"Microsofts Xbox set a new standard for video game console features, quality and performance," said Peter N. Glaskowsky, a senior analyst with In-Stat/MDR. "The unified system architecture of the Xbox gave the system capabilities unmatched by the competition, such as full-time antialiased graphics, vertex and pixel shading support, real-time Dolby(TM) Digital 5.1 encode and support for high-definition output."
Microsofts Xbox features a powerful combination of NVIDIAs XGPU graphics processor and the MCPX media processor. The first processor, the XGPU, a fully programmable 3D processor, contains more than 60 million transistors. This awesome amount of computing horsepower is dedicated to one goalcreate stunning, never-before-seen imagery. The second processor, the MCPX, is based on two powerful digital signal processors (DSPs) with 4 billion operations per second dedicated to 3D audio and network processing. The MCPX performs the processing for broadband networking functions, high-speed peripherals, and is the most sophisticated audio processor ever built.
Each year the Microprocessor Report analysts review and evaluate more than 100 microprocessors, digital-signal processors, and application-specific digital machines. For a complete listing of the years nominees, click here.
The GameCube got the second place while Sony's PlayStation 2 the third place.
Link:
http://www.mdronline.com/mpr_public/2002nominees.html
Neutrale Meinung.