“After having passed the 10th anniversary last year, this is a new challenge for the Monster Hunter series, that we’ve began designing since about five years ago,” said Tsujimoto during the event.
He continued, “while staying true to the world of Monster Hunter, and a story that can only be told through an RPG, we’d like to pack it with fun and enjoyment that we can’t even begin to describe with words.”
“It is still in the middle of development, we’d like to offer you a new kind of excitement that is different from the conventional series, and the development staff are working on it in full-spirit,” Tsujimoto concluded.