The Last Remnant [Square Enix]

Sasuke

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The Last Remnant


In der aktuellen Game Informer gibt es ein Preview zum neuem Next-Gen SE RPG für 360/Ps3.
Hier die Infos von dem User "Sallokin" der die Infos aus der GI Ausgabe postet. Werd aktualisieren....

Aber generell überraschend zu sehen - das selbst die stolze japanische Videospielschmiede SE nun auf Multiplattform Entwicklungen um steigen muss. Ihre Games sind in der Vergangenheit ja immer exklusiv gewesen :o

The Last Remnant

Spring 2008 - Next Generation Consoles - 1 Player RPG

One thousand years ago humanity came into contact with Remnants. These magical fragments of a bygone era were once used to promote peace across the world. Soon, as the rift grew between those who ruled and those who obeyed, the remnants ceased being instruments of balance, and instead became paths to immeasurable power. Where once there had been peace, only bloodshed remained.

- Released simultaneously in U.S. and Japan

-Two prominent characters each created to appeal to a specific territory. Rush Sykes will appeal to JP gamers, and "The Conqueror" for Western Audiences. Game won't force you to choose which character you play.

- Remnants vary in size and can take the form of machines, beasts, and weapons.

- 4 races revealed: Mitra (humans), Yama (Large fish-like beings), Qsiti (small humanoid lizards), Sovanni (four armed cat like creatures)

- Battle System will not be passive and will include QTEs in certain instances. Fights still take place in a turn based frame work.

- This is the first UE3 game SE will be releasing. Graphics look great so no worries there.
 
Bist echt schnell, wollte ich auch gerade ebend eröffnen. Klingt gut das Spiel. Werden wir ja sicher bald erste Bilder oder Trailer zu sehen.
 
Oha, Multigame. Oha, UE3, und OHA, kein FF, DQ, KH, Mana, Saga, Spin Off...interessant...

Edit: Fragments? Magical Fragments? Argh, jaja, wieder mal die Kristalle. Überall in SE, nur kristalle, und geschichten rund um kristalle...aber immerhin, kein FF oder sonstiges remake/spinoff :shaded:
 
same hab saber nochmal in den war thread gepackt :p

Aber SEund Multi und dann noch UE3?......
 
Hellraizer schrieb:
Oha, Multigame. Oha, UE3, und OHA, kein FF, DQ, KH, Mana, Saga, Spin Off...interessant...

SE hat die Zeichen der Zeit erkannt :)
Hört sich sehr interessant and as ganze - will Bilder sehen :)

Achja rundenbasierte Fights FTW :shaded:
 
bin mal auf Bilder gespannt. Aber warum keine richitgen Mithras?...

11-mithra-c.jpg
 
- Directed by Hiroshi Takai

Square Enix knows role playing games. In the video game industry, rarely is a single company so closely tied to the identity of an entire genre. The company is responsible for two of the biggest RPG franchises in the world, Final Fantasy and Dragon Quest, and people have been playing these series since the 8-Bit era. RPG fans know Square Enix as the name to turn to for grand adventures, unforgettable characters, and jaw-dropping moments remembered for years. Recently, Square Enix has devoted considerable energy to iterating on its past successes, but that doesn't mean the company isn't moving forward. Next year gamers will be treated to "The Last Remnant", an all new title that incorporates all the rich locations and thrilling combat an RPG fan could hope for, along with a handful of unexpected details that will help define the direction of the genre this generation.

In addition to marking the beginning of a new franchise for SE, TLR represents a significant deviation from the way RPGs have traditionally been presented to a North American audience. Since most role playing titles are created by Japanese developers, they are released in Japan first, and then find their way to American gamers after a delay for localization (which took 7 months for FFXII for example). With TLR, this process will change; the game will be released simultaneously in the U.S. and Japan. "From the conceptual stage of this project, we kept a global market in mind, placing a special emphasis on the North American market" says director Hiroshi Takai.

One of the Results of this emphasis is the fact that the game has two prominent characters, each created to appeal to a specific territory. The Japanese audience is most likely to connect with Rush Sykes, an energetic and idealistic 18 year old swordsman. On the other hand, American gamers will probably be more drawn to the dark and mysterious figure only referred to as The Conqueror. Older and battle hardened, The Conqueror is unlike Rush in almost every way. Despite this clear distinction, TLR does not force players to choose one character or the other. While interesting in its attempt to reach out to American gamers with The Conqueror, the game will be exactly the same on both shores, with Rush set up as the primary protagonist.

"Rush is the main character of this game," Takai clarifies. "He was designed with the traditional SE RPG style in mind, but the players' impression of him will likely change once they advance in the game. You can expect a lot of plot twists involving him." Even though Rush drives the tail at first, he has an unknown connection to The Conqueror that slowly draws that character into a more prominent position as the tale unfolds. "The Conqueror is a type of dark hero which is a first for a SE RPG," Takai admits. "As you can see from his costume, tainted red by blood (it was originally white), the cruelty that he holds within will have a great effect on the overall story.

Der Director hat an Legend of Mana und The Bouncer mit gearbeitet - also erstmal nicht so toll...aber das RPG kann ja dennoch toll werden :)
 
hört sich interessant an. Und hoffentlich dann auch japanische sprachausgabe mit englischen Untertiteln. Make it Happen SE^^

By the way: Ich nehm Rush :p
 
Mal die komplette Diskographie:

Hiroshi Takai (1992-current):

Final Fantasy V (SNES) - Battle Graphics (one of several)
SaGa Frontier (PSX) - Art Director (one of several)
Legend of Mana (PSX) - Battle Effect & Battle Design Chief
The Bouncer (PS2) - Game Planner (one of two)
The Last Remnant (Xbox360/PS3) - Director
 
wsippel schrieb:
Mal die komplette Diskographie:

Hiroshi Takai (1992-current):

Final Fantasy V (SNES) - Battle Graphics (one of several)
SaGa Frontier (PSX) - Art Director (one of several)
Legend of Mana (PSX) - Battle Effect & Battle Design Chief
The Bouncer (PS2) - Game Planner (one of two)
The Last Remnant (Xbox360/PS3) - Director

OMG aber SaGA Frontier YAY^^
 
egal trotzdem ist SaGa frontier klasse^^

ER hat sogar noch mehr gemacht laut gaf^^
Romancing SaGa 2 (SNES) - Battle Effect, Battle Background Art, Monster Art (one of two), Title Screen
Romancing SaGa 3 (SNES) - Battle Effects Design, Map Graphic Supervisor
Final Fantasy XI (PS2) - Visual Effect Designer (one of three)

Oh man ob das was wird?^^
 
Cool. Wieder nen Grund mehr für die PS 3 und ein Grund weniger für die 360 ;)
 
Pics sind cool - wobei soviele Gegner aufeinmal ? Sieht irgendwie nach Dystany Warriors aus.... :suprised:
 
Ich weiß nicht warum, aber irgendwie erinnern mich die Scans an den Anfang der Lost Odyssey Demo...
 
jo und denkt man sich lange Haare bei Rush, ist es fast der geliche Hauptchar^^

Wie gesagt. Naja aber man sollte mal abwarten was da kommt.
 
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