Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
Hinweis: Diese Funktion erfordert derzeit den Zugriff auf consolewars über den integrierten Safari-Browser. Dies ist eine Einschränkung von Apple.
Was ist an den Farben denn bitte neu? Wissen wir doch schon ewig?
*nachdenk*
Ah ja, Mahlzeit musste sich mal wieder als Pausenclown hervorheben...
Project Gotham Racing-Serie über 7 Mio. Mal verkauft
20.07.09 - Bizarre Creations hat von der Rennspielserie Project Gotham Racing bislang weltweit insgesamt mehr als 7 Mio. Einheiten verkaufen können. Das bestätigte Chris Pickford von Bizarre Creations.
Zu der Reihe gehören Project Gotham Racing (Xbox, 2001), Project Gotham Racing 2 (Xbox, 2003), Project Gotham Racing 3 (Xbox 360, 2005) und Project Gotham Racing 4 (Xbox 360).
@Quelle: Gamefront.de
With the upcoming release of Map Pack 3 for World at War, Activision-Blizzard have released some details on the previous map packs sales.
It seems that Map Pack 1 and Map Pack 2 have been downloaded 4 million times so far.
Call of Duty: World at War topped 11 million sales this June, and there will be surely more sales, and possibly more map packs after Map Pack 3 is released.
http://finance.yahoo.com/news/EAs-Ba....html?x=0&.v=1STOCKHOLM--(BUSINESS WIRE)--DICE, an Electronic Arts Inc. (NASDAQ:ERTS - News) studio, today announced that Battlefield 1943 is the fastest selling day one and week one download-only game worldwide on Xbox LIVE Marketplace. It is also the fastest selling day one and week one download-only game on the PlayStation®Network in North America. Overall since its launch on July 8th, Battlefield 1943 has sold over 600,000 copies on Xbox LIVE Marketplace and the PlayStation Network.
We are honoured by the reception that the game has received so far, says Gordon Van Dyke, Producer on Battlefield 1943. Watching and participating in this non-stop multiplayer action has been a real treat for us and we cant believe how fast our fans reached 43 million kills. We can now truly say that we have set a new standard for what can be done in the downloadable games category and gamers recognize the endless value that Battlefield 1943 provides for just $15.
Battlefield 1943 is an award-winning First-Person Shooter multiplayer game that G4tv.com says is a steal. Great sound, great graphics, great fun, and great price. IGN even says that Battlefield 1943 is an impressive package that sets a new standard for digital titles.
Battlefield 1943 is an all-new download-only multiplayer action game that brings DICEs first-class WWII action to gamers. The game introduces two thrilling modes where 24 players can compete across four classic WWII Battlefield maps: Wake Island, Guadalcanal, Iwo Jima and Coral Sea. These maps are inspired by the award winning Battlefield 1942 game, and have been redesigned and reengineered from the ground up using the DICE Frostbite engine allowing players to wreak havoc and destruction via land, sea or air.
After the worldwide community challenge officially began on Friday, July 10 at 19:43 CET, the Coral Sea map is now unlocked for both the Xbox LIVE and PlayStation communities. The Xbox LIVE community reached the goal of 43 million kills in just 5 days, with the PlayStation community hitting the mark in 8 days.
Battlefield 1943 is now available on Xbox LIVE Marketplace and the PlayStation Network for 1200 MS Points or $15. Gamers who already played the trial and their time expired can access the free 30-minute trial version again on both Xbox Live and the PlayStation Network as of July 18.
For more information on Battlefield 1943 please visit www.battlefield1943.com. Follow us on Twitter at http://twitter.com/OfficialBF1943.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Battlefield 1943, Battlefield 1942 and Frostbite are trademarks or registered trademarks of EA Digital Illusions CE AB. PlayStation and PLAYSTATION are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox and Xbox LIVE are trademarks of the Microsoft group of companies and are used under license from Microsoft.
hat sich ja mal gelohnt das spiel
ich denk sowas wird man in zukunft immer öfter sehen
As part of their first quarter report, Ubisoft revealed what each platform contributed to their bottom line, as compared to last year. Overall, the Nintendo DS continues to be Ubisoft’s main source of revenue, but the Wii and Xbox 360, compared to last year, also saw strong sales results.
For comparison sake, the company also showed the revenue contribution from each platform from last year’s first quarter.
DS: 26 percent (down from 37 percent in Q1 08-09)
PC: 20 percent (up from 14 percent in Q1 08-09)
PlayStation 2: 1 percent (down from 3 percent in Q1 08-09)
PlayStation 3: 13 percent (down from 21 percent in Q1 08-09)
PSP: 4 percent (no change)
Wii: 20 percent (up from 11 percent in Q1 08-09)
Xbox 360: 16 percent (up from 9 percent in Q1 08-09)
It’s hard to make any inferences based on the data, because it encompasses a quarter rather than full-year sales. Take the numbers from what they’re worth.
NDS Pokémon Platinum 5.660.000
WII Wii Sports 47.620.000
WII Wii Fit 21.820.000
WII Mario Kart Wii 17.390.000
also beim GCN und beim Dreamcast waren die 3rd. sowas von fix mit unterstützung zurückfahren... bei der ps3 seh ich den zug als abgefahren.... ganz aufgeben kann man das system (wie den dreamacast oder den GCN) nicht mehr... also müssen die 3rd. jetzt durch... was aber jedem klar sein sollte...
exclusive 3rd. party games (ohne geldspritze) wird man kaum noch auf der ps3 sehen...
wäre schön ^^Niemand wird 22 millionen potenzielle kunden nicht beachten (auch wenn nur 30% es als Spielkonsole nutzen)
Aber mann merkt doch ein umdenken.
wenn sony geschwächt ist könnte ein neuer konkurrent ins rennen gehen .hmmm... das meinte ich ja mit die 3rd. haben zu spät geschaltet.... jetzt haben sie das dilemma...
und wenn ich richtig weiss lag der GCN/N64 auch nicht weit von 22millionen entfernt...
bleibt dabei... die 3rd. habens zu spät gecheckt, jetzt krepieren sie... regen sich auf... usw... aber "bedienen" müssen/wollen sie die ps3 nu auch... ich denke aber mal das bei der ps4 sony keinen grenzenlosen vertrauensvorschuss hat... und die 3rd. nicht auf biegen und brechen für die ps4 entwickeln wollen werden...
(den image schaden bei den 3rd. dem handel, und den kunden haben sie nu...)