Worst games ever/keine bashes

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Darji

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Als ich mir gerade das Review zu Shicken Shoot für den Wii angesehen habe, kam ich auf die Idee einen Worst games ever Thread zu eröffnen.

Sinn dieses Threads ist es sich nciht nur über die Spiele des schreckens lustig zu machen, sondern vorallem davor zu warnen.

Es gibt eigentlich nur 2 kriterien. Keine games über 40% und ernste Reviews^^

Zu beginn mal eins, dass man kaum toppen kann^^

Chicken Shoot

Reviewed by Jared Thomas on Friday, July 6th 2007.
The reaction to finding a game like Chicken Shoot in the wild is universal. Several questions immediately spring to mind: Is this for real? Is it some kind of practical joke? Am I high? The answers come in the order of yes, no, and hopefully yes -- some games just need that special help. I can't personally attest to the fact, but I'm going to go out on a limb and assume that Chicken Shoot is one of them.

With flat 2D graphics, an adventure that lasts 11 repetitive levels, and a soundboard of nearly as few tracks, it's easy to write off Chicken Shoot as a lame cash-in of a mediocre flash game. Really, it looks like something that might be featured in Kentia Hall, the bunker placed underneath the "real E3" that features a myriad of kooky gadgets and gimmicks games from low-budget companies. It would stand fairly well alongside one of those table tennis games where you swing a real paddle that registers your movement once in awhile. But once you get into the game, the big ideas shine and the True Nintendo Power of the Nintendo Wii shines through.

Until now, there really hasn't been a game where you scroll a Warner Bros. looking landscape and shoot Warner Bros. looking chickens in the face with an uzi as they fly by in a Snoopy bi-plane -- not one that sells for money, at least. But Chicken Shoot is just that. The motivation for shooting chickens, as far as I can piece together, is that a farmer wakes up to find that chickens have gotten into what looks to be chicken feed, and he decides to murder them. I'd assume the chicken feed is for the chickens themselves, so the farmer could be insane. For all I know this is based off a folktale from Poland, where I assume this game was localized from (the programming department has more "ski"s than an Aspen resort).

Chicken Shoot is exactly what you would expect from looking at the box, which is refreshing in this day and age. You aim the Wii remote at the screen and shoot at chickens that fly across the screen or dance around listening to their walkman (really). Sometimes there are soda cups or bowls of fruit to shoot, too. There's a very lively Country Bear Jamboree going on in the background music, and the chickens make a satisfying squawk when you shoot them. Sometimes the farmer, who for some reason is visible as a bust on the bottom of the screen, snickers when a chicken is shot. There's a split-screen two-player mode, and also a mini-game where you help the farmer catch falling eggs that have just been laid by the chickens he's about to murder. I call this a mini-game because I don't really have any other word for it, but it rivals the main game in complexity so perhaps they're supposed to be some kind of party pack.

Multiplayer is confusing because it's unclear whether you're in competition or working together. You still just basically shoot everything until you move to the next level. Sometimes you can't even tell who shot a chicken because the number score that pops up is in red for both players, and shows up on both sides of the split screen. If there is competition, it's for high score, but I don't know what kind of bragging rights could be involved.

You can also upgrade your standard-issue pistol into a shotgun, an uzi, and some kind of more powerful machine gun. Someone who knows firearms might be able to more correctly identify it, but I think I recognize the boom-boom-boom-boom from Medal of Honor. Maybe a "Thompson"? Is that a kind of machine gun? Anyway, it helps you spray the landscape and mow down pheasants more easily than is really necessary unless you're gonzo for a high score. It seems almost unfair to the chickens, and you might feel bad until one of them sticks his tongue out at you or throws an egg at the screen. In a surprising twist, the gunshot comes through the speaker on the remote, which I'd forgotten about since launch. It's those little touches that separate the truly great titles from the riff-raff.

