Adachi and Marie DLC English character trailersEs gibt viele Fan-Favoriten, aber mindestens genau so viele fehlen. Da kommt es dem Spiel nur zugute, wenn man den Ablauf ein wenig manipulieren kann. Dennoch sind 27 Tracks bei Weitem nicht genug. Ohne den Story-Modus könnte man in kürzester Zeit jedes Lied mehrmals spielen und die Tanzschritte auswendig lernen. Es gibt wohl mehrere Gründe für die kleine Tracklist. Zum einen besitzt jedes Lied seine eigene, aufwendige Choreographie und zum anderen werden sehr viele Lieder als kostenpflichtige DLCs in Japan angeboten. Wie es in Europa sein wird, ist noch unbekannt, aber auf der Vita-Karte befinden sich die vielen Zusatz-Lieder beim Release nicht. Eine traurige Entscheidung, besonders im Hinblick auf die Vielfalt und Masse der Persona-Tracks.
Persona 4: Dancing All Night macht vieles richtig, aber auch vieles falsch. Ein ausführlicher und für das Genre ungewöhnlich guter Story-Modus, der fantastische Persona-Soundtrack und das einzigartige Feeling der beliebten Rollenspiel-Reihe stehen teilweise extrem absurden, repetitiven und schlecht geschriebenen Dialogen, sowie einer lächerlich kleinen Trackliste entgegen. Fans werden dennoch mehr als 20 Stunden mit ihren geliebten Charakteren und Musikstücken verbringen können.
-QuelleAtlus has released the English character trailers and screenshots for Persona 4: Dancing All Night downloadable content characters Adachi, Persona 4‘s sadistic detective, and Marie, the poetry-inclined Velvet Room inhabitant.
Persona 4: Dancing All Night will launch for PS Vita via retail and digital on September 29 in North America and November 6 in Europe.
Watch the trailers below. View the screenshots at the gallery.
Tohru Adachi, Persona 4‘s scruffy haired, cheerful, sadistic detective is ready to show you what he’s got to the tune of “The Fog (ATLUS Konishi Remix).” The self-proclaimed ‘slave of Dojima’ has an unpredictable and somewhat chaotic dancing style, and seems to go through just about every emotion one can during the song. Adachi is a playable character in Free Dance Mode in Persona 4: Dancing All Night with Yu as partner, but will only take to the stage after you purchase the DLC ($4.99)!
Marie, the mysterious, poetry-inclined girl who debuted in Persona 4 Golden drops her dactyls for dance moves in Persona 4: Dancing All Night! As the second DLC character ($4.99), she comes with her own track in Free Dance Mode, strutting her stuff to “Break Out Of…(Shihoko Hirata & Lotus Juice)” with Margaret as her FEVER partner. Watch her kill it on the Midnight Stage with dance moves as unique as her personality!
-QuelleAtlus has confirmed in will release the “Hatsune Miku” downloadable content released for Persona 4: Dancing All Night in Japan in August in North America on October 20 for $4.99.
Hatsune Miku will have her own accessories that let her change her hair and eye color and is playable via the “Heaven feat. Hatsune Miku”(ATOLS Remix) song, which is available only in Free Dance Mode.
Persona 4: Dancing All Night will launch for PS Vita via retail and digital on September 29 in North America and November 6 in Europe.
-QuellePersona 4: Dancing All Night is a pretty huge game. 26 songs may not seem like a huge tracklist, but a Story Mode that will take at least 10 hours to complete and a lot of extra difficulty levels, costumes, and accessories help keep someone coming back. Especially since some items can’t even be bought right away, even if you have earned enough in-game money.
Costumes and accessories are a draw, because who doesn’t want to see Yu, Yosuke, Chie, Yukiko, Kanji, Rise, Naoto, Teddie, Nanako, and Kanamin in different outfits? In many cases, money and time are the answer. Initial outfits, like the Yaso High Jersey, Winter Clothes, and Summer Yaso Outfits will be available immediately, but other outfits will require specific outfits to be purchased. Sometimes, a certain number of outfits will have to be cleared, Story Mode beaten, or a set number of tracks cleared in Free Mode.
Extra accessories are obtained in a similar matter. Everything starts with purchases of Bear-Made glasses, with things like headphones and Tanaka Masks unlocked along the way. Spending P$300,000 seems impossible at first, but it will happen. Trust me.
