Kiera
L99: LIMIT BREAKER
- Seit
- 1 Mai 2007
- Beiträge
- 78.711
- Xbox Live
- Kiera Salter
- PSN
- VegetaEx
- Switch
- 079910150123
- Steam
- VegetaEx
Ja wird wohl die PC Version sein^^
Hoffe ich auch so sehr.
Hoffe ich auch so sehr.
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
Hinweis: Diese Funktion erfordert derzeit den Zugriff auf consolewars über den integrierten Safari-Browser. Dies ist eine Einschränkung von Apple.
PC Port war gut nur die Viedos wurden nicht verbessert, denke mal das werden sie bei der PS4 Version auch nicht machen.
Story
The “Azure Mineral” that resulted in “Magic Arts.”
An azure mineral of many mysteries, “Ragnite” is the source of a power called “Magic Arts,” which brought various blessings to mankind. Those that saw its talent industrialized the art into the “Magic Arts Industry,” an industrial “Azure Revolution” that allowed anyone to handle the art.
But the arrival of the Azure Revolution changed the world completely.
The reformation of industrial and societal structure through the Magic Arts Industry changed the history of mankind into a “history of conflict” concerning Ragnite resource sufficiency.
The era of “Imperialism” had begun.
Is this a battle for “liberation,” or a battle for “revenge?”
In 1853, about a century after the Azure Revolution, a small country known as “Jutland” located in southern Europe launched an assault against the base of a northern major power known as the “Rus Empire.” Jutland, impoverished by the large country’s economic blockade, and advocating “independence and liberation from colonial rule,” declared war on the Rus Empire, and rushed into battle against an superpower aligned with a Valkyria.
After, the young group that led the fight purported the “Miraculous War of Liberation” are declared the “Grave Sinners” of history. Under the surface of the battle for liberation, there was a personal motive of revenge—.
In this story, there is no fulfillment without invasion.
World
- A Multi-Sided War Drama and Story of Revenge – A story of hidden personal revenge; activity not only on the battlefield, but in a vast range of fields such as politics and economics; the main characters that waged war and involved their country; and the “Valkyria,” the greatest enemy that stands before their goal.
- “Gouache” Visual Engine – Realized only as a result of PlayStation 4’s high specifications, the game is depicted via the new painting-style Gouache shader characterized by detail, vividness, and unique use of color.
- “LeGION” Battle System – “Experience the sensation of the battlefield” with the LeGION battle system and enjoy tactical battles with large armies while keeping the feel of a regular RPG.
Characters
- Amleth – The protagonist. The commanding officer of the Jutland Kingdom’s elite Anti-Valkyria Unit.
- Ophelia – The heroine. The princess of the Jutland Kingdom able to manipulate Song Magic.
- Brunhild – A Valkyria feared as the “God of Death.” She sides with the Empire under the terms of the “Ring” contract.
Dengeki PlayStation this week has a new interview with Valkyria: Azure Revolution director Takeshi Ozawa and chief producer Youichi Shimosato, who reveal the upcoming RPG features permanent death.
Get the details below.
Regarding loss of a character…
Ozawa: “We’ve discussed this quite a bit, but this time there is also the theme of death, and if a character doesn’t die, then there isn’t any fear transmitted to the player. So we’ve taken the plunge.”
Shimosato: “We’re preparing a story for everyone, like sub-character events and such, so we want the user to be motivated not to kill anyone.”
So will those events not occur if the character is lost?
Ozawa: “The main story will continue, but the events for those characters will all disappear. However, similar to Valkyria Chronicles, you can try again. We plan on making it so, if you put in the effort, you can experience everything.”
How difficult is the game?
Ozawa: “There are obstacles in the game and we are thinking about how to go about them without toning them down. We plan on including something like an easy mode to help with the the obstacles.”
Regarding the demo included with Valkyria Chronicles Remaster…
Shimosato: “Before we’ve released demos just before the game’s release, and the feedback we received had no effect on our work schedule. That’s why this time, we’re using an early system with the intention of making it even better. We want to make it together with the fans.”
Ozawa: “Just so you don’t misunderstand, this is not a beta test, the plan is for it to win you over right off the bat.”
Regarding the demo volume…
Ozawa: “It’s called a ‘Battle Demo’ because you’ll get a taste of the LeGION battle system. We’re also putting in level-up elements, so you can also experience a sort of game cycle.”
Valkyria: Azure Revolution is due out for PlayStation 4 in Japan in winter 2016. If you missed it, catch the teaser trailer and first screenshots here.
Thanks, Hachima Kikou.
Sega has announced shop-specific pre-order bonuses for Valkyria Chronicles Remaster, due out for PlayStation 4 on February 10 in Japan.
Here’s the full list of of bonuses:
The “DX Pack” included with Sega Store pre-odrers includes a Squad 7 graphical towel (900x400mm), a set of two A3 posters featuring Edelweiss and Shamrock, a set of two cork casters featuring a tank and scouts, and a Principality of Gallia Army carrying pouch (100x170mm).
First-print copies of the game will include a battle demo for Valkyria: Azure Revolution. Read up more about Valkyria Chronicles Remaster here.