I know what you're all thinking: "This all sounds so great, does this game even HAVE a downside?" The answer is of course no, but if I had to come up with something in the interest of balance, it would be that this game isn't fun to play for more than three passive minutes. Where Chicken Shoot breaks free from the Duck Hunt mold is that there's no ramping difficulty or sense of purpose. You just keep shooting chickens until enough are dead for the game to suggest you move on. Then you go to a new level like a tropical beach or a viking ship, only all the chickens are the same and they're about as easy to shoot. Some don't even move. There will always be that mama chicken doing her laundry in a wash basin, or the sunbathing chicken sitting in a lawn chair. If a chicken makes it across the screen, no worries. Just shoot the next one. You have to reload after every five shots, but otherwise you have unlimited ammo. Basically, you just shoot anything that moves for about 20 minutes, and then the game is over and you probably have a high score.

The Score


Flatline
No yolks about it!​



Chicken Shoot is a solid murder simulator that will help train old and young alike in the skills necessary to gun down their co-workers, schoolmates, etc. The Wii remote aims with what I'd call "pixel-perfect" accuracy if I knew what pixel-perfect even meant, and unlike the queer setup or Resident Evil 4, which uses the A button to shoot a gun, Chicken Shoot uses the B-trigger for full immersion. But in the end, I can't shake the sinking feeling that I've already played this game in some ad banner trying to sell me a PS3 on the Internet somewhere. I wouldn't recommend it unless you want to impress your hipster friends with bulk amounts of camp.

http://www.n-philes.com/reviews.php?id=298

:lol::lol:
 
facesofevilcover.jpg

WARNUNG AN ALLE^^
Achja Review.... Kommt noch :blushed:
 
Also da passt Hour of Victory rein, für Xbox 360.

GR Durchschnitt um die 35% und Gamespot gab 2.0 :lol:
Das hat den Midway Ruf ganz schön runtergezogen.
 
@freeki: Das Cover zu "Link: Faces of Evil" sieht gruselig aus. Das Spiel würde ich nicht mal mit der Kneifzange anfassen.

Du willst wirklich mit einem Review kommen?
 
So,hier ein Review zum legendären CDI Adventure, Link the Faces of Evil

Here it is, ladies and Gentlemen, the fabled Philips CD-i Zelda game you may or may not have ever heard about, let alone experienced. For those of you familiar, this series is the skeleton in Nintendo's proverbial closet. Thank whichever higher power you prefer that Nintendo didn't officially partner with Philips and create the fabled SNES CD-drive, or the majority of you would have stopped playing Zelda games entirely. The Faces of Evil either takes nothing from its wonderful predecessors into consideration, or blatantly omits any and every concept ever employed by successful videogames up to this point. Whatever the case, this game really is as bad as you've heard.

Let's start with what is generously considered a story. Imagine Link as a hip, Gen-X surfer, with long, poofy hair and a California accent to boot. Link is bored, as Ganon hasn't been scheming as of late. Suddenly, a swami on a magic carpet flies in and warns Link and the King that Ganon is scheming hardcore, and "it is written that only Link can defeat Ganon", so the two set off on the flying carpet towards the "Faces of Evil"; a bizarre area of land that resembles non-threatening, "Where The Wild Things Are" inspired monster heads. That's the whole of the story. Link must explore these monster heads and then, apparently, he will defeat Ganon. There you have it; less than five minutes of plot for the entire game.

The Faces of Evil plays almost like The Adventure of Link ... if you were to strip away the tight controls, catchy music, interesting enemies, engaging objectives, exploration factor, and finally, fun. The graphics are alright for a typical side-scroller, but the character model looks as though the animators had never actually SEEN a picture of Link. Perhaps they were police artists, who sketched the hero from accounts by drunken passersby. While the actual game graphics are pretty sorrowful, the opening animated cut-scene is no picnic either. Is this really the best they could do? Have these people ever even watched a cartoon? The whole thing looks like it was produced with Microsoft Paint. Plus, the characters all have weird jagged edges and move in an unpleasant, embarrassing fashion. So, on a whole, there is nothing visually appealing about this game.

Then we have the control issue. Three of the CD-i's weird controller's buttons are used. One is the attack button. Two is used to enter doors, and while pressing down plus Two, the inventory screen is opened. The Third button, left of button One, is uses the selected item. The Up directional button jumps. This awkward combination makes no sense if you're trying to play this as though it were a "normal" Zelda adventure. If you forget everything you've learned about tight controls ... no, it still doesn't work!

