Deus Ex: Human Revolution

Das steht doch noch nicht fest. Gut, wahrscheinlich ist es auch nicht, aber mal abwarten.

Hier alles was das Game hat:

-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

-On Wii U the energy system has been made more forgiving by allowing for two energy cells to recharge by default on all but the hardest difficulty. This should mean players use Jensen's augmentation powers more freely.--So now, on Wii U, you can use the GamePad to see enemy health, armour type (heavy, medium or light) and loot. The idea is this will let players plan their moves better; by checking loot you'll be able to identify a target who is carrying a pocket secretary, which may contain the code for a locked door you're after, or decide not to go into a room because it's packed with heavies with loads of hit points.

-You can also use the GamePad to navigate the menus, to display the map, the augmentation system, the inventory and all the rest. "All the systems are now linked to the Neural Hub," Dugas continues. "All your maps, your inventory, your augmentation menu, your mission log, are now systems in Adam Jensen.

-There are swipe controls, too. One new feature, called grenade throwback, allows Jensen to equip a proximity detector that alerts him to a nearby grenade. So, if an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back.

-You can also use the touch-screen for the hacking mini-game, using your fingers to progress, and to punch in codes. Meanwhile, for weapons that have a scope, such as the sniper rifle, you can use your telly to centre on your target, then enter a precision mode using the touch-screen, which displays the cross-hair.

-Included in this "ultimate package" is all of the DLC, but it has been retrofitted to slot seamlessly into the main game. The Missing Link DLC is now included in the main story rather than separated out, and the pre-order bonus mission to rescue Tong's son is popped in, too.

-There's Half-Life 2-style director's commentary, what amounts to some eight hours of chat from Eidos Montreal developers. Icons dotted around the world can activate this voice over, and you're free to continue playing as you listen.

In dem Zustand wäre es 30€ Wert was dem aktuellen Stand der aktuellen Versionen treffen würde inkl. DLC.

Da kann es noch so sehr besser aussehen usw. 49,99$ ist kaka
 
Hier alles was das Game hat:

-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

-On Wii U the energy system has been made more forgiving by allowing for two energy cells to recharge by default on all but the hardest difficulty. This should mean players use Jensen's augmentation powers more freely.--So now, on Wii U, you can use the GamePad to see enemy health, armour type (heavy, medium or light) and loot. The idea is this will let players plan their moves better; by checking loot you'll be able to identify a target who is carrying a pocket secretary, which may contain the code for a locked door you're after, or decide not to go into a room because it's packed with heavies with loads of hit points.

-You can also use the GamePad to navigate the menus, to display the map, the augmentation system, the inventory and all the rest. "All the systems are now linked to the Neural Hub," Dugas continues. "All your maps, your inventory, your augmentation menu, your mission log, are now systems in Adam Jensen.

-There are swipe controls, too. One new feature, called grenade throwback, allows Jensen to equip a proximity detector that alerts him to a nearby grenade. So, if an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back.

-You can also use the touch-screen for the hacking mini-game, using your fingers to progress, and to punch in codes. Meanwhile, for weapons that have a scope, such as the sniper rifle, you can use your telly to centre on your target, then enter a precision mode using the touch-screen, which displays the cross-hair.

-Included in this "ultimate package" is all of the DLC, but it has been retrofitted to slot seamlessly into the main game. The Missing Link DLC is now included in the main story rather than separated out, and the pre-order bonus mission to rescue Tong's son is popped in, too.

-There's Half-Life 2-style director's commentary, what amounts to some eight hours of chat from Eidos Montreal developers. Icons dotted around the world can activate this voice over, and you're free to continue playing as you listen.

In dem Zustand wäre es 30€ Wert was dem aktuellen Stand der aktuellen Versionen treffen würde inkl. DLC.

Da kann es noch so sehr besser aussehen usw. 49,99$ ist kaka

Ist das schon fix, dass da sonst nix mehr kommt?
 
Ist das schon fix, dass da sonst nix mehr kommt?

Sind zumindest die Infos von Eurogamer und das Game kommt ja "schon" ( :v: ) im Mai. Das wird wohl sicher alles sein.

Mal schauen was Grafisch hier besser sein soll was auf PS360 nicht möglich war (lt. Entwickler Aussage).
 
Ein Kauf für 50 Euro ist das nicht wert aber für 25 greif ich gerne zu, ich liebe das Spiel und werd es dann auf der Wii U ein drittes mal spielen. Sollte allerdings endlich mal Missing Link beenden.
 
Habs mal angefangen, aber irgendwie fand ichs ziemlich lahm...
Liegt aber wahrscheinlich an mir, stealth mag ich überhaupt nicht, und irgendwie hab ich bei dem Spiel gemerkt, dass mein Spaß an Shootern wohl auch mittlerweile generell verflogen ist. War bei Spec Ops The Line ja genauso. Shooter kommen mir mittlerweile wie Point & Click Adventures ohne Puzzles und Story vor.
 
Mal gucken wie es letztendlich wird, habs vor nem Jahr auf der box gespielt, deswegen stehen die chancen für nen erneuten kauf ziemlich schlecht. hätte ich das damals gewusst hätte ich wohl auf die U fassung gewartet, wenn man die ganzen texte auf dem pad lesen könnte, wäre das imo schon ner derbe bereicherung. und die bosskämpfe waren richtig mies, hätte man auch weglassen können in der neuauflage.
 
Habs mal angefangen, aber irgendwie fand ichs ziemlich lahm...
Liegt aber wahrscheinlich an mir, stealth mag ich überhaupt nicht, und irgendwie hab ich bei dem Spiel gemerkt, dass mein Spaß an Shootern wohl auch mittlerweile generell verflogen ist. War bei Spec Ops The Line ja genauso. Shooter kommen mir mittlerweile wie Point & Click Adventures ohne Puzzles und Story vor.

nKuLsdi.gif
 
Deus ex hab ich schon bei PSN plus.
Aber die Wii U version hört sich schon besser an.
Mal die test abwarten.Wenn es doch besser sein sollte kauf ich es.
Hab eh noch nicht angefangen zu spielen.
 
Die Option es als Shooter zu spielen ist aber dam es hat dafür ja extra ein cover system.
 
Zurück
Top Bottom