Würde mich auch mal interessieren. Interessant finde ich auch die Frage, ob das Spiel (bzw. die Parts) überhaupt noch für PS4 erscheinen.
Wenn sie überhaupt erscheinen, dann wirklich erst mit der PS5. Da wette ich auch drauf.
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
Hinweis: Diese Funktion erfordert derzeit den Zugriff auf consolewars über den integrierten Safari-Browser. Dies ist eine Einschränkung von Apple.
Würde mich auch mal interessieren. Interessant finde ich auch die Frage, ob das Spiel (bzw. die Parts) überhaupt noch für PS4 erscheinen.
Wenn sie überhaupt erscheinen, dann wirklich erst mit der PS5. Da wette ich auch drauf.
Square Enix ...
Zumindest soll ja Kingdom Hearts III in diesem Jahr erscheinen, das ist doch schonmal ein Anfang :v:
Interessant wäre auch, wenn Crisis Core ein Teil des Spiels/der Spiele sein wird.
Kingdom Hearts sieht zum Glück auch schon spielbar aus, und es werden nicht nach Jahren nur Artworks präsentiert. :v:
KH III kommt denk ich defintiv dieses Jahr. Für FF VII sollen sie sich eben Zeit lassen, manchmal ist es besser nichts zu zeigen als dann sowas. Das baut kein Vertrauen auf. Naja solange sie nicht neu anfangen wie bei FF XV wird sicher nicht so schlimm und die Story ist immerhin schon fertig^^
CC wäre geil haben sie aber ausgeschlossen wie Sephi schon sagte.
So wie sie es nun handhaben bauen sie aber auch kein Vertrauen auf.
Sag ich ja ein paar Artworks ziegen baut kein Vertrauen auf dann lieber nichts zeigen^^
Fans who attended the “Farewell Stories” Final Fantasy 30th anniversary exhibition in Roppongi Hills, Tokyo got a first look at some new screenshots for the upcoming Final Fantasy VII Remake alongside a surprise appearance from director Tetsuya Nomura.
The new screenshots were shown exclusively for those who attended the event, so unfortunately there are no images for us to see. However, fans were still able to share some details regarding the screenshots they saw and what the developers had to say about them.
Some fans revealed that there has been a change in Cloud’s design. According to the development leader Naoki Hamaguchi, this new design received the go-ahead from director Tetsuya Nomura, and while it was a struggle for the team, the hard work seems to have paid off. Nomura went as far as acknowledging the new design as “the closest design to the original [Cloud design] up until now.”
A fan described Cloud’s new look as “more natural.” Nomura and Hamaguchi mentioned that “while Cloud may look this way, he was a dork. I believe those of you who played the original will understand what I mean by saying he’s a dorky character.” According to Siliconera, it’s likely we will get to see more of the youthful side of Cloud in FFVIIR rather than the always-serious one we’ve seen outside the original game.
The four screenshots also showed other members of AVALANCHE, with one fan describing Biggs as “super handsome,” Wedge as “refreshingly chubby” and Jessie as “cute!”
The fans who had attended the event also mentioned that Square Enix will not be sharing these screenshots to the public for a while.
Final Fantasy VII Remake is currently in development for PlayStation 4.
Square Enix has recently put up a new job listing, seeking level planners for Final Fantasy VII Remake. The recruitment message offers information on the role’s requirements as well as a progress update on the game’s development.
View the highlights of the job listing below:
As level planner for the game, you’ll be responsible for organizing the workflow of location development, create and produce level designs for each assigned location, and implement data utilizing Unreal Engine 4.
- A major project of fully remaking Final Fantasy VII on PlayStation 4.
- Can work in the best development environment!
- Gain experience in a flat organization, use your talents to your heart’s content.
- Recruiting core members for the project!
- Work on a big title for a chance to help your career!
- Enjoy flexibility with discretionary work system and good benefits.
On the current state of the project, Square Enix wrote:
“While Final Fantasy VII Remake’s programs for general functions and contents are being tested within the development team as required, the part about reproducing the original work in high-quality graphics is reaching a satisfactory standard, and we’ve come to the conclusion that in order to meet fan expectations we must increase its quality another step higher.
“Therefore, in addition to the current members for the Final Fantasy VII Remake development, we must establish a core group that includes level planners, battle planners, designers, engineers, and various types of jobs to tackle on the production of the big title.
“We expect those of you who apply for this position to become an active core member.”
The company stresses that the job recruitment is by no means a request for last-minute replacements for dealing with work volume. As it stands, the development team are currently in the brainstorming phase of creating a world of Final Fantasy VII fitting for modern times. Square Enix hopes to add members that can work on various levels within the game and come up with ideas for what they’d like to do with the remake’s charming characters.
Final Fantasy VII Remake is currently in development for PlayStation 4.
Not a “remake.” “Creation” is the mission we were given
1997. With dedicated fans and the like even now 20 years after release, it is no exaggeration to say that Final Fantasy VII, which boasts over 11 million total shipments and download sales in the worldwide market, is the masterpiece of the series loved by fans all over the world.
And now we have announced the release of a Final Fantasy VII remake. Due to the huge reaction, we are aiming at nothing less than a “new creation” not limited to a simple remake.
It should be noted that this is an internal production. After 20 years, the staff behind the original Final Fantasy VII, who are top-rankers in the industry even now, are reuniting. A project to create “a title that surpasses the original” is starting full-scale.
Take on the even more difficult challenge of creating a new title, in a certain sense, alongside top-level creators—. It is a job that will naturally impact growth as a creator, as well the world.
Preserve the existing concepts users hold while creating a new world view. A project that can only be accomplished here is waiting for you.
Recruitment Background
Final Fantasy VII was a major hit all over the world and changed the scene of gaming when it launched. Final Fantasy VII Remake, which brings new life to the title after 20 years, is a project that is attracting attention from both inside and outside of the industry.
Our goal is “the realization of game with quality that surpasses the original.” For that reason, we are continuing the recruitment of internal development staff.
Detailed Work Content
Battle Planner
• Planning and specifications creation of a battle system that combines commands and action.
• Devising of ideas such as enemies and bosses.
• Construction of environments including setting parameters aligned to the player’s growth
Level Planner
• Construction of a workflow for location production.
• Devising of ideas for the level designs of each location.
• Implementation of data in Unreal Engine 4.
Create a “new Final Fantasy VII” not limited to a simple remake as a new Final Fantasy with action elements added to the traditional strategy, and deliver your creativity to the world.
Assigned Department
1st Business Division is the department [of Square Enix] working on Mobius Final Fantasy and Final Fantasy VII Remake. In addition to staff that worked on the original Final Fantasy VII, staff that worked on previous generations of the Final Fantasy series are joining the team one after the other. This is the chance to work with us on a “new Final Fantasy creation” not limited to a remake
Job Listing - Translation by Gematsu