But costumes and accessories aren’t the only Persona 4: Dancing All Night items to unlock. There’s a lot to earn in this dancing game, and only the most dedicated members of the Investigation Team are going to get absolutely everything.
For example, Kanamin, Nanako, and Margaret are unlockable. The first two and their various costumes are acquired by completing Story Mode. Margaret is a little more difficult, as you need to need to complete Story Mode, then give Tanaka P$10,000 for the Spiral Broach under Items. Once this is purchased, “Electronic in Velvet Room” becomes available in Free Dance. This also unlocks the Velvet Room outfits for other characters for P$15,000
There are also special items and another All Night difficulty level to grab. There are an assortment of ways to unlock items. Some are immediately available. Others, like the Tatsuhime Charm, require someone to clear 3 tracks in Free Dance on Hard or higher. There are also books that alter the game settings that unlock. For example, the first available is Life Reversals, which makes the notes move in an alternate direction. This boosts the score, but also makes a track more challenging. New books only unlock after clearing songs with other Game Settings. To get All Night, you must have unlocked and purchased every item.
Then, there’s the bonus chapter. I don’t want to get into spoiler territory, so here’s a hint for everyone picking up Persona 4: Dancing All Night. Beat the Story Mode and beat every Free Mode song once.
Persona 4: Dancing All Night is coming to the PlayStation Vita on September 29, 2015.
-QuellePersona 4: Dancing All Night is a personality-driven game. People recognize the members of the Inaba Investigation Team. They’ve followed them through adventures that easily lasted over 40 hours. These are their buddies, and much of the spin-off revolves around them. The story mode revels flavor text that shows character interactions. Much of the grinding might even be done with the goal of earning more in-game cash that can be put toward additional character costumes.
It’s funny, then, that the Persona 4: Dancing All Night music DLC often pulls people away from these characters. The P4G Animation Set and P4 Animation Sets A and B, for $1.99 each, add the songs “Next Chance to Move On,” “Dazzling Smile,” “key plus words,” “Detective in Love,” “sky’s the limit,” and “Beauty of Destiny” all have videos based on the animated series running in the background. The same goes for the $0.99 “Never More” and free “Reach Out to the Truth (Persona Music FES 2013)” and “Shadow World (De De Mouse shadow swing mix)” songs. We’re seeing the characters, but there isn’t the same personal touch as found in the base songs that have character models dancing around.
That isn’t to say they’re bad. (Though personally, I’m not a big fan of “Never More.” Rather, the DLC offers Persona 4: Dancing All Night players a more conventional experience. The add-on tracks allow a player to focus more on the music, rather than the person dancing around in the center of it. They could prove to be good learner tracks for beginners to test in Free Dance before taking on greater challenges.
At the same time, it also highlights how much difference a good remix can make on a Persona 4: Dancing All Night track. As I mentioned earlier, I didn’t care much for the “Never More” additional track. It isn’t well suited for a music game, dragging on and offering uninteresting note patterns. “Shadow World (De De Mouse shadow swing mix)” is another good example, as it’s the third version of the song within the game and easily the most unappealing remix of the three. It’s overkill.
Conversely, some of the DLC tracks are quite well suited to the game. I particularly enjoyed “Detective in Love,” “key plus words,” and “Reach Out to the Truth (Persona Music FES 2013).” Each one enhances the existing catalog. If pressed, “Detective in Love” would probably make it into a list of my top five Persona 4: Dancing All Night songs.
Persona 4: Dancing All Night is immediately available for the PlayStation Vita, as are the “Never More,” ”Reach Out to the Truth (Persona Music FES 2013).” and “Shadow World (De De Mouse shadow swing mix)” add-on tracks. The P4 Animation Set A will be released October 6, the P4 Animation Set B on October 13, and the P4G Animation Set on October 20.
-QuelleWe’ve seen four games so far carrying on the Persona 4 legacy. Five, if you want to argue Persona 4 Golden’s expansion is so formidable and story-altering that it should perhaps even be counted as separate from the original game. Yet with Persona 4: Dancing All Night, we get a game that parallels the encounters of the original adventure, despite being a rather unconventional, rhythm-centered spin-off.
