Wer es nicht weiß, Patrice Dessilets ist ein angesehener Game Designer, der z.B. Prince of Persia: Sands of Time und Assassin's Creed geschaffen hat. Nein, es war nicht Jade Raymond. 
Quelle: http://kotaku.com/assassins-creed-de...biso-494016846
Quelle: http://www.gameinformer.com/b/news/archive/2013/05/07/patrice-desilets-departs-ubisoft-again.aspx#.UYk5KBYzP0k.twitter
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Da fragt man sich, wieso Ubisoft das Studio überhaupt gekauft hat.
Bin ehrlich gesagt glücklich, dass Patrice jetzt wieder nicht an Ubisoft gebunden ist. Vielleicht macht er ja ein cooles Kickstarter-Projekt, wer weiß.

Kotaku schrieb:Patrice Desilets left Ubisoft. They snagged him back. And now he's gone again, Kotaku has learned.
Ubisoft confirmed the news in a statement to Kotaku today.
The designer best known for designing the first two Assassin's Creed games left Ubisoft in 2010. He was working on a game at THQ's Montreal studio when that publisher dissolved earlier this year. Ubisoft purchased the studio, and with it came Desilets. But that didn't work out.
“The acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers, including Patrice Désilets, to our existing and renowned workforce," a Ubisoft representative said in a statement.
"Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive. As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal’s past and future successes.”
Quelle: http://kotaku.com/assassins-creed-de...biso-494016846
Gameinformer schrieb:After Ubisoft acquired THQ Montreal in January, speculation ran rampant regarding whether the former Assassin's Creed creative director would accompany in-progress projects back to the publisher he left in 2010. In March, we reported that he would be returning to Ubisoft to continue his work. According to documents related to the THQ asset sale, two games were under development. They were, at least as placeholders, named 1666 and Underdog.
Sources have suggested that the games have been canceled, which raises questions about Ubisoft's purpose in acquiring THQ Montreal and the projects on which it was working. We've reached out to Ubisoft for comment on the situation and will update as we know more.
When we communicated with Désilets, he told us simply, "I'll survive."
Quelle: http://www.gameinformer.com/b/news/archive/2013/05/07/patrice-desilets-departs-ubisoft-again.aspx#.UYk5KBYzP0k.twitter
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Da fragt man sich, wieso Ubisoft das Studio überhaupt gekauft hat.

Bin ehrlich gesagt glücklich, dass Patrice jetzt wieder nicht an Ubisoft gebunden ist. Vielleicht macht er ja ein cooles Kickstarter-Projekt, wer weiß.