Heavenraiser
Administrator
- Seit
- 7 März 2010
- Beiträge
- 12.654
- Xbox Live
- Obol
- PSN
- Lawraiser
- Steam
- heavenraiser
- Discord
- Heavenraiser #7000
In spätestens Anfang nächstes jahr, regt sich keine mehr darüber auf.
Aufregen wahrscheinlich nicht mehr, da man auch schlecht auf Dauer wütend sein kann. Es wird aber weiter im Hinterkopf bei vielen Spielern sein, so wie es bei mir in Bezug auf Guild Wars 2 ist.
Allerdings ist der Sachverhalt als Ganzes auch "Neuland" für Publisher, so dass wahrscheinlich in Zukunft derartige Fälle differenzierter betrachtet werden. Zumindest kann man das aus dem Interview schließen, welches Kotaku geführt hat.
“The initial decision was too harsh. Absolutely,” Lee told Kotaku, referencing Blitzchung’s original one-year suspension and loss of prize money. “Definitely should have taken more time to consider something more reasonable, but we can’t take that back.”
[...]
“I think you’ll find as you’re talking to people across the company, people are willing and able to express their personal feelings on [Hong Kong], because it’s something that we know doesn’t have really, truly much to do with our game and not much to do with our company, but is instead about people,” he said.
However, this remains uncharted territory for Blizzard as a whole, and the developer has apologized multiple times for its initial decision. Lee and Thompson recognize that there’s still room for education and growth.
“I think we all wish things had been done differently,” said Lee.
“We’re learning,” said Thompson.
Hearthstone Developers Wish Blizzard Had Handled Hong Kong Controversy Differently
Nearly a month after Hearthstone pro Chung “Blitzchung” Ng Wai was suspended for his vocal support of Hong Kong protesters during a Blizzard-hosted competitive Hearthstone stream, the ensuing controversy still looms heavy over Blizzard’s every move. Protesters gathered outside BlizzCon over the...
kotaku.com