The story acts as a perfect compliment to the original Persona 4 storyline and proves that the themes present in the first game aren’t limited to one installment. Acceptance of one another and ourselves, forging bonds with other people, and growing as an individual is vital to our success both in real life and in the games. With the original Persona 4, the Inaba Investigation Team is all young. Even after accepting their shadows, they still have moments in their side-stories with Yu that show they’re coming to grips with their identities.
In Persona 4: Dancing All Night, the students have become the masters. Each character feel as though they are becoming more sure of themselves and set on the path to possible futures in the Persona 4 Arena installments. Characters like Chie, Yosuke, and Naoto seem to be settling on futures for themselves. With this final entry, we get to see Rise coming back into her own as an idol, and perhaps even a potential future for Nanako as well.
But even more important is, we see these characters we’ve grown with in Persona 4 and Persona 4 Arena really step up and assist others. The Investigation Team is learning as they go along in the first game, and it shows. With the fighting games, the Persona 3 cast appearing offer a vision of what characters like Yu, Naoto, and Chie could become. The Inaba characters are capable in Persona 4 Arena, but the Persona 3 agents are more prepared. With Persona 4: Dancing All Night, we see characters like Yu, Rise, Yosuke, Naoto, and even Kanji creating strategies. They divide and conquer, according to capabilities. When faced with characters having issues accepting their true selves, their conversations with the victims are more insightful than their first few rescue attempts in Persona 4.
It helps too that Persona 4: Dancing All Night really focuses on the story. As entertaining as living the daily life of Yu and dungeon crawling is in Persona 4, people are coming to this line of Shin Megami Tensei games for the tales they tell. With Persona 4 Arena, there was so much cross-over action that we didn’t get to focus on the Inaba cast. Equal time had to be devoted to the Persona 3 cast as well, especially since Labrys’ story needs to be told. It did show how well the visual novel medium worked for telling one of these tales, however, and Persona 4: Dancing All Night does a good job of telling a story that feels almost as meaty as the original game.
What people might most appreciate, however, is the humor. It’s one of the hallmarks of the Persona line. While all Shin Megami Tensei games carry a certain amount of gravitas, the age and nature of protagonists in Persona keeps people from being too bogged down. Persona 4: Dancing All Night works because the characters are high schoolers, who behave as teens would. The idea that they’d have to dance to fight enemies is okay, because we’ve seen so many corny “dance battle” movies and TV episodes to make the scenario plausible. Persona 4 excelled in unexpected laughs from the moment Yu, Yosuke, and Chie found themselves in the Shadow World and, rather than express some insightful thought about the situation, Yosuke declared he had to pee. We get that with Persona 4: Dancing All Night too, from the in-dance commentary to Nanako’s Junes dance actually being made relevant to the story.
If Atlus does decide to really, truly, 100% end the Persona 4 story this time, Persona 4: Dancing All Night is a perfect place to stop. Not only does it provide a bookend to assure us that yes, everything is fine after Persona 4 and Persona 4 Arena, but it also shows character growth and progression of individuals we’ve grown to love over the past few years. We see that they’re capable of handling any situation with Shadows, even unorthodox ones and maintaining their bond of friendship. It’s a good time to say goodbye.
…Unless Atlus decides they want to add an older version of Nanako to the cast of Persona 5. We’d all be super fine with that.
ist immer noch bestellt. weiß nicht... vllt sollte ich sie doch noch stornieren bevors versendet wird.da ja bald release ist wollte ich fragen ob Jemand hier auch die Disco Fever Edition bei Amazon vorbestellt hat? Wenn ja ob es schon Versand wurde
bei mir zu mind NOCH nicht..
ich ja auch nicht aber fakt ist das wenn amazon bei mir pünktlich nicht versand hat das spiel NIE gekommen ist wieso auch immer.. schon 5-6 mal passiert... Dreist ist auch das die es immer frühstens am releasetag bescheid geben ....Meins kommt wohl Samstag, habs aber sowieso nicht eilig
Hab die Disco Fever Edition gestern storniert und hab doch lieber die normale genommen.Welche Version hast du denn geholt? auch die Disco Fever Edition?
Kann man bestimmt irgendwann mal nachkaufen wenn man es unbedingt haben möchte.Der Soundtrack ist das einzige Argument.