Finally, the music has a cheesy "Middle Eastern meets Philip Glass" feeling that is wholly deplorable. I give this game a 10%, but if you are a fan of the actual Zelda series, it should, more properly, read -10%. Words cannot express what a dismal failure this turned out to be. Remember the good times we shared with Link; I'm going to go take another shower.

10%
 
Ist das Link Game für das CDI eigentlich von Nintendo? O_o
Oder ne absolut dreiste Kopie?
 
Ist das Link Game für das CDI eigentlich von Nintendo? O_o
Oder ne absolut dreiste Kopie?

Nintendo hat nur die Rechte hergegeben.Nintendo wollte ja damals ein Laufwerk von Sony als Addon fürs SNES haben.Daraus wurde ja nichts,sie versuchten es mit Phillips.Und Phillips durfte dann 3 Zeldaspiele machen,die alle,naja scheiße waren
 
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Grafikblender par excellence! :knockout:

Ich bin schockiert: Der auf dem Cover sieht fast aus wie Gray Fox! :oops:

@ Topic: Eigentlich gab's die Frage schon oft...ich persönlich kenne eigentlich keine wirklich schlechte Spiele...das mit Abstand schlechteste (und gleichzeitig lustigste) Spiel meiner Sammlung ist aber zweifelsohne "Just Cause". Auch wenn es trotz alledem richtig Fun macht...
 
Rise of the Robots war das Spiel, das mir als allererstes spontan einfiel. Das ist richtige, übelste Kacke.
 
Also ich frage mich immer wieder wie blöd man sein kann, wenn ich in diversen Spiele-Auflistungsthreads Spiele wie Super Fruitfall mit dem Zusatz "(Fehlkauf)" lese... ich meine man weiß doch bei vielen Spiele das sie totaler Crap sind....vorausgesetzt man informiert sich ein wenig...
 
Ganz eindeutig Clayfighter 63 1/3. Das war so unglaublich schlecht. Auf der Verpackung waren sogar Figuren abgebildet, die es gar nicht ins Spiel geschafft haben. Die haben nur die Hälfte der Figuren realisiert, die eigentlich mal angekündigt waren. Das Spiel ist so trashig...
 
Alle Spiele die du nennst sind auch keine Schlechten Spiele die haben dann einfach nur nciht deinen Geschmack getroffen.

@Don Pipo

Clayfighter hatte ich auch das war echt übelster Trash aber auf'm N64 gabs ja leider kaum Bemu Alternativen =(

Eines der trashigesten PS2 SPiele konnte ich letztens mit Deadly Strike spielen, man kämpft sich mit einen von 6 Characteren in guter alter FInal Fight manier durch öde "3D" Level mit schlecht vorgerenderten Hintergdünden und max. 5 verschiedenen moves. Das Debakel geht auch zu zweit und der spass ist nach nichtmal einer Stunde vorbei. Einfach nur schlecht.
 
Bei mir warens: Killer 7, DMC 2, Halo, Halo 2, Grandia 3, SMS aber die haben alle irgendwie die 40% Hürde geschafft, weiß auch nicht wieso.


Aber dass ich ein Spiel unter 40% wirklich gekauft oder gespielt hätte, daran kann ich mich nicht erinnern.
interessanter "Geschmack" den du da an den Tag legst... :oops:
 
Bei mir warens: Killer 7, DMC 2, Halo, Halo 2, Grandia 3, SMS aber die haben alle irgendwie die 40% Hürde geschafft, weiß auch nicht wieso.


Aber dass ich ein Spiel unter 40% wirklich gekauft oder gespielt hätte, daran kann ich mich nicht erinnern.

Geht's noch? :neutral:

@Topic

Lone Soldier für die PS1 ist mit Abstand das schlechteste Game, was ich in meinem ganzen Leben gespielt habe. Das ist sooo schlecht, mir fehlen einfach die Worte.
 
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