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- 4 Aug 2002
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Today I went to the Gamespy booth to conduct a small and simple interview with GameSpy's President, Jon Epstein. After exchanging business cards, the questions began.
The word "tunneling" was introduced to many gamers with the software that Gamespy released for Halo and many of other Xbox games that didn't utilize Xbox Live but did use LAN.
Tunneling IS NOT being used for any of Nintendo's upcoming LAN utilized games. The information which came to me as a huge shock, is actually better than it sounds. According to Gamespy, Nintendo came to them about a year ago for LAN software. Nintendo did not want to use "tunneling, because it would require gamers excessive hardware such as hooking up multiple cables, computers, hubs, and what not.
Instead, Mr. Epstein, went on to reveal that Nintendo will be using Gamespy developed "in-game" software. Much is not known about this except the fact that all gamers have to do is hook an internet cord from the Gamecube to their broadband modem and that's it. You are online as soon as you plug in the ethernet cord and choose the LAN option.
I repeat: "tunneling" will not be used and extra hubs, computers, and extra ethernet cords will not be needed as Nintendo wanted to keep it simple. It is simple in-game software that will be used in upcoming Nintendo LAN games.
Q: Ultimate Gamez
Das wäre echt genial von Nintendo! Simpel und effektiv und außerdem wäre es für lau! Das unterstützt die These auch noch, denn Nintendo meinte ja immer, dass Onlinegaming nichts für sie ist, solange die User soviel blechen müssen.
Hoffentlich ist das wahr!
The word "tunneling" was introduced to many gamers with the software that Gamespy released for Halo and many of other Xbox games that didn't utilize Xbox Live but did use LAN.
Tunneling IS NOT being used for any of Nintendo's upcoming LAN utilized games. The information which came to me as a huge shock, is actually better than it sounds. According to Gamespy, Nintendo came to them about a year ago for LAN software. Nintendo did not want to use "tunneling, because it would require gamers excessive hardware such as hooking up multiple cables, computers, hubs, and what not.
Instead, Mr. Epstein, went on to reveal that Nintendo will be using Gamespy developed "in-game" software. Much is not known about this except the fact that all gamers have to do is hook an internet cord from the Gamecube to their broadband modem and that's it. You are online as soon as you plug in the ethernet cord and choose the LAN option.
I repeat: "tunneling" will not be used and extra hubs, computers, and extra ethernet cords will not be needed as Nintendo wanted to keep it simple. It is simple in-game software that will be used in upcoming Nintendo LAN games.
Q: Ultimate Gamez
Das wäre echt genial von Nintendo! Simpel und effektiv und außerdem wäre es für lau! Das unterstützt die These auch noch, denn Nintendo meinte ja immer, dass Onlinegaming nichts für sie ist, solange die User soviel blechen müssen.
Hoffentlich ist das wahr!