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- 20 Mai 2007
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wikipedia.com schrieb:Developer(s) Monolith Productions
Publisher(s) Warner Brothers Interactive Entertainment
Engine Lithtech: Jupiter EX
Platform(s) PC, Xbox 360, PS3
Release date Fall 2008
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
Project Origin is the upcoming sequel to F.E.A.R. in development by Monolith Productions for PC, Xbox 360, and PlayStation 3.
Development
The sequel is not titled F.E.A.R. 2 due to Vivendi's ownership of the F.E.A.R. name. However, the follow-up will stay in the game's existing universe, retaining the original storyline and characters, although it won't recognize Extraction Point or Perseus Mandate. Monolith Productions will require a new publisher for the game, since they were purchased by Warner Brothers Interactive Entertainment in 2004 while development of F.E.A.R. was under way, after which Vivendi Universal was dropped as publisher.
In an interview with John Mulkey, the lead designer for Project Origin, he describes the game as being "a more open environment" further noting that "a destroyed city opens up an incredible amount of opportunities." Also, Mulkey mentions that the enemies will be much more varied than in the previous game.
Storyline
The sequel to F.E.A.R. continues the supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that has spiraled completely out of control. Instead of playing as the Point Man, the game's protagonist is Michael Becket, a Delta Force operative whose squad is sent in to arrest Genevieve Aristide approximately thirty minutes before the ending of F.E.A.R. At some point in the game, the player character, via surgery, will receive reflex powers exhibiting the same slow-motion ability like the Point Man.
Neuer Assassin Trailer
http://www.gametrailers.com/player/32999.html
und der Abomination Trailer
http://www.gametrailers.com/player/32475.html