- Seit
- 8 Apr 2002
- Beiträge
- 8.252
Es gibt ja einige hier, die behaupten die Splintercell Demo bereits gezockt zu haben (vor allem Xbox Hasser, was mich stark verwundert) und behaupteten, es wäre ein schlechtes Spiel, ich kenne zumindest einen, dem's gefällt. Er flippt förmlich aus:
A few days ago my gaming experience on the Xbox was changed forever. The cause of this change was credited to a little bundle of gaming joy called the demo disk from the December issue of OXM (Official Xbox Magazine). As I returned from a very normal trip to the local galleria I looked over in my passenger seat and smiled as I saw the look on Sam Fishers face staring back at me. Included with this great issue of printed video game goodness was what I consider to be the best demo disk ever included with a magazine. And I have been around a while. When I got home I popped in the shiny disc (with Fishers face on it as well) and my eyes lit up as I began myself in the Splinter Cell Demo experience.
Dont get me wrong, this isnt the first time my hands have graced this game. It was playable at E3 this year in Los Angeles but it was nowhere near this extreme, after I left LA I was excited but now Im ecstatic with anticipation of the full game. You notice a lot more of the small things when you get time with a title such as this; at E3 I only had a half hour or so. First off if you have been holding out on a digital home theater system this is the perfect reason to go drop a couple Benjamins at your local electronics store. The audio in Splinter Cell is un-freaking believable, I sat in the middle of my room and was totally immersed in the world of Sam Fisher for the 3 hours (yes I played the demo for 3 straight hours). If you can afford it go buy yourself a nice flat screen TV; it looks great on a normal television but I want to see the best Ubisoft had to offer, and this is it.
Most people play a demo game and run through it trying to get to the end, the exact opposite happened as I slowly tried to make the single level game last as long as humanly possible. I explored every nook and cranny of the police station; I tried to interact with everything and everyone in the game. After doing that I began to do the ridiculous such as shooting the prisoner or going around and making the level completely dark just so I could walk around with my night vision goggles on. I believe Ubisoft successfully give gamers a good taste (but still small taste) of what the final version of Splinter Cell will offer. You get to try out the optic camera, which is a small camera that Sam Fisher can slide underneath a door to see what is on the other side. Very cool.
The amount of people to people interaction is small in the demo but thats the point of Splinter Cell, this isnt a CIA twist on Halo people. I dont enjoy walking around with Fisher, I creep around and that is what is so fun about this game. It takes me 20 minutes to walk up a couple staircases but I love it. The night vision mode is absolutely eye-popping as well is the heat-censored viewing mode. There is one part in the demo where you can practice your wall straddling techniques, which is just another joy to do. Hanging from pipes, cracking people in the back of the head with your pistol, taking someone hostage and using them as a shield, even shooting innocent inmates through the small food hole in their cell is all possible in the small demo level. Just take a moment and imagine what this game in its full form will accomplish.
If I was going to go through my list of over 100 things in this demo that made me yell words I cant repeat in this article, not because I was mad but because of the sheer joy I was receiving from a video game, it would ruin the experience for the readers. The purpose of this is to either A) convince the people without a Xbox to go buy one for this game, or B) make sure the gamers that own a Xbox understand how truly badass Splinter Cell is going to be. I dont make recommendations like this on many occasions but this time I am giving it too you straight up, go buy the December issue of OXM, play this demo for hours and do not stop until there is some reason that you have to. I havent felt this way about a video game since Halo, it is that good.
A few days ago my gaming experience on the Xbox was changed forever. The cause of this change was credited to a little bundle of gaming joy called the demo disk from the December issue of OXM (Official Xbox Magazine). As I returned from a very normal trip to the local galleria I looked over in my passenger seat and smiled as I saw the look on Sam Fishers face staring back at me. Included with this great issue of printed video game goodness was what I consider to be the best demo disk ever included with a magazine. And I have been around a while. When I got home I popped in the shiny disc (with Fishers face on it as well) and my eyes lit up as I began myself in the Splinter Cell Demo experience.
Dont get me wrong, this isnt the first time my hands have graced this game. It was playable at E3 this year in Los Angeles but it was nowhere near this extreme, after I left LA I was excited but now Im ecstatic with anticipation of the full game. You notice a lot more of the small things when you get time with a title such as this; at E3 I only had a half hour or so. First off if you have been holding out on a digital home theater system this is the perfect reason to go drop a couple Benjamins at your local electronics store. The audio in Splinter Cell is un-freaking believable, I sat in the middle of my room and was totally immersed in the world of Sam Fisher for the 3 hours (yes I played the demo for 3 straight hours). If you can afford it go buy yourself a nice flat screen TV; it looks great on a normal television but I want to see the best Ubisoft had to offer, and this is it.
Most people play a demo game and run through it trying to get to the end, the exact opposite happened as I slowly tried to make the single level game last as long as humanly possible. I explored every nook and cranny of the police station; I tried to interact with everything and everyone in the game. After doing that I began to do the ridiculous such as shooting the prisoner or going around and making the level completely dark just so I could walk around with my night vision goggles on. I believe Ubisoft successfully give gamers a good taste (but still small taste) of what the final version of Splinter Cell will offer. You get to try out the optic camera, which is a small camera that Sam Fisher can slide underneath a door to see what is on the other side. Very cool.
The amount of people to people interaction is small in the demo but thats the point of Splinter Cell, this isnt a CIA twist on Halo people. I dont enjoy walking around with Fisher, I creep around and that is what is so fun about this game. It takes me 20 minutes to walk up a couple staircases but I love it. The night vision mode is absolutely eye-popping as well is the heat-censored viewing mode. There is one part in the demo where you can practice your wall straddling techniques, which is just another joy to do. Hanging from pipes, cracking people in the back of the head with your pistol, taking someone hostage and using them as a shield, even shooting innocent inmates through the small food hole in their cell is all possible in the small demo level. Just take a moment and imagine what this game in its full form will accomplish.
If I was going to go through my list of over 100 things in this demo that made me yell words I cant repeat in this article, not because I was mad but because of the sheer joy I was receiving from a video game, it would ruin the experience for the readers. The purpose of this is to either A) convince the people without a Xbox to go buy one for this game, or B) make sure the gamers that own a Xbox understand how truly badass Splinter Cell is going to be. I dont make recommendations like this on many occasions but this time I am giving it too you straight up, go buy the December issue of OXM, play this demo for hours and do not stop until there is some reason that you have to. I havent felt this way about a video game since Halo, it is that good.