, but in other respects it’s a step down from the player agency and even the singular aesthetic of BioShock. Not that it necessarily needs to, as it is most certainly a game in its own right rather than mere offspring, but I’m not convinced it will live quite as long in our collective memory as did/does its parent. It sure does make me want to use superlatives like ‘majestic’, ‘lavish’ and ‘spectacular’ over and over again, though.
Von den wertungen her hast du recht, zumindest sieht es stark danach aus, jedoch bin ich gespannt, ob es mir persönlich mehr Spaß macht, als andere SpieleScheint also doch das GOTG geworden zu sein![]()
In an industry full of games that seem to struggle with satisfying conclusions -- an area BioShock itself famously failed in -- Infinite is one of those rare games with a perfect beginning, an engaging middle, and a perfect end.
I'm still thinking about BioShock Infinite now, days after finishing. Irrational built a believable, fantastic world rooted in dark pieces of American history. But for everything it has to say, for all the questions it asks —many of which have no easy answers — BioShock Infinite's big thoughts and complicated narrative don't obscure the brilliant action game that carries those messages through. It's hard to know if Infinite will prove to be another major point of artistic discussion and development of the medium the way that BioShock was. But in every way, BioShock Infinite lives up to the promise of its legacy, and it looks poised to establish a new one.
Replicating the achievements of the original BioShock is a challenging goal (as 2K Marin’s sequel demonstrated), but series creator Irrational Games returns with a fresh vision and redefines what the BioShock name means. Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end
Bioshock Infinite is both a breathtaking achievement in videogame storytelling and a marquee example of a game that will stick with you long after you see everything it has to offer. Calling it simply a first-person shooter is practically an insult. If you can make it through the game without being emotionally affected - or even experiencing a bit of an existential crisis - you need to check your pulse immediately.
Hardware hungrig?
Alles auf Ultra in 1080p mit 40-50fps mit Midrange-Grafikkarten für 200 Euro. Finde ich absolut klasse. Nur die Minimum FPS machen mir Sorgen...frag mich wo und wann die Framerate so absackt.
Ja habs grade selber hochgeladen. Ich bin eben bei der Arbeit und hier sind die meisten Upload Seiten gesperrt :cry:Selber hosten?